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Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

Jastin

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Everything posted by Jastin

  1. Might I propose that instead of a potentially paranoia and shoot-on-sight inducing skin for a "Bandit". A small but balancing buff be added to a player who has not killed another player, potentially something that's effects decrease with each player killed. Somewhat of a slow onset of becoming more and more jaded to the situation your in, and becoming more and more jaded to the killing of other players. As the non-bandits and newly respawned players would have a far lighter conscious and hope for the continued survival and re-building of society perhaps characterized by doing certain actions slightly fast as well as a slightly noticeable but not game breaking movement speed boost, a spring in their step if you will.
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