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Everything posted by MoronToTheKore
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My experience of DayZ mod...
MoronToTheKore replied to VeqzeR's topic in DayZ Mod General Discussion
Nice guys. Real classy. Vitrol is always the right response on a forum. -
Why are so many 'Bronies' into DayZ?
MoronToTheKore replied to Jony_RocketInMyPocket's topic in DayZ Mod General Discussion
Because bronies are everywhere man. -
Aaaaand what do you think that satchel is filled with? Probably some good 'ol comp c.
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Humanity groundhog day?
MoronToTheKore replied to MattTheMont's topic in DayZ Mod General Discussion
Clearly you just need to have sex with Andie MacDowell to break the cycle. -
The number one thing I hate about DayZ...
MoronToTheKore replied to daspope's topic in New Player Discussion
Eating cans of cold beans isn't exactly a pleasent experience. :( -
I avoid high-pop servers because I got killed a bunch by hackers. But that just means I don't see any other players. Without any distractions zombies are easy to avoid. Honestly, I just don't die very often anymore. And somehow, it sucks.
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Moon cycles make nighttime less/more dark too.
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BattlEye will announce new features to combat hacking
MoronToTheKore replied to Play (DayZ)'s topic in DayZ Mod General Discussion
You're right, I missed the 'BattleEye developer" tag on that forum post. My bad. -
BattlEye will announce new features to combat hacking
MoronToTheKore replied to Play (DayZ)'s topic in DayZ Mod General Discussion
So what I'm getting from this is that BE is going to use community developed fixes for something they couldn't do themselves. Bluh. -
Should 1 Hit Kill Sniper rifles be removed from DayZ.
MoronToTheKore replied to zecele's topic in DayZ Mod General Discussion
I'm not saying they're difficult to get, you barely need a hunting license to be able to get a fuckin' BFG in America. And sure, there are plenty of guns floating around both countries. But we're talking about Chernarus, some little smudge on the map of Eastern Europe. I'm assuming that a country whose biggest city doesn't even hit 100K wouldn't exactly be rife with the criminal element, and the people certainly aren't rich enough to want (or need) anti-material rifles. I agree that Cherno and Elektro should be dangerous hotspots of PvP. I like that natural evolution of play. But when there isn't actually anyone in the city, and twelve snipers up on the hill shooting people for no good reason, it kind of breaks the flow of play. The two cities almost seem like the tail end of the disaster, timeline wise, you know? Zombies everywhere, people frantically running through the streets, chaos, violence. Then as you head up north, the timeline segues to post-disaster. Or, at least, it should be that way. But in reality you crouch-run through those cities dodging rifle bullets fired from a mile away like it's some sort of training exercise. -
Should Zombies be abel to "one shot you" ?
MoronToTheKore replied to matthewamartin@live.co.uk's topic in DayZ Mod General Discussion
Since these aren't really "zombies" so much as "infected persons", who clearly have the ability to sprint like some motherfuckers, I'd say it's appropriate. Perhaps your melon nailed the corner of a shelf or something, you know? I'd like to see the KO hits occur at lower blood levels though, if at all. -
For those who wish to see how the Hero skin looks like :)
MoronToTheKore replied to Icharus (DayZ)'s topic in DayZ Mod General Discussion
It's bugged to all hell right now. It's supposed to be tied to humanity but, you know how it is.I cannot wait to get that Hero skin thought for real. It's just so cool. -
when is 1.7.2.5 gonna come to sixlauncher
MoronToTheKore replied to KEEPCARLM's topic in DayZ Mod General Discussion
Since Rocket and co. are going to GamesCon this week, I wouldn't expect it before Saturday. If the hotfix had gone over well, perhaps we would see it this week, but we all know what a disaster it actually was. -
End Game / Nothing to do
MoronToTheKore replied to Matalgirrafe's topic in DayZ Mod General Discussion
Going to have to heartily disagree with you there. Any form of media requires input by the consumer to fully enjoy. Brainless fun is well and good, but entertainment has a much broader reach than that. -
Should 1 Hit Kill Sniper rifles be removed from DayZ.
