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Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
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Your DayZ Team
Stealth (DayZ)
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Everything posted by Stealth (DayZ)
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Dayz Aggro Mechanics, Which do you prefer? (poll)
Stealth (DayZ) replied to nyxe2k's topic in DayZ Mod General Discussion
Case in point for making "Stealth" actually less stealthy. :huh: -
Geared up with epic kit... afraid to play now!
Stealth (DayZ) replied to Encrypted (DayZ)'s topic in DayZ Mod General Discussion
1/2 the fun is the risk of losing stuff. Its what makes the game so thrilling. -
Post your imaginary patch notes that you'd love to see
Stealth (DayZ) replied to [email protected]'s topic in DayZ Mod General Discussion
Only bad ideas are the ones we don't try -
Don't log off in populated areas.
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Becoming attached to your character/loot
Stealth (DayZ) replied to slappyham's topic in DayZ Mod General Discussion
Real men play in cherno -
Dayz Aggro Mechanics, Which do you prefer? (poll)
Stealth (DayZ) replied to nyxe2k's topic in DayZ Mod General Discussion
No I don't agree. The point alpha stage is to progress not go backwards -
Night time: seriously! what the point?
Stealth (DayZ) replied to Zosso's topic in DayZ Mod General Discussion
Play during the day find nvg. Problem solved -
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Stealth (DayZ) replied to [email protected]'s topic in Mod Servers & Private Hives
Still no response back...... -
Requesting a guide to looting
Stealth (DayZ) replied to Shaimou's topic in DayZ Mod General Discussion
http://dayz.alayton.net/ -
Post your imaginary patch notes that you'd love to see
Stealth (DayZ) replied to [email protected]'s topic in DayZ Mod General Discussion
actually snakes make a zig zag motion when moving -
Post your imaginary patch notes that you'd love to see
Stealth (DayZ) replied to [email protected]'s topic in DayZ Mod General Discussion
**group/team feature (max 5/requires death to begin)** **killing people now causes murderers to shake till humanity is regained(VERY SLOW)** **bat and wood plank added to melee weapon list** **Murderers can be captured and jailed** -
**Quality DayZ Server Hosting** ~BEC~ |HFBSERVERS.COM| Highest Performance
Stealth (DayZ) replied to [email protected]'s topic in Mod Servers & Private Hives
They offer 25 slot for I believe for $20 $25 i mean -
What admin do you use?
Stealth (DayZ) replied to [email protected]'s topic in Mod Servers & Private Hives
Arma RCON here. -
**Quality DayZ Server Hosting** ~BEC~ |HFBSERVERS.COM| Highest Performance
Stealth (DayZ) replied to [email protected]'s topic in Mod Servers & Private Hives
I'd love to login to my account to see what I'm going to be charged as I also had the larger amount before these price changes. -
**Quality DayZ Server Hosting** ~BEC~ |HFBSERVERS.COM| Highest Performance
Stealth (DayZ) replied to [email protected]'s topic in Mod Servers & Private Hives
Bump for help -
You are listening to the wrong people Rocket.
Stealth (DayZ) replied to MrBloodworth's topic in DayZ Mod General Discussion
I'm down to try new things and make some crazy ideas come to light as it's the only way we can find out if they work. -
You are listening to the wrong people Rocket.
Stealth (DayZ) replied to MrBloodworth's topic in DayZ Mod General Discussion
The problem is' date=' that's a very objective word. What I am trying to do, is find the recipe for a fix that [b']I am happy with. That means a considerable amount of experimentation and things will probably get worse before they get better. Very early in this project, I read something on 4chan that has stuck with me the whole way through development: > How is it possible that this game is better than any professionally developed game to be released in 2012? >Goddamn. By gamers for gamers? Its not a product of bazillion board meetings and marketing studies. The forums has been a great source of engagement and feedback, BUT, it's starting to remind me of marketing meetings where people can't handle experimental change. Usually, that change gets WORSE before it gets better. Every update, there is doom and gloom 1.5.0 was the end of the world, so was 1.6.0. People refused to move to them. Now, we have people asking for revert. Such short memories. The build is not as intended because it is bugged. I've stated that. A hotfix will be produced and will continue to be produced until the build is where it is intended to be. Then it will be assessed on it's merits and a decision made then. I don't give a fuck if, during that process, only five people play it. I don't care if you're not having fun now, cause I certainly aren't, and the build isn't as intended. What I care about is the end result, we just need to bare through this until the hotfix gets the build stable. Then we assess it. Until then, constructive feedback is good but people need to stop repeating, and focus on responding only if they have something to add to the discussion. -
You are listening to the wrong people Rocket.
Stealth (DayZ) replied to MrBloodworth's topic in DayZ Mod General Discussion
AlphaThe alpha phase of the release life cycle is the first phase to begin software testing (alpha is the first letter of the Greek alphabet, used as the number 1). In this phase, developers generally test the software using white box techniques. Additional validation is then performed using black box or gray box techniques, by another testing team. Moving to black box testing inside the organization is known as alpha release.[1] Alpha software can be unstable and could cause crashes or data loss. The exception to this is when the alpha is available publicly (such as a pre-order bonus), in which developers normally push for stability so that their testers can test properly. External availability of alpha software is uncommon in proprietary software. However, open source software, in particular, often have publicly available alpha versions, often distributed as the raw source code of the software. The alpha phase usually ends with a feature freeze, indicating that no more features will be added to the software. At this time, the software is said to be a feature complete. -
/cry so sad
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The community is poo poo
Stealth (DayZ) replied to Tegla (DayZ)'s topic in DayZ Mod General Discussion
The thing I don't understand is this mod is free, people complaing about things saying they won't play it cause they are butthurt of some feature or change just makes me laugh, -
later broseph.
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Dallas 48 locked with TOP members
Stealth (DayZ) replied to Zilla (DayZ)'s topic in Mod Servers & Private Hives
I don't understand how this is allowed. -
**Quality DayZ Server Hosting** ~BEC~ |HFBSERVERS.COM| Highest Performance
Stealth (DayZ) replied to [email protected]'s topic in Mod Servers & Private Hives
Can't see get any response back on my ticket. Can someone people contact me? I can't login even though I know I created a login. -
Anyone get this working for a Mac?
Stealth (DayZ) replied to BARONVONBULLSHIT's topic in DayZ Mod General Discussion
bootcamp and windows 7 works fine