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Dog1IsOpen

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About Dog1IsOpen

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    On the Coast
  1. Dog1IsOpen

    What to do!

    I've calculated that with the largest backback (24slots), - 3 guns (1 weapon slot and 20 bag slots) gives me 16 slots free for items. Minus 4 for 1 belt of ammo for each LMG. Minus 2 for a DMR mag and an M24 mag. then I have 10 slots free for other stuff. Usually I run full with the rest of my items being (1 water bottle, 1 blood bag, 2 morphine, 2 painkillers, 1 heat pack, 1 frag grenade, 1 chem light or road flares, 1 item of food). I've found this setup to be extremely versatile. Good planning negates waste.
  2. Dog1IsOpen

    I don't know what to do.

    Here is an excellent loot map. Use it to locate the supplies you wish to acquire and plan accordingly. http://dayzdb.com/map
  3. Dog1IsOpen

    What to do!

    Dump the LE. If you want a gun for killing zombies, stick with your 1911. I understand the value of shooting zombie from afar with the LE but a good plan and route can negate that advantage. Also the 1911 is enough to kill zombies with one shot and is not as loud as the LE. As for player killing, the M4A3 would be the choice for versatility but under the firepower category you'd want to stick with the AKM. It all depends on your play style and company. If you play alone and are the cautious 'sneaky' type, then go for the M4A3. It's accuracy and dot sight help tremendously when engaging medium to long range targets. Also it's attached flashlight and ability to use STANAG SD rounds makes it an excellent gun to use against zombies at night. If you are however, the 'hit and run' and 'in and out' type then the AKM would be most advantageous. The AKM also is a good gun in the support role. If you are with someone else and are looting, the firepower and abundance of ammo make the AKM the better choice. Personally, I'd drop the LE and hang on to the M4A3 and AKM until you get some STANAG rounds in which case I'd consider just dropping the AKM. At the moment, I'm running around with an M249, an Mk8 and an M24. As I play with friends I always assume the support role. M249 vs Zombies. Mk8 vs Players. M24 vs Assholes.
  4. The latest beta build has been installed, yes.
  5. Hello, I've have a server over at artofwarcentral.com on which they have stated to have installed a clean, regular, ArmA2:CombinedOperations. However the instructions I've received do not correlate to the folder structure within my ArmA2:CO root folder on my server. For example, in the instructions it is stated that the arma2oaserver.exe file should be located in the root/expansion/beta folder, but on mine it is located in the /root folder. Any reason as to why this is?
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