viral187
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Everything posted by viral187
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Excited Delirum.. not a zombie. Move along people nothing to see here.
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My Rant: Why I am Done with the Game.
viral187 replied to BusterFrisco's topic in DayZ Mod General Discussion
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Why you need a tk penalty. A game is not real life. In a game murder = Fun
viral187 replied to baleur's topic in DayZ Mod General Discussion
TO THE OP: No. -
I don't mind signatures as long as there is a character limit, and a size limit on images. And posting this in such haste just makes you look like an idiot. I am not sure, but I don't think page length is measured in miles.
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Apples to Oranges. Both COD and CS are more popular games with a bigger fanbase. Both games drive a huge competitive market (MLG, previously CPL, now ESEA) and are entirely skill-driven games. Especially CS. I would not say any of these games are definitively better. Arma has an unparalleled scope. CS takes an incredible amount of skill to master. COD is a very addictive run and gun game for casual players. I agree that everyone needs to stfu with the GO BACK TO COD mentality. What I have noticed with this though, is it would seem the people who play this card are all lesser-skilled. IE Players who constantly get killed by other players, outplayed, outworked, they immediately get on the defensive and assume their enemy is a COD player, like that game requires a ton of skill and it transferred over to ArmA and you're just killing everyone from it. I just don't get it. It's entirely paradoxical and very negative as a whole. On one hand you have people saying casual players are COD players. On the other hand you have people saying people are killing them are COD players. I don't get it, can you not handle the COD players or something? It's just whining.
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Balota Airstrip Loot Question
viral187 replied to letstalkaboutdune's topic in New Player Discussion
Really the key here is removing loot from the spawns.. I have always had much better luck in getting shit to spawn if I physically remove whatever is there to start. For example if its all shit I will take it and drop it off outside the hangars I have found many AKMs, AK74s, AKS74U, M16A2, M4, G17, backpacks, etc. It's all there you just must be patient. -
Would you shoot the unarmed person?
viral187 replied to _triumph_'s topic in DayZ Mod General Discussion
I'd kill em just to bag another kill on my stats. -
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What do you want to see in 1.5.9 ?
viral187 replied to Marcuss95's topic in DayZ Mod General Discussion
WE NEED THIS SO BAD. -
Yes scrap them. There would be no way to ID anyone like that IRL.
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[FS] now own 3 helicopters and 1 jeep :|
viral187 replied to Jynx (DayZ)'s topic in DayZ Mod Gallery
Perhaps it's time for a better server or connection if there are so many issues? I really don't see it anywhere else, the exception is CodeUSA software, it seems they do it more often with some regular players, lock it for an hour then unlock indefinitely. I've seen UK3 locked for 30 minutes at a time with the same people in it. It seems extremely fishy to me, at best. I know I am going to choose to never play there. I live in Canada so I only play euro servers for nighttime, but I know to avoid UK3 now. It seems to me, aswell, that you guys are spending a fuck ton of time defending yourselves here. You also quote Rocket knows. Then who gives a fuck, if rocket knows, ask him to OK your server as compliant, and be done with the trolls. To me, you defend yourself way too much for something you "apparently" didn't do. Just drop the subject, ask the mods to close the threads and have rocket verify you guys are legit. If that doesn't happen, this will keep happening. And I'll be inclined to believe it too, with the frequency it seems to happen. Disclaimer: This is what I am observing as a neutral, unaffected (primarily) party. Just sayin'. -
Patch 1.5.7 and this being an Alpha and fucking zombie spawns
viral187 replied to rocket's topic in Mod Announcements & Info
Definitely was spot on with that one. -
Patch 1.5.7 and this being an Alpha and fucking zombie spawns
viral187 replied to rocket's topic in Mod Announcements & Info
