henrikpeinar@gmail.com
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Everything posted by henrikpeinar@gmail.com
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DayZ Redux - DayZ purist focused custom DayZ Mod (Formerly DayZ DIAF)
henrikpeinar@gmail.com replied to venthos's topic in Mod Servers & Private Hives
I find that with all this "removing weapons" you should introduce some new ones... They don't have to be thermal snipers, but just few new guns (from existing ones in Arma 2:OA). Otherwise great job, had a fun night yesterday... drove a freaking bus thru Cherno while there were like 4 people there (friend got shot). Made it our alive tho :D -
DayZ Redux - DayZ purist focused custom DayZ Mod (Formerly DayZ DIAF)
henrikpeinar@gmail.com replied to venthos's topic in Mod Servers & Private Hives
You are kidding me, right? Count zombies in these then: http://cloud.steampo...862D4936B38E4C/ http://cloud.steampo...5945936A72301D/ http://cloud.steampo...5945936A72301D/ E: 3rd day of the server...online about ~23 guys. epic! -
DayZ Redux - DayZ purist focused custom DayZ Mod (Formerly DayZ DIAF)
henrikpeinar@gmail.com replied to venthos's topic in Mod Servers & Private Hives
Yeah, I know... but that doesn't make it less of a bug :) And you're here to fix all these things rocket couldn't... riiiiiiiiiiiiiight? :D -
DayZ Redux - DayZ purist focused custom DayZ Mod (Formerly DayZ DIAF)
henrikpeinar@gmail.com replied to venthos's topic in Mod Servers & Private Hives
Bug report: Dropping an hatchet, places it wrongly on the ground (inside it). http://cloud.steampowered.com/ugc/560954033706277505/F5EC0B07A799AC8E21D9F554E957FF32281BCC30/ 4 hatchets here. -
DayZ Redux - DayZ purist focused custom DayZ Mod (Formerly DayZ DIAF)
henrikpeinar@gmail.com replied to venthos's topic in Mod Servers & Private Hives
BTW, Venthos, did those crashed helis respawn on server restart? I was almost crying when I found 2nd heli crashed down... Who would do that. -
DayZ Redux - DayZ purist focused custom DayZ Mod (Formerly DayZ DIAF)
henrikpeinar@gmail.com replied to venthos's topic in Mod Servers & Private Hives
Some more "bug" reporting from me: I commonly find like 3-4 hatchets or crowbars in one house: Also this goes for backpacks in shop: 6 same backpacks on the picture... there were actually 2 more, so 8 same backpack spawns. -
DayZ Redux - DayZ purist focused custom DayZ Mod (Formerly DayZ DIAF)
henrikpeinar@gmail.com replied to venthos's topic in Mod Servers & Private Hives
Electro is free to gain again. -
DayZ Redux - DayZ purist focused custom DayZ Mod (Formerly DayZ DIAF)
henrikpeinar@gmail.com replied to venthos's topic in Mod Servers & Private Hives
Declaring electro as my groups city... everybody is welcome... ;) -
DayZ Redux - DayZ purist focused custom DayZ Mod (Formerly DayZ DIAF)
henrikpeinar@gmail.com replied to venthos's topic in Mod Servers & Private Hives
Oh please... OH PLEASE make something with those zombies... Few months ago when i started playing, it was possible to crouch trough the city without getting any agro... now zombies agro miles away when you get into the line of sight... Little less agro maybe? -
DayZ Redux - DayZ purist focused custom DayZ Mod (Formerly DayZ DIAF)
henrikpeinar@gmail.com replied to venthos's topic in Mod Servers & Private Hives
Also... any plans on modifing the weapon damage back to normal ranges? currently 12 shots to body with pistol to kill is kinda... strange. -
DayZ Redux - DayZ purist focused custom DayZ Mod (Formerly DayZ DIAF)
henrikpeinar@gmail.com replied to venthos's topic in Mod Servers & Private Hives
If you guys see a bus rollin... it's friendly... also i have no problem giving people a lift, but on engage we will fire at will. E: nvm, got shot in stary... -
DayZ Redux - DayZ purist focused custom DayZ Mod (Formerly DayZ DIAF)
henrikpeinar@gmail.com replied to venthos's topic in Mod Servers & Private Hives
Thanks for the reply, also check my post edit about the backpack bug. -
DayZ Redux - DayZ purist focused custom DayZ Mod (Formerly DayZ DIAF)
henrikpeinar@gmail.com replied to venthos's topic in Mod Servers & Private Hives
