The DayZ team should have spent the last year perfecting the basic game. We should be at the point where; - Zombies perfected - Loot & spawn system perfected - Health system perfected - Major glitches and bugs eliminated Then upon its release in 'Alpha' state, they should begin rolling out character/weapon customization and all the other little features that are planned for the games eventual state. Instead, it has been created in the exact opposite fashion whereby all of the core features of the game are a long way behind the state of the Day Z mod and instead, the team have spent 1.5 years adding & changing things that are really answering questions that no one had asked; - New lakes - New roads - Custom clothing - Custom weapons - Majority of buildings open etc etc All of the above are great features and eventually will make the game brilliant, but they should have been added after the foundations of the game were in place. I don't think that when the mod was in its prime, people were screaming for new t-shirts. They were screaming for a playable game that was on the horizon. The team really got their priorities wrong.