Here's my issues. Before I go into this, keep in mind I am a heavy PvPer. I am not interested in meeting new groups to play with, I have my group, we work together. Anyone crosses our line, we kill them in a heartbeat. We expect the same. Dog eat dog world out there, etc. Previously my/our strategy was controlling the airfield and stary as we saw fit. We have the gear, the guns, the teamwork to do it, so we do. We've been flushed out a couple times, only by guys who have better equipment than us though. Before anyone goes "OMG PVPER", I am not playing it for the "frags/kills", I am playing to survive, this is just the most effective way. I am not out to get the lowest humanity(if you meet me ingame youll notice my survivor skin), I just do not bother trusting pubbies when I know they are itching to get their hands on my gear. ANYWAYS, THATS THE BACKGROUND. We know that the fast spawns are a glitch, and should be fixed. I will mention that it needs to be fixed, as by the time you finish clearing out a town/base/area (if you can) you will be getting swarmed from spawning zombies. You need some leway time, to get your rewards. We know this. Moving on. My nest issue, is with inconsistency of loot spawns. I camped the airfield for 2 hours last night in 1.5.7. A little about my team: we are well equipped (NVG, nice guns) well, but still can barely fight off the zombies. I can imagine it being IMMENSELY frustrating for new players to get into the action. Two of us managed to clear out the airfield three full times, including both barrack's and all the hangars. By the time we reached out destinations, we'd have to fight our way back. There is no sneaking around unless you have an SD weapon, as most of the zombies are sitting on the loot (or close enough). So what did we find after we spent almost all of our ammunition? Some empty tin cans, a couple of mags.. that's about it. Which means to me, it's no longer worth it to kill zombies for loot. Now to me, it is only worth it to PK other people for loot. Before we could control the airfield and take our loot, now we are going to be forced to head south and find groups of players to kill and take their subpar loot. Which is fine by us, but sucks for everyone we're going to encounter. Especially considering the new nighttime, and our NVG advantage. And don't even mention trusting pubbies to play with us.. My NVG > the advantage anyone gets for working with me, so they will kill me and take it in a heartbeat. If it wasn't for the fact there was 2-3 of us, we'd be dead for sure. Maybe that's how its supposed to be. The zombie count with the ridiculous fast zombies, is a little insane. Couple that with zombies spawning infont of you, broken hit mechanics through buildings, zombies that magically pull you out of buildings, sketchy bullet registration at best.. and you have a recipe for a shitshow. Yeah I get it, zombies should be difficult to deal with, you should be worried about zombies, not pking, etc.. But I am still saying it's too much. Personally I feel that there is a fine balance here. You have a few directions, go with an insanely hard game, weed out all the casual players. If that's what you want, then so be it. I can already see the playerbase is probably 60-80% casual gamers, and they are all complaining in game right now. The other 20-40% really love the new difficulty, and kudos to them. But we must also realise there is a much larger playerbase coming into the game now, NON-ArmA'ers and people who are looking for a casual, exciting zombie game. So to me, the mega-hard difficulty some are crying for is too much. IMO if the zombie count is to stay at the current state, something needs to give. Fix the building glitches, or lower the speed that they run at. Add a mechanic to outrun the zombies, reduce their ability to serpentine. Add a ton more loot and keep the zombie count as is. We know respawn is bugged, so that's obvious. Something definitely needs to give, as it is it is just not rewarding enough to press on and play (to me). I am sure a lot of people think otherwise, but to each their own. One last thing. Some people are mentioning "look at all the players who are FOR the changes, keep it that way!". You must realise that only a very small amount of the playerbase is represented here. You must realize there are non-english speakers playing the game, players who are so casual they wouldn't sign up on any game forum, players who simply do not care about the forum, etc, etc etc. They are still playing too, and they are keeping this mod popular, and in sight of the masses. Let's keep it this way, because to me, to force it to only be a niche game for hardcore players would really be a slap to the face of many players who are looking for the "zombie sim". Because as it is right now, this game is EXTREMELY unique and it would suck to alienate many players who have just bought the game, or finally found something worth playing on the ArmA engine. Before anyone goes off on me about complaining about zombie count, etc. Please realise I am only posting because I feel those who are unhappy with the current state of the zombie population are under represented here. Either because rocket himself has said STFU I KNOW ABOUT IT or because they are not here. I still feel the need to voice my opinion. TL;DR - Rocket HBD man and have a good one! Keep up the great work, regardless of my nitpicking it's still a great mod that I hope to watch grow. Cheers. Also please remember this is just my opinion, I am not here to upset or start arguements