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celticguy08

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About celticguy08

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    On the Coast
  1. celticguy08

    [Idea] Orienteering

    With current veteran servers, what use is the in game map at all? Out of game maps show locations of looting points, vehicle spawns, and even some have the percent chance of finding certain items in looting points. In game maps are currently useless in veteran servers. And on the opposite end: Yes, I do know how tag-enabled servers work with their maps, showing where players are which you have spotted and yourself and the direction you are facing. What I am saying is that tag enabled servers are way way way too easy to provide you your exact location with just a map. You know I bet many people use tag-enabled servers in order to travel across the map just for this reason, they can never get lost. And when they reach NWAF they switch back over to a veteran server so they can use their night vision or rangefinder (both of which are useless in tag-enabled servers) so they can get the drop on those without those items during the dark or at far distances. I feel like this mechanic will be a step towards preventing people from abusing the differences between veteran servers and regular servers and provide incentives on both types of servers to get a compass and a map. Because as I have said before, all you need on a regular server is a map, and on a veteran server there is literally no reason to have a map.
  2. celticguy08

    [Idea] Orienteering

    I completely agree with this, it is just I hate going into servers (and most servers that I have entered seem to have this) where maps show you exactly where you are with a blue dot, show you your direction, and even show your friend and any vehicles you have found. I was just hoping that this mechanic would replace that with making it much harder to navigate that way unless you have found both a map and a compass, and have 10-15 seconds to spare. Honestly if servers weren't allowed to have the option to show where the survivor is, then I would be happy, but the only thing is, is that if that happens, then in-game maps will become virtually useless, because the many out-of-game maps have much more information and are much easier to read. This feature would give maps a use that out-of-game maps couldn't, yet without making it extremely easy to find exactly where you are.
  3. celticguy08

    [Idea] Orienteering

    By the way, I thought of this mechanic not as something to replace GPS, or something that would be completely useless because of GPS, it would be something that you can do to find where you are if you don't have a GPS, something that is an in-between of knowing exactly where you are always, and having to guess where you are. Additionally I was hoping if this mechanic was added, all of the servers that you only need a map to find out exactly where you are by standing still for like 3 seconds would have to use this function, preventing it from being way way too easy as it currently is.
  4. celticguy08

    [Idea] Orienteering

    I noticed that using the in game map, there are either 2 options that the server can have in regards to player positioning. Either the server can be on easy mode where it automatically shows the player where they are and what direction they are facing, and even the location of survivors near them. I think this is way way too easy for any server to have because it allows players to never get lost as long as they have a map. On the other side there is the hard mode where maps don't show player position at all and are almost useless just because there are far better options for maps that one can find online. I think there should be a middle point where it makes it challenging to receive the players exact location, however it is still possible in all servers. This would involve orienteering using a compass and a map. Basically how it would go is that the player needs to find a compass and a map, they right click the compass in their tool belt and choose "Orienteer map". This causes the player to sit in the same spot for either 10-15 seconds (which ever is better) as the player orienteers the map, possibly with a custom animation if that is possible. After the time is done, it opens the map and they can see it with their current location and the direction they are facing. I think this is a good solution because it adds a harder element to the game in regards to finding a compass and a map, however it doesn't just make it easy mode after that and allow anyone to find their way on the run, yet it forces them to go out of combat with zombies and survivors alike for a considerable amount of time in order to navigate.
  5. celticguy08

    DayZ Stories

    Ok, so me and my friend spawned in an alt server yesterday in solnichniy. We ran around looking for the basics to start us off before we could go inland (involved me breaking my legs in a barn and him running to berenzino for some morphine, so after that we were set). We went inland and hit up some deer stands, went to polana and got situated with supplies. Then today, we got on with another friend who just spawned near cherno, so we decided to head there while our friend started off. And while we went in between polana and staroye what do we find? A heli crash. Let's just say as a person who just started playing 4 days ago I was giggling with excitement. So we walk up to the heli crash and search for anything good. Well what I found tucked under the side was better than good. M107, but with no mags. So I tuck that into my Alice pack as we continue our way to Cherno. Just as we are approaching the city, the server admin shows up in no other than a helicopter, offering rides to the noobs in cherno. Well our third friend is the "I like killing people" kind of guy, so he decided to shoot these 3 newly spawned as they approached the heli. Unfortunately the server admin mistook that as us trying to shoot down the heli. By this time me and my friend reached cherno and we met up with our third friend. Well the server admin decided to touch down (he also had 2 friends with him) and snipe me and my first friend (thinking we shot at the heli) with his fancy L85 with the thermal scope. So as we were running back to our bodies our third friend snuck up on him thinking it was a random sniper and not the admin, and killed him. So he took the L85 and regrouped at the supermarket. We were planning on heading to Balota to hit up the deer stands looking for ammo for my M107, but the server admin proposed to my friend to drive a bus up to berezino to grab supplies with them (as a reward for killing the sniper we didn't know was one of them). So he decided to play along, but he left his L85 with my other friend in case it was a trap. Long story short: it was. So we knew they were out to get us for that L85, but we headed to the deer stands and checked them with no luck. At that point, the heli started to circle the area looking for us, and we had to go loud for some zombies, so they knew we were there. They began circling the area after 5 or so minutes, when we assumed they would have dropped someone off to get the gun back, and use the heli as survalience. Well due to some miscommunication and my friend not knowing my character name, he killed me. so while I was running back from my new spawn, the ACTUAL threat killed him and took back the L85, and actually touched down about 30 meters away from me looting my dead body (still can't believe they didn't see me). So I went back into the deer stands, and what do you know? I find 2 10 round M107 mags. So I was loaded up ready for our turn at revenge. After that is a out an hour where we all group up behind the airstrip, and another friend joins the server, and we wait for the heli to return. Well after a while we try to draw them to us wih someone throwing flares by the hangers, and our new friend asking in global "who threw flares in balota?" well basically that did the trick and within minutes we hear the heli coming over from cherno. At this point I was stationed at the end of the airstrip and the heli went and hovered over the flares looking and finding no one. At this point I had no shot and had to run to the edge of the airstrip but they were already moving to the deer stands. They had assumed we set up a trap and were in the tents, so they started mowing down anything in there (luckily no one was). I moved down and had a clear shot at the hovering heli. I zeroed in, took a breath, and took the shot. I hit it on the bulge of the rotor. I shouted in teamspeak "hey I hit it!" and everyone yelled back "SHOOT IT MORE!". So I took two more shots in the body of the heli as it lost altitude, and all 3 passengers (the admin and his two friends) hopped out. And then there was 3 death messages. And as we all shared our jubilation I received the server message "you have been kicked for the game", and all of my friends did shortly after. We tried to relog but the server was locked and everyone but them kicked out, no doubt so they could retrieve their stuff. But I really don't car about that part, we won, and that's all that matters. tl;dr Me and my friends had an epic back and forth with the server admins, which resulted in me taking down their heli with an M107 and being kicked from the server. GG.
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