MoronToTheKore replied to zecele's topic in DayZ Mod General Discussion
Well, there's no denying that duping has exacerbated the problem. Like, quite a bit. You've got a good gun, plenty of ammo to waste, NVGs to remove any natural advantages, and a wookie suit to prevent anyone from seeing you. All for little to no effort. The quantity of people camping the coast was way more manageable back in the day, and if we can return to those kinds of levels and have a bigger variety of kit differences for the people who do try to camp, problem solved in my opinion. Not a rare gun in America, maybe. We're talking about a militarized post-soviet (read; poor) state here. Do you know how hard it can be to get a gun in Russia? Not to mention any 50 cal rifle can cost you several thousand dollars and rounds can be incredibly expensive. If Day Z was set in the US I'd agree with you, but a 50 cal in the arms of a civvy in Chenarus doesn't make any sense. -
End Game / Nothing to do
MoronToTheKore replied to Matalgirrafe's topic in DayZ Mod General Discussion
Well, I mean, this thing has only been in real development for a few months now. It's not going to have a full cycle of play. It's barely functional as is, and people want to see one of the hardest parts of making a game developed already? Jeez. -
Hotfix Build 1.7.2.5 Rolling Update
MoronToTheKore replied to rocket's topic in Mod Announcements & Info
Your math is bullshit. "Less than 150k" is 10% of the playerbase, and having 10% of your playerbase online at any given time is an astounding feat. Let me reiterate; those numbers are incredible. I guess you don't really know much about this stuff though. -
How do hackers have THIS MUCH control
MoronToTheKore replied to gareth_sims's topic in DayZ Mod General Discussion
Take solace in the fact that if Rocket wants the first stages of the standalone to out "this year", it has to be within five months, and I'm pretty sure he isn't gonna wait until the day before New Year's. -
Logged out after long journey with great equipment Logged in naked at the Ocean
MoronToTheKore replied to Kingsix (DayZ)'s topic in DayZ Mod General Discussion
'tis the journey, not the destination. -
What software do you use for voice comms?
MoronToTheKore replied to horrgakx's topic in DayZ Mod General Discussion
I like using the in-game comms, just for immersion's sake. -
Should 1 Hit Kill Sniper rifles be removed from DayZ.
MoronToTheKore replied to zecele's topic in DayZ Mod General Discussion
I put "other" for HELL NO. There are some things that may be degrading the consistency of the mod right now, OHK snipers are pretty low on that list. That's going too far in artificial balance. -
This is an excellent fount of knowledge, just reposting for truth here. Reddit is where I get my info, rocket certainly posts there more often than here.
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Weapons that you wish were in the game
MoronToTheKore replied to jem73's topic in DayZ Mod General Discussion
I'd like to see some more upper class civilian weapons, you know? Being a mod for a military simulator there's just so much cool military kit. But the few weps Rocket made for the mod don't balance the distribution. It would give a much larger breadth of progression instead of just "Have shitty makarov" to "have uzi as sidearm". I have a soft spot for shotguns, too, there can never be too many shotguns. - Any range of Mossbergs! - An honest to god .44! - AR-15 for civ class rifles. - The Walther P99. - One of those nifty Saiga rifles. Not the shotguns, the rifles. - But hey, the Saiga 12 is really easy to obtain in eastern Europe. - MP-446 Viking. It's the civilian version of the MP-443, and it looks awesome. -
How much would YOU pay for DayZ standalone and Why?
MoronToTheKore replied to sparta436's topic in DayZ Mod General Discussion
I'd gladly pay full price for a standalone title, so long as the work they put into the engine differentiates itself enough from Arma 3. (assuming that's what they'll be doing) However, I'd love to be able to buy in early for a discount, a la minecraft. I mean, shit, if the idea tanks halfway through development, at least they have that guaranteed revenue. I'm all about Rocket and his future dev team getting their due for the work they've done. It really just depends on what development model they go with. -
My best DayZ experience thus far.
MoronToTheKore replied to mordrag's topic in DayZ Mod General Discussion
You know, last night was a good night for me too. I spawned on the coast, natch, but I wanted to hit Elektro and Cherno for phat lewt anyway. I found a bike on the side of road, in good condition no less, right? So I spent the next three hours riding a little bicycle through zombie infested cities, found some awesome kit, got shot at a bunch, and didn't experience a single glitch, hacker, or reset. It was fucking awesome.