Rocket needs to address this as soon as possible, I have a very bad feeling he is going to ignore the core player base and just look at the rising player number and tell himself "Ah I don't need to fix this at the moment, people are still playing". Something similar happened to minecraft from the end of alpha onwards and as some who had as much love for minecraft then as dayz now it was painful to watch. I play in a group of 3-6 good friends and we never DC as a matter of honour, if you out smart us, out play us and out gun us then by all means have my beans. The last few fights we have been in with organised players have gone completely at odds to that ideal. Take this as an example: We were in Electro for some adrenaline and someone with a M107 turned out to be on dobry, he kills my friend so I try my hardest to return fire with the scoped M16 (I think, the ACOG one or something I forget the designation) needless to say the first few shoots miss though only just, then I tag him once in the torso from the hospital roof annnnnnd insta-DC. This guy is gunning down beanies and everyone in sight but can't take it in return. I don't wish to generalise but this behaviour reeks of younger players drawn in by SOOO EPIKKK XD ZOMBIES XD (I blame yogcast) who can't stand to 'lose' and must 'win' (in a sandbox no less) at any cost. These players don't enjoy the game for the patience and challenge; they just like feeling like they are the best. If you get killed and lose your gear; go kill them and get it back- can't find them well then start again. And trust me the first rule of Chenarus is you do not own gear, don't get attached to it; you are renting it off of the zombies. Its getting ridiculous about 90% of my encounters end with a DC on their end, it is getting close to creating a cycle of 'meta' gaming where by DC'ing or worse server hoping has to be done by honest players to even survive against the countless morons who will only engage when 100% safe and alt-F4 when not. I have no problem with sniping, 'camping' beanie murdering or absolutely anything within the game's boundaries but this exploit MUST be fixed soon for the real community of the game (the guys who will still be here in a year) to actually play again. The following would end this problem almost completely: 1. 30-60 second wait on logouts. (in an ideal world it could be set per server according to preference much like CH and 3D) 2. Death on logout if bleeding. 3. 10min wait to reconnect to the same server but only if you have connected to a different server in the mean time. (i.e. if you disconnect from server A and connect to server B you can't get back on A for 10mins.) I don't like badmouthing rocket or implying I know best, he works damn hard; but if that quote someone else put earlier about him not thinking that this is a massive issue is true I can only pray that well thought out and polite posts change his mind. EDIT: Sorry for the rant.....