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3 NeutralAbout Soapmaker
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On the Coast
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Male
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Ireland
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Hooah! Outstanding.
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Dont think its a good idea to be posting your player ID online m8 :P
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Invincability is stupid easy now....
Soapmaker replied to MGreenwald's topic in DayZ Mod General Discussion
Why are people trying to make dayz into a game its not, instead of just playing the type of game they actually want to play? Makes me chuckle. -
Should there be Bosses and dungeons in new standalone?
Soapmaker replied to Darky1307's topic in DayZ Mod General Discussion
Beat me to it! lol -
The tactical significance of sniper rifles, accumulated rebuttals and why they're here to stay
Soapmaker replied to ZedsDeadBaby's topic in DayZ Mod General Discussion
@ OP /salute -
To the sniper in Elektro on DE 285, I caught you on camera.
Soapmaker replied to Cyborg Ninja's topic in DayZ Mod General Discussion
LOL, nice one -
Think I remember hearing something about weapon customization coming in with the arma 3 engine (maybe someone else can confirm?), If this is the case I would imagine you need to find the parts to use them so that's something to look forward to fingers crossed.
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Alpha testing inst for everyone, expect things like this to happen and it might not upset you so much when it does.
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Random zombies would be nice alright but remember, were playing an alpha so perhaps we will see this in the future. In the majority of post apocalyptic/zombie fiction it has always been the case that other survivors are more of a threat then the zombies. 28 days later - the soldiers mess everything up Dawn of the dead - the bandits/marauders Night of the living dead - the scared asshole that locks himself and fam in the basement The Road - no zombies and people are still shooting on sight. I could go on and on. Meeting a truly friendly survivor is the exception and not the rule. Zombies have always been a metaphor for the creeping inevitability of death and a good zombie narrative is always based around the survivors and how they deal with this fear and each other.