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iPatchi

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Everything posted by iPatchi

  1. In an ambitious project, 10 players in our group(unnamed) are looking to lock down and control either Cherno, Electro or Berezino on an Australian or New Zealand server in the next week. We're still deciding on our intentions with this project as a group (some are more trigger happy than others) but for one we'll be taking out every zombie we see to help make it safe. I for one want to make the town a haven for new players, giving them a chance to loot necessities. I'll be discussing with the group but any other players who want to help out are welcome and appreciated.
  2. Sent you the details for our teamspeak, a couple of us on now if you're on!
  3. Would you be able to get teamspeak man? We've got one setup and going, I'll pm you with our address if you're keen still?
  4. Hey all, we're looking for any willing AUS/NZ players who have a decent mic and the right mindset to work with our current group of 4/5. At the moment we're looking to establish ourselves on any one of the NZ servers. We're normally a BF3 team so working together and correct comms in a firefight are essential to us. If any one is interested add me on steam for our teamspeak details and we'll be happy to work with you. Steam: iPatchi Looking forward to any new members for the group!
  5. I really like the idea of the water bottle and having to find a pump or a lake to fill up with water to satisfy your thirst. Not only does it seem the more appropriate thing to do if your thirsty but it adds to your list of things to do and look out for when you're travelling. I think there should be a penalty to encourage players to use water as they become a better survivor rather than soft drinks. Penalties such as a loss of stamina, a toothache or rotten tooth after consuming many drinks; which is only curable by morphine, or anything other suggestions. EDIT: The toothache/tooth-rot was just a suggestion of some penalty that should be added to promote the use of the water bottle system.
  6. I didn't mean in that sense. The point I'm trying to get across is water seems more sustainable than soft drink, at the least I think it should replenish less thirst than water. There just needs to be some penalty that would make a seasoned survivor reach for a water bottle and go to the effort of finding a pump/lake but doesn't rule out soft drink entirely for the newly spawned survivor's in their first day/half hour. I like this also, it gives you incentive to go to the effort of hunting, gutting and possibly revealing yourself via a fire. While mentioning that I've been wondering whether smoke plumes from fireplaces should go higher/be more visible.
  7. Hey man, me and a couple of guys in our bf3 clan play and you're always welcome to join us if you want. PM me if you're interested and I'll give you some teamspeak details.
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