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Everything posted by Disgraced
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Help installing mod please?
Disgraced replied to matthirsch@live.com's topic in New Player Discussion
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You know, it's funny. One time, early on, I was shot... by a person wearing a bandit skin. After that, the only other time I was PKed was by a sniper shot, to the head, with no challenge and no interaction. Just. slap.. dead. I don't hold truck with the assumption that everyone will shoot me. The reason I don't believe it is that this has NOT been my experience. People have helped me. We've shared ammo. We've worked together. Sometimes with voice comms, sometimes not. But I am RARELY shot at by another character called survivor. I have SEEN only a few bandits. In each case, they were jerks attacking other players. Once, one ran past me... You know what I did? I watched from the weeds and let him pass. He would not have afforded me the same courtesy. I don't think you are better players. I think you are bigger a-holes. I don't think that the bandit skins should be removed from the game. I don't think PKing should be limited in any way, but the only way I will PK is the way I have done it the ONE TIME I have been forced to. If I see you attack another player, unprovoked, I will do my best to kill you... It's just what I think should be done. L
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UK3 locked with admin + 5 others?
Disgraced replied to sleepless's topic in Mod Servers & Private Hives
Seems simple, to me. Playing on a private or locked server results in that player being kept off of the public servers. -
The New Zombie Count is AWESOME
Disgraced replied to WildGunsTomcat's topic in DayZ Mod General Discussion
I like the count, I do. I'm thinking different and feeling much more hardscrabble. Of course, I have only been playing since Saturday. I haven't experienced the supposedly insane spawn timer, but I was lying low, near the train tracks east of Elektro, when out of nowhere about ten Zeds appeared and raced off east in a line. I didn't like that they spawned 'out of nowhere'. If I had been 30 meters closer to the sea, I'd have been dead meat with no warning. But I THINK that rocket has acknowledged that spawn timers and locations need some tweeks, non? -
Looks fantastic and the performance has skyrocketed!!!!
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Well... It wasn't working for us on Sunday, but worked on Saturday. This morning, I had a series of hair-raising encounters with a couple people, and we were easily communicating on Direct.... L
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Bandits. After starting the game, two of us we're just getting used to how to move around. We had found some small goods and killed a Zed or two. As we exited out the back of a house, this guy in a mask popped out from behind a shed and shot us both. After that, I found out what bandits are and decided that I will kill them if I can. Just today, I was watching a small group of buildings for a hillside, seeing what was going on down below. Here comes a survivor. Foolishly, I thought, he was runniing very close to the outskirts. Just as he passes a large, barn-like building, out pops a bandit and a gunfight ensues. The unsuspecting survivor was killed. That made me angry. I know that PKing is part of the game, but one good turn deserves another. I startedto slouch down the hillside as the bandit was busy looting his kill. I was certainly lucky. I hid for a moment behind a concrete wall, watching him through a window. Just as I was running around, charging him in hopes of a kill, around the far corner came not one, not two, but three Zeds. They fell upon him as I aimed for his head and fired a couple of rounds, raking my pistol down as I did so. He didnt stand a chance. I backed off as the Zeds descended on his bleeding form. I shot each one carefully from a moderate distance and then swooped in, looting his rifle and other gear. I liked it. It felt good to do to him as he had unsuspectingly done to another player. My humanity didn't suffer the tiniest bit. If I someone kill another player like that, I will do what I can to kill him in return. Call it a mission..... L