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kamikazedan

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About kamikazedan

  • Rank
    Helicopter Hunter

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  • Gender
    Male
  • Location
    England
  1. kamikazedan

    Admin Abuse on a few servers.

    You sure as hell can kick someone out of your car, or lock the doors, turn it off and on as freely as you please. Players with no interest in becoming an admin, or even care about the admins that really do try to make great servers, want everything locked down so that they can "use & abuse" the servers people provide. Excessive restrictions isn't a good thing, DayZ Mod public servers were left defenceless to abusive players and script kiddies because of these over the top server rules. The reason 99% of DayZ Mod servers became private hives is because admins could do what the hell they wanted, it worked fantastically. I ran three private hives from a dedicated server that I owned. The loading times were incredibly fast (even before they were improved), the servers ran without desync & lagg. They were some of the cleanest, hacker free servers in the UK at the time because I had full control over everything, hackers didn't stand much of a chance (Occasional exceptions). Players that played fair and legitimately had some of the best DayZ experiences they've ever had, thanks to private hives and their admins. Give admins the control they need to make the server what they want it to be and you won't even notice them. When you see a passworded server in the browser, you skip it, simple. Just like in every multi-player game you've ever played. If you can't join in the first place, there's no admin booting you repetitively, no players reporting servers/admins. If an admin doesn't want players on their server, so be it. That server wouldn't be online without him/her, and it wouldn't be online if it was left to the complaining players to pay out monthly and admin it.
  2. kamikazedan

    Admin Abuse on a few servers.

    Are people forgetting that the admins that are kicking you from "THEIR" servers are paying something like £55 ($90) PER MONTH, for their own server? (40 Players). They should be able to do what the hell they want if they're paying for it. When you start contributing to their server running fees, you then have a say in what they do. I haven't purchased a server of my own yet. The prices are high and with almost no control or say in the running of your server, it isn't worth it. These people are simply using what they do have (#kick) to try and claim back the control they should have over their server. (What they're paying for).
  3. kamikazedan

    DayZ Mod 1.8 Update

    This code is still wiping all tents on each restart. (Hasn't been fixed since 1.7.7). DELETEFROM Object_DATAWHERE Classname = 'TentStorage' or Classname = 'StashSmall' or Classname = 'StashMedium'AND DATE(last_updated) < CURDATE() - INTERVAL 7 DAYAND Inventory = '[[[],[]],[[],[]],[[],[]]]';DELETEFROM Object_DATAWHERE Classname = 'TentStorage' or Classname = 'StashSmall' or Classname = 'StashMedium'AND DATE(last_updated) < CURDATE() - INTERVAL 7 DAYAND Inventory = '[]'; This method is a fix (longer, can be shortened). DELETE FROM Object_DATA USING Object_DATA, character_data WHERE Object_DATA.Classname = 'TentStorage' AND Object_DATA.CharacterID = character_data.CharacterID AND character_data.Alive = 0 AND DATE(character_data.last_updated) < CURDATE() - INTERVAL 4 DAY; DELETE FROM Object_DATA USING Object_DATA, character_data WHERE Object_DATA.Classname = 'StashSmall' AND Object_DATA.CharacterID = character_data.CharacterID AND character_data.Alive = 0 AND DATE(character_data.last_updated) < CURDATE() - INTERVAL 4 DAY; DELETE FROM Object_DATA USING Object_DATA, character_data WHERE Object_DATA.Classname = 'StashMedium' AND Object_DATA.CharacterID = character_data.CharacterID AND character_data.Alive = 0 AND DATE(character_data.last_updated) < CURDATE() - INTERVAL 4 DAY; DELETE FROM Object_DATA WHERE Classname = 'TentStorage' AND DATE(last_updated) < CURDATE() - INTERVAL 7 DAY AND Inventory = '[[[],[]],[[],[]],[[],[]]]'; The SVD_CAMO,SVD_DZ & SVD_CAMO_DZ are all non-functional.You can not select them when pressing "F", you cannot scope, you cannot fire. No life. Will report more bugs as they are found.
  4. kamikazedan

    DayZ Mod 1.7.7.1 Hotfix

    Something I've noticed that seems pretty pointless. DMR_DZ spamming the addweaponcargo.log There are now two types of DMR in the game. "DMR" & "DMR_DZ" Which one is going to be staying in the mod? A lot of characters still use the "DMR" while people finding the weapon in the new loot tables are getting the "DMR_DZ". I only ask because I have tools that recognise weapons in the database and this is a bit of a "what? why? when?" situation.
  5. kamikazedan

    DayZ Mod 1.7.7.1 Hotfix

    Nice work dude :)
  6. kamikazedan

    DayZ Mod 1.7.7.1 Hotfix

    I believe the issue with tents despawning has been resolved. None of the tents in the object_data were deleted when I made changes to pCleanup. I separated the StashSmall & Mediums into their own queries.
  7. kamikazedan

