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happy_hasher

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About happy_hasher

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    On the Coast
  1. Sounds nice. Also, journal must contain killed player's name only when his body was inspected and/or looted.
  2. Alrite, I don't play much, but some time ago I've noticed that in DayZ 'tis possible to arm a weapon with another weapon's mag, mostly, it's 9x19 cal., such as G17, PDW, MP5... well, spent half an hour trying to arm G17 with 92F clip. No luck so far. Probably, that's because it is impossible :ph34r: ... so here's my suggestion: I'd like to see it implemented in a little bit more realistic way in DayZ. 1. No interchangeable mags, since they actually ARE NOT interchangeable. 2. M1911 mags can be converted into revolver clips, but not vice versa! Okay, you may have 1 empty mag in your pistol, you can reload it from revolver clip, but considering that you have only one mag, reloading real weapon this way will take quite some time. Therefore, this is not realistic too. At all. Not to mention that revolver has 6-rnd clip, and M1911 has 7-rnd mag. And, you certainly know about that bug with unlimited clips, which makes it impossible to beat a player with m1911 or revolver 'cause he never runs out of ammo... 3. Let suppressed weapons be armed with conventional rounds. They accept only subsonic clips in game, but it's obvious that suppressed weapon can fire normal rounds; yes, it damages the suppressor, But I believe no character in DayZ lives, carries suppressed rifle and shoots it for that long the damage becomes fatal and irreversible. And yes, suppressed weapons should sound as they do only when suppressed clip is loaded, otherwise, the sound will be much louder, 'cause bullet breaking sound barrier produces that 'bang'. This will take introducing some new sounds into the game as well as changing weapons' cfgs (and much more than that, probably) and idk if this is possible or not (because of engine limitations), so this is not crucial. And yes, the mod is awesome, even in alpha. Keep it up, Rocket, whatever, we're with you! :thumbsup:
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