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Everything posted by sobieski12
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Actually I've came across a couple untouched towns and they still have very very little loot. * Then imagine a single player that clears it. I was lucky to find food, was near death by starvation. * I'd suggest everyone to go west. But in terms of the experimental servers, I've noticed more and more old buildings of which once had loot. * Spawn nothing... I've noticed also the new spawns being even more desperate than before, if that is even possible.
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35-50 fps on my system and hardcore lags!?anyone have same issue´s
sobieski12 replied to survivor85's topic in General Discussion
The dual core processor is your problem. The very least, I'd suggest an I5 series, aka quad core processor. -
While combat logging will be dealt a severe blow, I fear that ghosting will still remain as a serious problem. * Sorry, but I doubt people will care about a 2min timer to jump between servers, people generally wait that long for a game on LOL.
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Unexpected attacked on PVE server (was funny)
sobieski12 replied to markdroppedthere's topic in General Discussion
I am sure his friend can't wait for the upcoming patch... lol His question will be * "Why am I on the coast!?! How did I lose all my gear!?" -
At which point is it justified to shoot a man that's surrendered?
sobieski12 replied to thelonewarrior's topic in General Discussion
+1 -
Unexpected attacked on PVE server (was funny)
sobieski12 replied to markdroppedthere's topic in General Discussion
I generally jump on PVE servers, to just kill people. -
I can't see how 3rd person is helping this game..
sobieski12 replied to infiltrator's topic in New Player Discussion
I'd personally suggest "Hardcore servers" for fair game-play. Regular servers are basically for those who want to exploit the 3rd person camera and stay on 24/7 day servers. * I would not be surprised once vehicles are added, we will see 4,000 vehicle servers. <- "Just like the classic mod" -
Hardcore Exp 114782 / Role-playing Hostage Situation.
sobieski12 replied to sobieski12's topic in Gallery
I'll try to make more videos. Btw I found "Steph", I'll try to make her help me in interrogating new hostages. * Going to have to figure out new ways to torture without actually really hurting the new spawns. As for what I'll try to do in the next video. I've got allot of ideas with this type of "tag and release" type of game-play. · Survivor Jeopardy · Questing "Involves the paper notes" and let a lucky survivor find a stash of goods. · Or simple tag and release, lol. Tbh, I never thought the hand-cuffs would actually never break. I thought once they break their cuffs they would all run off, of which I would not mind. -
Hardcore Exp 114782 / Role-playing Hostage Situation.
sobieski12 replied to sobieski12's topic in Gallery
I always knew that new spawn with the burlap sack is up to no good! :P -
Hardcore Exp 114782 / Role-playing Hostage Situation.
sobieski12 replied to sobieski12's topic in Gallery
Yeah YouTube is being somewhat weird and deleted your comment. But yeah, I wanted to release them once I found out the camo survivor had the hacksaw. I was actually trying to make space for the hacksaw and just about when I was going to grab it. The random survivors start fist fighting... recording with fraps and have very high object detail is brutal to the FPS. With fraps the average fps was about 20... lol -
Yeah.. wall of text.. Maybe I should pick up the book, "War and Peace".
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Both server hopping and combat logging are just as bad. * The very least is that they are trying to fix it, but in the end they are just slowing down the process.
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I hate server hoppers due to the fact that they jump on various servers, take the valuable loot from high value areas and then leave immediately to the next server. * Then I wonder why I even bother to waste my time running from military base to military base if it's been already looted dry. Server hopping then progress to get worse. * Server hopping snipers in cherno is a prime example, no targets in the city? Move onto the next server and hope for targets.
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Try to think outside the majority, it's usually better to go inland to find supplies rather being on the coast with everyone else.
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Tbh, I can't wait for people that will continue to use this excuse even when the full game is released. A perfect example could be : ARMA 3
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I personally welcome the fact that the developers see that valuable loot is too common. But I am sad to say this change will not change anything thanks to "server hopping", until there is a system combat this system. People will just continue to exploit this advantage in hopping the various military/civilian areas till this system is eliminated. * For the public hive system, this change will encourage more people server hop. Once the difficulty in finding valuable gear increases. But thanks to rocket in finally introducing private servers, this change will impact heavily on player-locked servers. * Looking forward to the release of the next patch. § Number of backpacks spawning lowered § Number of .357 Pythons spawning lowered. § Number of M4A1s spawning lowered
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Name weapons that should be in DayZ SA
sobieski12 replied to Grenadier36's topic in General Discussion
If we are going to add a .308 rifle... Might as-well add the "AA-12" * Pellet Shells * Slug Shells * HE shells... lol and sprinkle some expendables on top -
Killed by Invisible Squad in Electro
sobieski12 replied to dusty_nuttles's topic in General Discussion
PBO exploit, for sure. -
Name weapons that should be in DayZ SA
sobieski12 replied to Grenadier36's topic in General Discussion
This is Russia, so how about more Russian weapons. AN-94 PP-2000 Bizon -
[POLL] - 3PP / 1PP and seeing round corners
sobieski12 replied to floj's topic in General Discussion
There is nothing realistic with the 3rd person camera, the simple fact that you don't need to expose your body in seeing an enemy players is just pathetic. * Your problem is that you need to expose you head slightly to see an enemy in 1st person... Good thing that is actually realistic. Imagine the U.S. military had implemented a 3rd person camera on our service men, we would have little to no casualties in urban environments. * But sadly we need to deal with reality. -
Which DayZ Standalone resources do you use?
sobieski12 replied to marsmars's topic in General Discussion
I'd be shocked if people didn't use "DayZDB". -
20+ million dollars is not enough to host 100+ servers. * Hard to believe.
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Hicks commented on the subject and specifically said. That if you die, you shouldn't be able to get your old gear. Quote from the developer regarding the 10min death de-spawn timer
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That is a good question. I only wish that "Bohemia Interactive" would host their own official public hive servers. * A similar system to Guild Wars 2. While the only server which grant admins control should be private hive servers... But then again, hackers would be rampant on public hive servers. Since there are no admins to actually address these type of players.
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The developers still have much to address. * Kicking players from public hive servers, and only allowing a certain group players into a server. * Loot farming servers, 20 min servers. * Server that have 1/1 slots Yeah.. there is still much that needs to be addressed.