

21Actual
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5 NeutralAbout 21Actual
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Scavenger
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Male
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Location
Canada
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Try updating to the latest drivers, if that doesnt help, or worsens it, rollback to an older version.
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Perhaps different times for cooked and uncooked meat as well.
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This. ^^ Just like Counter Strike had it setup. Easy to implement, and more less functional.
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I had one 52 days old, then died from terrain glitch. lol. What a shitty way to go.
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Whats going on with the Dayz Updates?
21Actual replied to datareen's topic in DayZ Mod General Discussion
Standalone is fixing all of the issues, and adding more content. Makes more sense to work on it than a mod. -
Why not have both. Shopping carts wouldn't be easy to push around in the bush, do-able, but not really that easy with those tiny little wheels. A wheel barrel, having a larger wheel, would be. Maybe make the wheel barrel easier and faster to push, and little more rare since it would be preferred over a shopping cart. I think this is a great idea BTW
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Google is a wonderful thing Optimal PC Requirements CPU: Intel Core 2.8 GHz / AMD Athlon 64 X2 4400+ or faster RAM: 2 GB Video Card: NVIDIA GeForce 8800GT / ATI Radeon 4850 with Shader Model 3 and 512 MB VRAM or faster OS: Windows XP or Vista
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Read the patch notes. Infact, Rocket even made a new thread a day or two ago noting that the debug monitor would not be functional in the latest patch. http://dayzmod.com/f...<br /><br /> In the future, try using the search function. This topic has been covered too many times already.
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What is your favorite gun to use and why?
21Actual replied to generalginger27's topic in DayZ Mod General Discussion
M16A4 ACOG. Plentiful ammunition, and easy to shoot. Pretty good range too. -
Read the patch notes. Infact, Rocket even made a new thread a day or two ago noting that the debug monitor would not be functional in the latest patch. http://dayzmod.com/forum/index.php?/topic/87636-hotfix-build-1726-rolling-update/
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Should we remove barbed wire in the next update
21Actual replied to mattlightfoot's topic in Mod Announcements & Info
No. Its a part of the game, and with a toolbox, it can be removed. So its hardly a problem. Yes, it has some flaws, but I vote to work on fixing it, not removing it because its a problem. Its like saying we should remove zombies until their bugs are fixed. Toolboxes are already easy to find. -
Need Medical Assistance? We can help.
21Actual replied to Dr Wasteland MD's topic in DayZ Mod General Discussion
Big thanks to James Kennedy for saving my ass. Help was offered in a timely manor, talking 20-25 mins from requesting aid to being back on my feet. He is indeed a "Trusted Medic". Dont be shy, hes a guy you can trust. -
Need Medical Assistance? We can help.
21Actual replied to Dr Wasteland MD's topic in DayZ Mod General Discussion
Medical assistance required. Broken leg at the Factory [114, 078] Only need morphine, blood level is just below 10k. -
Im definitely interested in checking this out. Adds a whole new aspect to the DayZ experience. Will register when the forums back up and running.
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maybe dayz should add some features like this private server
21Actual replied to Negator (DayZ)'s topic in DayZ Mod Suggestions
Wow, a train going by is retarded. Whos operating it? This is a post apocalyptic environment, as in there are only a few number of survivors left. The infection has already done the damage. Theres no one and nothing left. Even if it was automated, it would have run out fuel long ago, and just for arguments sake, if it were electric, the power grids are no longer operational. Maybe ok if it were player operated, but the amount of fuel required to run this beast would be insane. Would definately require alot of team work. Constant gaurd while others scavenge for fuel, and lots of it.