![](https://forums.dayz.com/uploads/set_resources_8/84c1e40ea0e759e3f1505eb1788ddf3c_pattern.png)
![](https://secure.gravatar.com/avatar/162acd5ec07483f2d760966881b2a215?d=https://forums.dayz.com/uploads/set_resources_8/84c1e40ea0e759e3f1505eb1788ddf3c_default_photo.png)
ajbrooks2797@gmail.com
Members-
Content Count
13 -
Joined
-
Last visited
Everything posted by ajbrooks2797@gmail.com
-
Battleye: Client not responding; cannot receive mission file; only in DayZ
ajbrooks2797@gmail.com posted a topic in DayZ Mod Troubleshooting
Hi, I am running Arma Free (updated to 1.11) and Arma 2 OA (1.62.96751) and DayZ 1.7.2.6. If I unload the mod, I can access normal Arma 2 OA severs fine. However, if I try with DayZ, it does not work. I get to the lobby, Battleye initializes and I get the sever message of the day. If I let it wait, it will kick me with a client not responding error. If I press Ok, It will give me "0kb/0kb recieved" until I am kicked with the same error. It will not display my BE computer GUID or the message saying my I have the correct version of battleye. This happens with all firewalls and antivirus programs disabled, connected directly to the modem, and I am in my routers DMZ anyways. Everything is run as administrator. I followed this guide: http://kodabar.blogs...rma-2-free.html Everything has been manually installed and using DayZ commander, I've uninstalled and reinstalled several times, updated the battleye .dlls, ran the programs first, all that good stuff. I really have no idea, especially since it works with normal Arma 2 OA. I also added a BEsetup folder with the BE installers, like in the videos that come up if you search the error, but that didn't work either. Anyone got any idea what's wrong? Edit: I see there's a thread below me with the same issue; that was not there when I began typing this, haha. -
Latest patch killed me character?
ajbrooks2797@gmail.com replied to Inception.'s topic in DayZ Mod General Discussion
Same thing happened to me. Suicide (respwan) and you'll get your old character back. -
Your stupidest death
ajbrooks2797@gmail.com replied to frenchy789's topic in DayZ Mod General Discussion
Got hit in the face with a gate, passed out for about 8 years while zombies ate me. -
Two Bandits Infiltrated ~{SoH}~ Then killed some Recuits
ajbrooks2797@gmail.com replied to DayzBandito's topic in DayZ Mod General Discussion
Check the first comment. Ho ho ho. http://www.reddit.com/r/dayz/comments/wq59t/warning_dont_team_up_with_soh_warning/ -
I found one, and it reverted both itself and another primary I had in my pack to older weapons when I logged off.
-
What percentage of players you meet/engage Alt+F4?
ajbrooks2797@gmail.com replied to TheMachine's topic in DayZ Mod General Discussion
I like how there is endless QQ over this, but not the ammo exploit which >90% players use and is 10x as gamebreaking -
DayZ, What would you do if you were trapped in the city you live in REAL LIFE!
ajbrooks2797@gmail.com replied to tysonbishop's topic in DayZ Mod General Discussion
I would start with a gun. -
For f@#k sake get of their backs!
ajbrooks2797@gmail.com replied to pvt_ammo@hotmail.com's topic in DayZ Mod General Discussion
I hope it's a closed beta. That I'm invited to, of course. -
Went to change some keybindings, and hit respawn instead of options by mistake. Bye-bye NVGs! An "Are you sure? Yes/No" would be very nice. *Confirmation
-
PK/Bandit Free Servers?
ajbrooks2797@gmail.com replied to DatPug87's topic in DayZ Mod General Discussion
What an inconsequential and pretty reason. -
PK/Bandit Free Servers?
ajbrooks2797@gmail.com replied to DatPug87's topic in DayZ Mod General Discussion
How does allowing servers to set their own rules affect the quality of the game? -
PK/Bandit Free Servers?
ajbrooks2797@gmail.com replied to DatPug87's topic in DayZ Mod General Discussion
I don't see why we couldn't have servers like that. If you don't like it you don't have to play it...but some of us would prefer it. What's the harm? -
A request from Rocket/Dayz Crew
ajbrooks2797@gmail.com replied to HamTheBacon's topic in DayZ Mod General Discussion
Well, you see...the point of it being in alpha is that they are in the process of making it and therefore it has bugs...lots of them. Is this complicated for you?