They put 2 "" in the configuration files of BattleEye to have all the logged information output to RCON so that some anti-hack tools out there would monitor this "live feed" if you will, so they can immediately kick someone. There is some really good tools out there that do this now, but it causes RCON to be spammy (I had reported this to you a week or so ago..). Basically they do the following 5 files named "createvehicle.txt", "remoteexec.txt" and "publicvariable.txt", "setpos.txt" and "setdamage.txt". If you put a 2 "" in those files, and restart your server, the RCON becomes seriously spammy especially with a bunch of people on. It's soo spammy the tool becomes a little lagged trying to handle the incoming results while drawing the display and getting the countries all at the same time. They look like this: [2012-11-06 | 09:20:39] SetDamage Log: #0 xxx (xxx) - #2 0.000000 1:-2058998543 [2012-11-06 | 09:20:39] PublicVariable Log: #0 xxx (xxx) - #9 "dayzPlayerSave" = [<NULL-object>,[],false] [2012-11-06 | 09:20:39] CreateVehicle Log: #0 xxx (xxx) - #62 "z_worker2" 40:891 [7852,1666,4] [2012-11-06 | 09:20:39] RemoteExec Log: #0 xxx (xxx) - #81 "[this, 1.54697, 872.56,false,true]spawn BIS_Effects_Burn" SetPos and Scripts are usually empty, but that's because only someone that tries to execute setting their position or running a script on the server side of things (and I think most hacks are running client side these days) show up so I don't have logs of them, yet, But they follow the same format. Hope that helps!