Vehicles in the server? Anyone able to find some? Considering that this is a really fresh server and hackers haven't teleported all the vehicles out of the map.. there should be some around the coast even, havent found any tho. Found heli crash site... nv goggels :) Also found a bug: When taking a backpack on ground, the one already on me disappeared. Instead, it should drop on the ground. -
DayZ Redux - DayZ purist focused custom DayZ Mod (Formerly DayZ DIAF)
henrikpeinar@gmail.com replied to venthos's topic in Mod Servers & Private Hives
Great thing you're doing here! I'm looking forward to get my hand on this mod of Dayz mod :P Also got my fraps ready to report any bugs / glitches etc I can find (I hope it's considered alright to report them, not "STOP WHINING YOU .... ") But that is a good question indeed: -
The Survivor Running Speed
henrikpeinar@gmail.com replied to MrJimmySlayer's topic in DayZ Mod General Discussion
Yeah... The numbers don't seem to fit... -
Sad That I Will Now Shoot First Ask Questions Later
henrikpeinar@gmail.com replied to Dracarys's topic in New Player Discussion
^this How could the dude standing back of you really know that you ain't going to turn around and kill him? Stop making those threads and try to figure out how the one who killed you saw the situation from his point of view. You walk into a firehouse and then fully geared guy spawns in front of you and you are telling me that you wouldn't shoot? If you don't you have 99% chance to die in next 5 seconds and many if not all survivoirs are not willing to risk it. -
Hotfix Build 1.7.2.4 Rolling Update
henrikpeinar@gmail.com replied to rocket's topic in Mod Announcements & Info
Apart from the graphic glitches that render some places unplayable, the patch is just fine. Like yesterday, I tried to go to Balota AF... on the half way to the fire station my picture was so f*cked up by artifacts that I couldn't even find a door. Fix those wires somehow....get a new model for em or smth. -
New players guide from Bandit point of view
henrikpeinar@gmail.com replied to henrikpeinar@gmail.com's topic in New Player Discussion
It was discussed before. But yes, I do use the gamma OPTION (not HACK). If you want to feel as realistic as you can, sure, don't use it and play with flares / flashlights etc. But then don't mind the bullets coming at you from people like me. -
Crazy graphical glitches after updating to 1.7.2.4 and 95389
henrikpeinar@gmail.com replied to Ewan123's topic in DayZ Mod Troubleshooting
Have very bad and disturbing graphical glitches also. HD 5850 and latest DayZ (1.7.2.4) -
New players guide from Bandit point of view
henrikpeinar@gmail.com replied to henrikpeinar@gmail.com's topic in New Player Discussion
Just out of curiosity,how many guys have you actually shot like that? (talking about them being seen near the flares you throw) Just trying to figure, does people really fall for it? -
New players guide from Bandit point of view
henrikpeinar@gmail.com replied to henrikpeinar@gmail.com's topic in New Player Discussion
Sadly not everyone is able to learn from their own mistakes... -
New players guide from Bandit point of view
henrikpeinar@gmail.com replied to henrikpeinar@gmail.com's topic in New Player Discussion
To be honest, I wouldn't suggest you to deal with stranger at anytime. At least when staying alive is your main concern. -
New players guide from Bandit point of view
henrikpeinar@gmail.com replied to henrikpeinar@gmail.com's topic in New Player Discussion
I find Arma 2 night being un-realistically dark thus yes, I can say I'm using the game options to make it less dark and I don't find it giving me or anyone else an advantage because you still can't see shit. But no, I don't endorse it... that's why I didn't put it into the guide also. -
New players guide from Bandit point of view
henrikpeinar@gmail.com replied to henrikpeinar@gmail.com's topic in New Player Discussion
Or use the gamma / brightness to make it visible to play. I mean sure, you can use flashlight and flares but as I said, it doubles the chance you getting shot. -
New players guide from Bandit point of view
henrikpeinar@gmail.com replied to henrikpeinar@gmail.com's topic in New Player Discussion
Don't know what's the starting humanity tho.