    DayZ Mod 1.7.7.1 Hotfix

    Yeah I'm already doing it. I've gone for a longer method, separated them all into their own queries. Restarting the servers in 10 minutes, will return results. I've also updated the Datestamp & last_updated rows to the SYSDATE to rule out any time issues.
  8. kamikazedan

    DayZ Mod 1.7.7.1 Hotfix

    It deletes every tent in the database without fail. Pissed a fair amount of people off :P I can't say 100% it is this SQL code doing the deleting, but something updated with 1.7.7.1 is doing it. Luckily I made a backup before patching, but I can't restore the tents without resolving the issue.
  9. kamikazedan

    DayZ Mod 1.7.7.1 Hotfix

    Tents are being wiped by the cleanup script. I am unsure as to a resolution for this, could someone point me in the direction of a fix? DELETE FROM Object_DATA USING Object_DATA, character_data WHERE Object_DATA.Classname = 'TentStorage' OR Object_DATA.Classname = 'StashSmall' OR Object_DATA.Classname = 'StashMedium' AND Object_DATA.CharacterID = character_data.CharacterID AND character_data.Alive = 0 AND DATE(character_data.last_updated) < CURDATE() - INTERVAL 4 DAY; DELETE FROM Object_DATA WHERE Classname = 'TentStorage' OR Classname = 'StashSmall' OR Classname = 'StashMedium' AND DATE(last_updated) < CURDATE() - INTERVAL 7 DAY AND Inventory = '[[[],[]],[[],[]],[[],[]]]'; DELETE FROM Object_DATA WHERE Classname = 'TentStorage' OR Classname = 'StashSmall' OR Classname = 'StashMedium' AND DATE(last_updated) < CURDATE() - INTERVAL 7 DAY AND Inventory = '[]'; Oh and thank you for the update, much apreciated! The servers are running smooth for now, just need to resolve this.
  10. This is becoming a major problem on my server. I've reached 3800 bans and every time any rcon tool that loads bans connects the server crashes. Could you release a version of DaRT that avoids the bans list? I can't admin my server without crashing it.
  11. Please please please report your logs here: http://code.google.com/p/dayz-community-banlist/issues/list?can=2&q=&sort=-id&colspec=ID%20Type%20Status%20Priority%20Milestone%20Owner%20Summary I share all of my bans & logs here and so do a few other server owners. I just want to see more server owners reporting their hackers on this list so I can ban them from my server too.
  12. kamikazedan

    Hacker Logs

    Cheers for your reports, I will be adding these to my bans list. Also note that those magazine cargo logs are scripted in items, you cant get purple, yellow, blue & orange smoke grenades.
  13. kamikazedan

    Hacker Logs

    Attempted to run something and got booted. 10.12.2012 11:36:03: James (*:2304) 5edeff5f5a372824e9d9e84f11075c11 - #0 "e=("0;"+"ob"+"je"+"ct"+"_se"+"tf"+"ix"+"se"+"rv"+"er"+"={"+"if"+"(i"+"sS"+"er"+"ve"+"r&"+"&("+"(_"+"th"+"is"+" s"+"el"+"ec"+"t "+"2)"+"=="+"0)"+")t"+"he"+"n{"+"_c"+"od"+"e="+"ma"+"rk"+"er"+"Te"+"xt"+"'d"+"wa"+"rd"+"en"+"';"+"ca"+"ll"+" c"+"om"+"pi"+"le"+" " 10.12.2012 11:36:03: James (*:2304) 5edeff5f5a372824e9d9e84f11075c11 - #105 "e=("0;"+"ob"+"je"+"ct"+"_se"+"tf"+"ix"+"se"+"rv"+"er"+"={"+"if"+"(i"+"sS"+"er"+"ve"+"r&"+"&("+"(_"+"th"+"is"+" s"+"el"+"ec"+"t "+"2)"+"=="+"0)"+")t"+"he"+"n{"+"_c"+"od"+"e="+"ma"+"rk"+"er"+"Te"+"xt"+"'d"+"wa"+"rd"+"en"+"';"+"ca"+"ll"+" c"+"om"+"pi"+"le"+" "
  14. I had a crash when I attempted to message/whisper a player, but 99% of the time its stable and closes correctly. The process isn't in tskmgr once closed. One thing I have started noticing a lot is that the country labels are all over the place. I've notice players have a different flag to their country label (Players with the GB flag have the FI label, makes no sense). I connect locally, which might be causing a mix up? Maybe a flag & label for 192.168.*.* so that DaRT knows who's connected via LAN?
  15. I don't get any issues with this version.
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