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Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

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osallivan

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About osallivan

  • Rank
    Survivor

Profile Information

  • Gender
    Male
  • Location
    Toronto, Canada
  • Interests
    I am a student in the University of Ontario Institute of Technology (UOIT), Canada. Currently, studying Game Development & Entrepreneurship. I love to 3D model and Photoshop. On my free time, I make websites and design website templates :P

    I also play DayZ :D
  1. and I've been playing ArmA 3 on wasteland servers for the past month.... :P
  2. let's all pray! The release of the SA is like an unbelievable miracle...
  3. is Dayz SA still in development even?? lol Rocket dropped his balls from twitter about half a month ago and since then I didn't hear a word about the game... <_<
  4. em... sorry for asking that... but... where is the main thread lol? Fraggle closed the E3 one...
  5. osallivan

    E3 and our attendance

    The game should be out by the time Rocket goes to the North Pole. Guaranteed! Trust me people! ;) Also, on a more serious note... After watching the gameplay footage, I don't really know if I will join the Alpha as soon as it is out... The game looks VERY raw at this stage. Like literally there is nothing to do there other than run around and shoot at zombies with the only AK weapon in the game... No cars, no Choppers, no other weapons... I will probably watch how it goes and how often will the updates be... daily, weekly, monthly... dunno, I'll rethink.
  6. Why both the PS4 and the Xbox One look like VHS players???
  7. Hey ROCKEEET, make it Bank Gothic so they won't whine... or at least give 'em cheese for their whine... (hehe :P) I don't care as I still look at it as a temp thing... I am sure they WILL change it at some point.
  8. I just don't understand all those who complain about the UI... like REALLY guys... can't you understand that it is just a temporary placeholder!?
  9. Chill out bros, I am sure it will be out right after E3... (which is June 14th :D) If it will be playable at E3 (as Rocket said), then it means that the media will get there and pull out some streams and videos online with some gameplay, and this means that there is no point in hiding the game anymore :) So just release it...
  10. osallivan

    DayZ Double Developer Blog 14th May 2013

    Dunno maybe... it just seems logical that if you have a cap/head/helmet-mounted light to turn it on/off like a switch with one button click so it's instant :)
  11. osallivan

    DayZ Double Developer Blog 14th May 2013

    The only way you could take a break from zombies is to hide your ass in the woods :D My opinion. I am very excited to see how did they redesign the forests (and the wilderness overall). Hope to see some rivers, waterfalls and stuff like that other than just a bunch of trees sticking out of hills... RIVERS, they are SO MISSING in Chernorus. Also, imagine natural caves!!! How sick would that be! :) I've written many posts on how wilderness should be a threat to the survival too! Adding wild animals and swamps in the forest could make it realistic. Aaaand speaking of caves... I hope they have added/will add something like a chest or a head mounted flashlight, so we won't have to replace it with the secondary weapon...
  12. well yeah, Zeppa, I know it would add much towards the seriousness and the realism of the game, but speak for yourself. There is a reason why the gameplay designers decided to keep this feature away from WoT. In WoT as well as in DayZ, not every player is a hardcore player. I do like realism, yet I still want to enjoy the game, and not make it an auto mechanic simulator... :D
  13. Well, so you want THAT kind of realism? I see, it might be cool and all but hey, TOH is not a combat game. You can land you heli and walk around it for a good 10 minutes checking and inspecting it. In DayZ you don't have that time. Here's an interesting point - Have you ever played Wold of Tanks? This is a pretty realistic game. But there was once a debate on whether to allow the tank barrels/turrets to collide with obstacles (like they do in ArmA) or keep it the old way (keep them out of the collision detection). There was a test in which they made the turrets collide with walls, and it has been concluded that this completely ruined the gameplay. So yeah, some realism has to be given up in order to keep the gameplay interesting and entertaining. I personally don't want to walk around the car looking for scratches while having an ass load of zombies behind me :P
  14. I dunno. Knowing them, it is probably next-next-next Tuesday. :D
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