Coolmanyou1....... Carebear..... Nuf Said..... If you made the game so its exactly life Real Life, the processing power and system requirements for it would be astronomical, and the amount of data would untimely crash the system anyway. Video games are meant to focus on the fun aspects of the reality.. Not everything can be included due to system limitations. Why do you think Old games have more "levels" or "missions" than the newer games? System limitations prevent the game from being to large because the developers sacrificed Gameplay, to improve the Graphics. ArmAII was never meant to simulate a Zombie Apoc, so picking up a rock and bashing a zombie upside the head is just wishful thinking. Melee Weapons might be a future thought, though it would require an extremely large amount of coding and would be a nightmare to impliment in a game where Melee doesn't exist at all. Back on-topic a little bit, Suggesting that Loot should be ONLY what the player needs/wants is an outright assault on the Looting system already put in place, its all random and there is no way in hell Rocket would change it just to make a few carebears happy. Secondly, If you dont like DayZ because its not "real" enough for you, remember that its Alpha, is a Mod, and that Mods are based on what the Game its based off is capable of.