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Your DayZ Team
quake
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Everything posted by quake
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You are listening to the wrong people Rocket.
quake replied to MrBloodworth's topic in DayZ Mod General Discussion
The only problem I have right now is that you cant see your humanity. IRL you know if you are good or bad, so why remove the ability to know IG. There is no logic behind the removal. The only reason was because of all the people that worship everything he does said, and I quote, "do it." He didn't listen to anyone with valid points, only those that say a maximum of 5 words praising him. -
What's the difference between the M4A1 CCO And the M4A3 CCO?
quake replied to stinkyghost's topic in DayZ Mod General Discussion
M4A3 only has semi and full firing modes. I use it 99% of the time I play DayZ. -
Why is an old wives' tale being used as a game mechanic?
quake replied to catgut's topic in DayZ Mod General Discussion
It's body temperature. The only quell I have right now is the fact that if your body was 42 degrees Celsius, you would die. Your organs would be overheating and eventually shut down and/or melt. 42 Celsius is an extreme fever. If you were at that you would need to be monitored in a hospital. -
20 words or less: Spawning without a weapon
quake replied to rocket's topic in DayZ Mod General Discussion
YES. I think this would bring a new level of difficulty for new players. NO. It would ruin your "ANYONE IN CHERNO?" shirt since there wouldn't be AS MUCH of that :( -
20 words or less: Super-Low Humanity Detection
quake replied to rocket's topic in DayZ Mod General Discussion
NO-ish "Humanity is no longer a HUD item." In real life if you were a bad person you would KNOW you were. If the HUD item is removed, you wouldn't know, and could get into trouble. *meets someone with high humanity.* *I dont know my humanity and expects to be able to befriend him* *gets killed for an apparently low humanity* If you know your humanity (which as said before, you do IRL) you will know a few possible outcomes if you run into someone. -
My response to your friend:
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I want the damn bandit skin. Why the hell was this not a lootable skin to begin with...
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Same for me and a fellow BHB member. Never given the chance to choose gender. Since the female is a ugly sob I was going to choose male anyway. Both Survivor skin.
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What the loot looks like isnt needed. It's a new loot, you will notice something new when you see it. My guess on where they spawn is most likely civi buildings (brown house, red brick house, orange infocenter, train station, etc.)
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The problem right now is that Rocket increased the aggro/sound radius, but the sound file is still too quiet and isn't reflecting the new changes.
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Xbow has always been 2 shots if you hit the chest... The head is always 1 shot.
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Thanks for this! Installing manually is easy, but this just gives me time to do other things :). One suggestion: Could we see the download speed? Would make it easier to determine which mirror has the best connection.
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Date/Time: 22/05/2012 | All day What happened: I was sitting at 7k blood and 2 of my friends were trying to give me a blood transfusion, but they didn't have the option to do so. When I hovered over them and had a blood bag, I had the option to give a blood transfusion. TL;DR: Could give blood transfusion but couldn't receive. Where you were: Irrelevant. What you were doing: Trying to get a blood transfusion. Current installed version: 1.5.8.2 Server(s) you were on: NY7/8
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Same thing. Today after I died I was running around and heard flies in about 5 completely different locations, yet found no bodies.
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Had the same thing yesterday. Kept resetting to 7k. I hope it doesn't continue today...
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Even though humanity will be a bit pointless for a while after the bandit/survivor skin gets removed, I would still like to be able to see my humanity in the debug menu. I like seeing how low or high my humanity level is. Also, the title I would like to stay in. Too much DM between survivor vs survivor if at least the titles don't stick. Thanks for reading, Josh Quake
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Some of the ambient sounds are REALLY starting to annoy me.
quake replied to TeaLeaf's topic in DayZ Mod General Discussion
The music should include the planetary sounds. They are an hour long or so and sound super awesome. A lot are really creepy too. -
[WAR] Pandemic Legion declares war on the imposter legion
quake replied to Pallidum's topic in DayZ Mod General Discussion
Congratulations for making your own clan look worse. I never would have seen that quote was it not for this thread, and never would have had a negative disposition towards your clan. So congratulations, you won yourself the Worst Clan Award! You can claim your prize in the lobby on your way out. -
Player numbers not gonna go down, why not drop the patch?
quake replied to wasrad's topic in DayZ Mod General Discussion
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Date/Time: 18/05/2012 02:00PM PST What happened: Spawn location set to limbo forest. Where you were: Rog (Other side of the map) What you were doing: Travelling to Barezino *Current installed version: DayZ 1.5.7 | Arma 1.6 *Server(s) you were on: OC4 *Timeline of events before/after error: Was travelling with a friend to meet up with another friend. Server started to DC/bug out so we decided to log out for a while until the master server came back. When I logged back in, I was in limbo forest (where all the dummy characters are while people are loading) but I wasn't in limbo.
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Go ahead. My group kills everyone on sight anyways. Though I love the humanity feature. Gives something to work towards in my eyes.
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Ping really doesnt do anything in ARMA (unless 300+). If you are from US, you can easily play EU servers with about 150-220ms ping and vice versa. My friends and I simply just switch to servers on the opposite continent if we want to play in the opposite time of day, with no effect on how we should play or how well we take out bandits. I personally would NOT like shorter days/nights. It ruins the feel of the game and would just make people angry since they would have to switch servers that many times more.