hsmagnet
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Everything posted by hsmagnet
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Attention: Rocket. Please review the DayZ server host rules.
hsmagnet replied to Zoop's topic in Mod Servers & Private Hives
obviously you already know there is no way to provide solid proof. the game/anticheat combo is a joke instead of asking a rhetorical question, why not provide a little helpful advice? maybe because there is none to give? -
Attention: Rocket. Please review the DayZ server host rules.
hsmagnet replied to Zoop's topic in Mod Servers & Private Hives
until i found this thread today, i had no idea what the rules were. i did get the bait and switch from a "trusted" server provider that the dev team approved..... have not signed crap with you to this day still followed the rumors that were passing around about what were rules too bad the forum/dev team is so shorthanded curgen obviously needs to get laid or drunk or both. -
Dirt bike riding NW Airfield! (Includes funny glitch!!!)
hsmagnet replied to nathanielflury@gmail.com's topic in DayZ Mod Gallery
haha not mine did have 2 ATVs jacked the other day all decked out to go ural repairing someone's lucky day -
Dirt bike riding NW Airfield! (Includes funny glitch!!!)
hsmagnet replied to nathanielflury@gmail.com's topic in DayZ Mod Gallery
US 1052 is our server :beans: :beans: -
maybe post it in the suggestion section
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bodies do disappear after a while i died at a crash site and hauled azz back and body was still there but not lootable soon after, it disappeared
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NE airfield is just a tarp as it is now nothing really good can spawn there you can get sniped finding that out though
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Spawned in Debug land with rare gear
hsmagnet replied to George Da Moose's topic in DayZ Mod Troubleshooting
yeah, but west fits the tagline! -
Spawned in Debug land with rare gear
hsmagnet replied to George Da Moose's topic in DayZ Mod Troubleshooting
try abort to lobby and go back in try a different server head west young man! -
I am having trouble with connecting to particular servers.
hsmagnet replied to Bravodier's topic in DayZ Mod Troubleshooting
you can use sixupdater to do it button at the bottom of sixlauncher wait for it to load.... click game manager upper right new window opens mine says: A2 Op. Arrowhead (Combined Ops) folder: blah blah.... version: 1.62.0.95248 [ get latest ] Beta: 1.62.0.95417 [get latest ] click on get latest! -
Hacked weapons and Keeping them
hsmagnet replied to CorpSamich's topic in DayZ Mod General Discussion
bump for people hunting this info! have beans -
i heard that if BattleEye scans you with a scripted/hacked in weapon it is a ban, no matter who brought it in
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Multiple DayZ accounts (useful for shared computers)
hsmagnet replied to deren93@hotmail.com's topic in DayZ Mod General Discussion
same here great topic thanks OP -
group chat is for the lobby side chat is disabled in the mod
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Server-side Hotfix 0.7.2, Helicopter status and server info
hsmagnet replied to Vipeax's topic in Mod Announcements & Info
ok, i stand corrected, but what about da choppa? -
Server-side Hotfix 0.7.2, Helicopter status and server info
hsmagnet replied to Vipeax's topic in Mod Announcements & Info
you spawn back where you D/C, not in the vehicle. vehicle continues ie crashes after you D/C if you were flying while you D/C you spawn in the air and fall to your death -
Scripters, Hackers, have more control than me, an admin.
hsmagnet replied to beans's topic in DayZ Mod Suggestions
generally speaking, whoever pays for the server, makes the rules. don't like their rules? don't play there. it only makes sense if the dayz dev team wants total control, they will have to foot the total bill the "rules" here are not enforced. not across the board. half of the servers i join either kick me immediately or have MOTD stating rules that are against what the "rules" are for the mod. not to mention all the passworded servers between the lack of a decent game server providers supporting this mod. the POS that is ARMA2 and the lack of any way to deal with cheaters/griefers/douchébags in an approved manner. it is very unlikely my community will continue paying for a server. i think there may be one or two hosts left that we haven't tried. our current host thinks a 5-6 hour response time to trouble tickets is something to crow about. that is an average, of course, we haven't had one answered in twice that long. usually 4 times... -
Scripters, Hackers, have more control than me, an admin.
hsmagnet replied to beans's topic in DayZ Mod Suggestions
please do not link to cheat sites no need to give them free advertising and traffic -
Host Altitude: Anyone elses cPanel access down?
hsmagnet replied to cleveden8's topic in Mod Servers & Private Hives
server and cp was down yesterday from around 1300 EDT till 2330 EDT when server restarted. cp never came back up afaik -
winchester is relatively quiet and holds 15 rounds. solid performer. just don't use the pellets if you can avoid it. range is much shorter than slugs mate has a silenced bison... takes half a clip to kill a zombie it seems.... had a NV FAL for several days. it was sweet. until i spawned in without any ammo.... heli crashes and military barracks are only places to get them and the ammo
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the beans must flow!
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uses overworked "sheeple" to try and make his case against using "kiddie" please read the instructions to follow
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yeppers i am 50 i concur damn kiddies get off my game! kiddies do crap like this
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each revolver mag can be converted into one 1911 mag so you can keep both types if you want 4 X 2rd shotty = 1 8rd shotty must be same type/color ie. pellet/slug so 8rd mags take up much less space than 4 X 2rd
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BattleEye runs scans for scripted/hacked in items if you have one when you are scanned......