zeta66173
Members-
Content Count
12 -
Joined
-
Last visited
Community Reputation
2 NeutralAbout zeta66173
-
Rank
Scavenger
-
Zombie motion Zombies can move through the wall and floor, anything on the ground. Player motion "Already using something" When you start to climb a ladder, suddenly sprint and it leads to leg fracture or death from a fall. Reloading mosin rifle when prone took too much time. Keep slipping when unconscious. Performance Massive frame drop when you see a big city(like Cherno) even in high-end PCs. Server It takes too much time that dropped items appear. (about a minute) Desync player position. ps. suggestion Hungry, thirsty too quickly. If you eat a canned food(200g), you'll get hungry in 5 mins even if you do anything. If you drink a bottle of water(500ml), you'll get thirsty in 3 mins even if you do anything. I'm not sure the times are correct but it's clear that hungry, thirsty too quickly.
-
Title is the suggestion. Shooting in the vehicles is highly needed.
-
[SA] DayZ SA Motions must be changed.
zeta66173 replied to zeta66173's topic in DayZ Mod Suggestions
Yeah Yeah I've just checked the interview. -
[SA] DayZ SA Motions must be changed.
zeta66173 replied to zeta66173's topic in DayZ Mod Suggestions
How about ARMA 3 postures? ARMA 3 postures are awesome! The coolest game poses I've ever seen. -
Bad idea. NO NPCs or stuff like that. Keep in mind. This is real world zombie apocalypse simulation. NOT an arcade or rubbish like WarZ.
-
I'm a big fan of DayZ, and I always thankful for the awesome mod, DayZ. I'm waiting for DayZ SA since August 2012, and I've watched some videos which have been shown recently. But I'm very disappointed by some motions of DayZ SA. I'll check you the dissatisfactions with the video. [00:46 ~ 00:48] The reaction when you hit by the zombies : Always bowing your back like a stupid AI, even if the zombies hit different body section. [01:10 ~ 01:11] Turning while running : Turning too fast like a blink of an eye. Looks like rubbish game motion. ex) WarZ [02:09 ~ 02:11] Incorrect timing&position when you hit by zombies [05:11 ~ 05:13] Shooting posture, weapon holding pose : Players are not soldiers. The posture looks so perfunctory, compact, boring. And looks like players still walking on the stairs. I really hope those motions will improved. ps. The zombies still through the wall??!! check 05:48 Added. The turning motion when standing : They don't move their leg(not much) or waist when turning. Looks like there is an invisible rolling saucer under the feet. (unrealistic)
-
impossible in ARMA engine? have you ever played RF mode? dont say like an arma engine developer :S
-
I thought the proof is optional. you have to read "http://dayzmod.com/forum/index.php?/topic/5297-cheat-report-guidelines/" first.
-
server name : DayZ - KR 7 DOKDO (v1.7.2.5/Beta 95883) [REGULAR][GMT+9] - hosted by Hi time : GMT 25 Aug 21:41~21:42 ID : Joker using multiple hacks(spawn, teleportration, location notification(ESP), no recoil, no reloading, god mode)
-
server name : DE 2102 time : GMT 25 Aug 6:28~6:38AM ID : jagnap /masic /skull jagnap used M4A1 HOLO SD, masic used AS50 TWS, skull killed every zombies near him without do anything and also, he used spawn hack.
-
1. There are only male zombies in dayz mod. you have to add female zombies. 2. Zombies yelling like human. for example, when zombies get hurt, they said "fuck that hurt" or "oohh". just like ordinary person. have too fix this weird shit 3. Zombies are too powerful. more faster than survivor, strong enough too break human bones, detect like Sommers. have to be more weaker. 4. ATV flipped: this is the most horrible thing in this mod. you have too add "set up flipped ATV" on wheel menu.
-
server : US 557 time : Thursday, 2 August 22:00~22:15 (GMT) ID : aWildCrackHead using invisible hack, teleport, item spawn hack, ETC