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unconsciousobjector

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Everything posted by unconsciousobjector

  1. unconsciousobjector

    Betrayed. On tape.

    Well all of you had hacked in gear so the lot of you should be globally banned. I run across hacked in gear all the time but, I leave it lay where I found it. Ride with outlaws, hang with them.
  2. unconsciousobjector

    Week 3 Ivan and Martin arrested. Show them you care

    Sadly one must follow the laws of whatever country they are in at any particular time. If filming a military instalation is against the law in Greece then clearly the guys violated the law and must adhere to the legal system in that country. They'll be out in a few months, maybe a year or so. Unfortunately no amount of signatures is going to free then any sooner than what it takes to be ran through the courts.
  3. unconsciousobjector

    SIx launcher or Dayz commander ?

    Commander for me. Blows Six away.
  4. unconsciousobjector

    Hunting Simulation

    Pretty good engine. Hmmm...............
  5. unconsciousobjector

    Best in-game names when killed?

    Some funny stuff! Except for the few racist fucks. I've been using "Your Momma" for about 20 years now.
  6. unconsciousobjector

    Forum downtime

    Well now how am I going to get bathroom breaks? Used to be able to pee and make a sandwich between page loads ;)
  7. unconsciousobjector

    Tales of a butthurt server admin

    LMAO. Butt hurt admin that's pretend to be "righteous" on the forums. BUSTED butthole!
  8. RANGERS cannot damage survivors. Duh. NO where did I say survivors cant damage survivors. I swear people are so thick, they only hear what they want to hear.
  9. unconsciousobjector

    Rangers

    Rangers Player spawns with L85AWS or access to buildings (Rangers only) that has Ranger gear. Cannot damage survivors, damages zeds and bandits only. Unique skin/uniform. Possiblly unique buildings enterable by rangers only with vechicles usable by rangers only. Possible perks or others drawbacks? Perhaps zeds are drawn more to Rangers? Maybe a radio channel for "Rangers" for those with radios. Just an idea. Admittedly one I like a lot.
  10. unconsciousobjector

    Rangers

    "Rangers" as in police/patrol people, not as in Army Rangers. Call them what you like, but gear and vehicles for helping kill off the COD kiddies is a good idea. At least until Bohemia includes "tools" and features for people to get back to surviving as opposed to just another SSSLLLLOOOOWWWWW FPS.
  11. unconsciousobjector

    Rangers

    Without some "equalizer" DayZ is just another FPS, as it stands. The only difference between DayZ and other FPS games is the amount of time you hav to run around for weapons/gear, annoying Zombies and horrible mechanics. There's so many PvP "bandits' running around COD kiddie style it blows the game.
  12. Rangers Player spawns with L85AWS Cannot damage survivors, damages zeds and bandits only. Unique skin/uniform. Possiblly unique buildings enterable by rangers only with vechicles usable by rangers only.
  13. unconsciousobjector

    Make Dayz Scary Again.

    What part of apocalyptic zombie survival game isn't horror?
  14. unconsciousobjector

    Looking for a radio. Will trade.

    As the title says, Looking for a radio. Will trade. Is a radio a legitimate item in DayZ? If so, I would like to get one.
  15. unconsciousobjector

    Next update video

    Embarrassing,
  16. unconsciousobjector

    Best Heli Loot!

    12mm NATO rounds for my AS50.
  17. unconsciousobjector

    Tranquilizer Gun

    Great idea.
  18. unconsciousobjector

    a DayZ MOVIE, this is Day Zed the Intro

    Pretty damn good. Beans on ya.
  19. Many if not most of the suggestions I've read are directly related to the player. What about the "world" or sandbox" we play in? I'd love to see suggestions that aren't about weapons, bases, inventory and the like. Examples: Tornadoes and/or other violent weather. Infected dogs/animals. Fishing. Large sailing vessels. Seasons. Evolved infected. Radio signals that lead to "special" events/places. Helicopters/airplanes randomly falling out of the sky. ALL vehicles lootable for parts, eventually allowing you to create or repair a vehicle. Wandering herds of infected. These are just a few. I'd love to see more that deal directly with the world and NOT the player. I firmly believe that DayZ is about the "world" and not the PvP or player gear, which seems to be the direction most suggestions are trying to steer it. If it goes that direction (PvP/player driven) it will quickly become another COD/Battlefield wanna-be.
  20. unconsciousobjector

    Suggestions for the "World" in future updates

    Evolved as in different set of abilities depending on what "stage" of the infection they're at. Of course I took the liberty of assuming the current bugs have been corrected.
  21. How about government troops, say squad level, traveling the "world" killing everything or essentially purging the land? All of them lootable and some armored vehicles would be great. I mean how cool would it be to see everyone in Cherno scatter like rats when a couple airplanes do a bombing run? Holy shit, a couple falling bombs followed by ground troops purging a city would be epic! EDIT: While I'm at it, why not a military base that's functional. operational and fully staffed? That would determinately add some drama and it's not unbelievable that some military survivors gather to a "base". If properly manned, it would require SEVERAL players to even contemplate a raid on the base. IN the unlikely event that a base is overrun, a scripted counter attack to re-take the base would be easy enough and provide a believable reoccupation of the facility.
  22. unconsciousobjector

    Infected dogs and scared shitless

    During my weeks of playing DayZ I've been trying to think of a way to add some "oh shit", or I should say more "oh shit" moments. Why not infected dogs? Imagine making your way through the forest or a field and hearing a dog (or better yet dogs) howling in the distance. They have picked up your sent, or another's sent? The sounds grow closer as you scan the horizons for movement. A survivor breaks from the forest line followed by an infected dog hot on his(her) heals. Another infected dog and then another are hot on the survivors trail. Clearly the survivor is losing the race. In all four infected dogs are steadily gaining on the doomed soul. You raise your weapon, draw a bead on the damned soul and mercifully take the survivor out before the dogs rip his guts to shreds. Big mistake. The sound of your weapon alerts the dogs to your presence, they mill around sniffing at the ground and looking your way as they slowly approach your position. The lead dog lets out a howl followed by the rest of the pack. They have YOUR sent. Do you run? Try to hide? Hope you can take all four out before they're on you? You check your ammo count, 12 rounds, probably not enough. You choose to run. There's a town a click away. Running for your life through the forest the sounds of the infected dogs grows closer, Half a click, you might just make it. More howls come from the left, then more from the right, other infected dogs have heard their infected broithers and answered the call. You exit the forest into a field, you can see the town, so close. Dogs are also breaking from the forest to your left and right, there's 10 of them now. The dogs at your heals are so close you can almost hear their bated, hungry breath. A shot rings out from the town, someone has taken mercy on you and ended your miserable existence before the dogs have their way. Big mistake.
  23. unconsciousobjector

    Infected dogs and scared shitless

    I like it.
  24. I think your misunderstanding me. "Life" as an infected would be a VERY short lived (pardon the pun) experience. The need to feed before perma death would be GREATLY accelerated. It's very easy to kill an infected with a weapon, unless your careless or just very unlucky. I still think it would add some great "oh shit" moments in DayZ.
  25. Now this is how a suggestion should be written. You sir, have my beans.
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