Kasky (DayZ)
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UK Aroeira - Taviana Private Hive [TS3/Forums]
Kasky (DayZ) posted a topic in Mod Servers & Private Hives
UK Aroeira is a new Taviana Private Hive server online since the 30th of December, 2012. We want you guys to come play, as we offer a friendly service. We assure quality gameplay, with restarts every 4 hours and daily backups of the database. In case of hackers, the server can be rolled back and lost items, vehicles and positions will be refunded. As we have a teamspeak 3 server and forums with almost constant admins online, we are able to provide great protection against hackers, as you can easily contact an admin. Feel free to browse our forums and check out our service! Our forums supply a great source of information for the community, where you can pitch in and give suggestions to the server and our teamspeak is a way where you can keep in touch with admins. We are offering free private channels on our teamspeak server and private sub-forums on our forums for you and your friends. tl;dr: Taviana map. Teamspeak 3 server and forums where you can easily contact admins. Very active admins both IG and on TS3 and forums. Free TS3 private channels and private sub-forums for you and your friends. Private Hive server located in the UK, great ping for europeans. Frequent restarts with warnings and database backups: easy refunded items, positions and vehicles. -
So, im trying to figure out how the chance in the world_vehicle table in the database works. How often will the server "roll the dice" to see if the vehicle will spawn or not? How do you (if possible) define a maximum limit of spawned vehicles in the server? If you want to add more vehicles to the server overall, what should you do? If a vehicle is destroyed, how does the server proceed (does it respawn it instantly or does it just rely on the possibility of a new spawn)? Thanks a lot.
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So, im trying to figure out how the chance in the world_vehicle table in the database works. How often will the server "roll the dice" to see if the vehicle will spawn or not? How do you (if possible) define a maximum limit of spawned vehicles in the server? If you want to add more vehicles to the server overall, what should you do? If a vehicle is destroyed, how does the server proceed (does it respawn it instantly or does it just rely on the possibility of a new spawn)? Thanks a lot.
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UK Aroeira - Private Hive [TS3/FORUMS w/ admins] (v1.7.4.4/build 99515) [Veteran|3DP:on|CH:on][GMT-6]
Kasky (DayZ) posted a topic in Mod Servers & Private Hives
UK Aroeira is a new Taviana Private Hive server online since the 30th of December, 2012. We want you guys to come play, as we offer a familiar service. We assure quality gameplay, with restarts every 4 hours and daily backups of the database. In case of hackers, the server can be rolled back and lost items, vehicles and positions will be refunded. As we have a teamspeak 3 server and forums with almost constant admins online, we are able to provide great protection against hackers, as you can easily contact an admin. Feel free to browse our forums and check out our service! Our forums supply a great source of information for the community, where you can pitch in and give suggestions to the server and our teamspeak is a way where you can keep in touch with admins. We are offering free private channels on our teamspeak server and private sub-forums on our forums for you and your friends. tl;dr: Taviana map. Teamspeak 3 server and forums where you can easily contact admins. Very active admins both IG and on TS3 and forums. Free TS3 private channels and private sub-forums for you and your friends. Private Hive server located in the UK, great ping for europeans. Frequent restarts with warnings and database backups: easy refunded items, positions and vehicles. -
Free DayZ StandAlone TeamSpeak @ 37.187.195.75 - ZombieWorld.eu -- SA Server is up !!!
Kasky (DayZ) replied to U.G.N - Jedi Panda's topic in Mod Servers & Private Hives
I am applying for myself and two other mates: 1) [TC]CockRoach, Portugal, cd0dacd5f0c72affcc7536bf02cec3e7 2) [TC]Festa, Portugal, 46fe6431d0accab4c2e88812fa943ed9 3) [TC]Murph, England, 85feb881633a202d1466e6ecfe7534be -
Free DayZ StandAlone TeamSpeak @ 37.187.195.75 - ZombieWorld.eu -- SA Server is up !!!
Kasky (DayZ) replied to U.G.N - Jedi Panda's topic in Mod Servers & Private Hives
I am applying for myself and two other mates: 1) [TC]CockRoach, Portugal, cd0dacd5f0c72affcc7536bf02cec3e7 2) [TC]Festa, Portugal, 46fe6431d0accab4c2e88812fa943ed9 3) [TC]Murph, England, 85feb881633a202d1466e6ecfe7534be -
Free DayZ StandAlone TeamSpeak @ 37.187.195.75 - ZombieWorld.eu -- SA Server is up !!!
Kasky (DayZ) replied to U.G.N - Jedi Panda's topic in Mod Servers & Private Hives
I am applying for myself and two other mates: 1) [TC]CockRoach, Portugal, cd0dacd5f0c72affcc7536bf02cec3e7 2) [TC]Festa, Portugal, 46fe6431d0accab4c2e88812fa943ed9 3) [TC]Murph, England, 85feb881633a202d1466e6ecfe7534be -
It's the second tent that I place and disappeared. The first one disappeared overnight and yes, I did die but isn't it supposed to not despawn if items keep being placed there? The second one I placed but only placed a few items so I would not lose anything major incase something hapenned. I died again and I went back, the tent was still there so I placed some bandages to make sure it didnt despawn. The server restarted and the tent was still there, so it was a good sign. Sure enough, the next day I logged in and the tent had disappeared. 1) What's the rule in regards to tent despawning? In the wiki I read they disappear after the owner's death unless someone (regardless if owner or not) keeps placing items. 2) If they despawn after death, what would you consider a safe solution to store items in tents? Are they even reliable like this?
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Me and a pal were running around a vehicle spawn to check it, when we saw a player running by. As is our philosophy, we shot him down, he logged off then back in and just died anyways. We proceeded to loot the body and got out of there. About 5 minutes later we were running through some woods and we just died literally at the same time. No gun shots were heard and no one could have possibly gotten us at the same time as we usually move with a fair distance between eachother. Now, my question is: did we kill an admin or a hacker that got butthurt and used his "tools" to get revenge on us? It was quite strange as it never hapenned before..