jokernthief
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Everything posted by jokernthief
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Sure... an alpha mod, which is not playable!
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Oh hell... PLEASE DUDES, FIX THAT!!!
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What do we call our undead friends?
jokernthief replied to LondonHyena's topic in DayZ Mod General Discussion
Me and my dude use Zulus for zombies and Tangos for players. :D -
Oh okay... sorry for the wrong intel! ^^
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Game purchase only. Studio. Kickstarter - yes. Looking forward to a Arma3 DLC or sth like that... :>
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Not all of them need to be repaired... found a pretty wrecky boat, but the only repairable thing was the engine and this one was fine... :D
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As a german dude it isn't that funny, because I understand what they are really talking about! ^^
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OOOOORRRRR, that markings were placed out of fun, or to lead some idiots towards the place where th snipers are looking at... I usually place such markers too. Last time I found a boat and somewhen the fuel was too low and I left it behind. But I placed a marker (boat low fuel) or sth like that for other to check...
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I always change channels and I think it sometimes works and sometimes not. Last time I tried with my buddies and all of us could use it correctly!
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Totally agree with that. An ACOG scope would be awesome!!! And give it the option to adjust the distance. I also think, the actual crossbow is a bit to weak. Give it more damage. I need 2 bolts for a Zulu, because of the bad aiming!
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Good idea... i think that would make the crossbow more often useable! I don't know if it is offtopic, but I would also prefer the crossbow a little bit stronger. Last time I used it, I needed about 2 bolts for a Zulu... Where is the sense of it, when you can only carry up to 3 bolts (if you want to carry some other things)?! Additionally the crossbow has it's horrible aiming characteristics, so it would make sense to increase the damage it takes.
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Warped to Debug Area: 'Wilderness'
jokernthief replied to Blitzy's topic in DayZ Mod Troubleshooting
I got a likely problem. I played a while without problem and then I suddenly got a "Requesting charakter data from server" screen. I heard myself moving, I could switch to prone, but I had a black screen with that message on it. I logged off and later my mate found my body laying on the ground, but still alive. I was not connected by that time. He shot the body and the log says "jokernthief was killed". My last position was ZUB castle. Today I tried to log in to look if I maybe spawn at ZUB again. But I spawned in the "wilderness". But it is a lot more wet as the other described it... ^^ I swim in the sea, in a distance over about 1000 m from the coast. Plenty of PMC puppies around me, no items. Got this issue for the 2nd time. Last time I needed several tries to respawn correctly. I died, my sight went to the sky, but no "You are dead" screen appeared. I tried to connect with 3 servers up to now (DE2, DE3 and EU1). The same problem on all of them... now I will try to respawn and I hope it won't happen again. It is pretty annoying to get a black screen while playing... :/ -
I guess, it was hard for Weegeeh not to kill you, because of throwing all that flares. Dude, this flares are magnets for other players. When I see a flare I will always head towards it to investigate, if there is a careless player with cool stuff. I don't play with any light in the nights... pull up your video setting or just leave it, but it is very dangerous to use flares in urban areas! just my 2 cents Keep on playing, it is really intersting to watch others play, as mentioned already.
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Yeah, scrap 'em. I guess for the future it would be nice to have the possibility to change your player model! P.s. don't have the permission to vote?!? Oo
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How I feel upon respawning after dying.
jokernthief replied to bodycount's topic in DayZ Mod General Discussion
But he's right... all starts with orientating and running into the woods... When I know where I am, I start running north or north-east to get out of this hell. Then I maybe go to loot some barns. But leaving the beaches behind is essentially! -.- -
Your video is cool, but buddy, you have to be more sneaky. You always ran in a "standing" position, so the Zulus can recognize you pretty fast. Also other players does...
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So how do tents work exactly now?
jokernthief replied to phisher34's topic in DayZ Mod General Discussion
Another question is: why the hell cant I place a tent in the woods? I always need a glade or sth, but I cant place it somewhere in the middle of a forrest, anyway if there is enough space or not... -
Do not think... pull the trigger, Phace! (in kinda those situations) I want to mention sth else... everywhere is everyone complanining about bad stuff and so on. As long as I play (for a week or so) I met more friendly people than dumbasses. Really, and even when there is just acceptance, it gives the game a smooth touch. I started and ran into a group of 3. They took me with em and it changed my view on video games. It was that fantastic. Later I met other groups, sure we raped around too, just to test it. (but guys, really, my finger gets tensed, when I see a dude running around, with a flare in the night... -.-) But the thing is, I recognized many good guys out there. Never been backstabbed, killed for no reason or sth like that. Lucky me, I know. But think of all those people playing this game not just for the counter! ;) Oh, and when I recognize, that there are just the same 5 to 6 people chatting on side, but there are 50 people on the server, then I do not think about running to anyone to team up... ;)
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+1 Really good idea! Push it!!! :)
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Nice work. I can confirm that Zulus are quite easy to distract now... I also think they are spawning or walking further outside of towns as before. Can't explain, but I think it is much scarier now! ^^
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When will we be able to see tents and vehicles spawning, and staying spawned?
jokernthief replied to Deviant (DayZ)'s topic in DayZ Mod General Discussion
I guess they're working on it... Imo tents really should stay with the char, no matter what server you're on. Otherwise i don't understand their meaning. It rather would change the meanings of groups and HQs... Another problem, I think, is the placement. I never solved to place a tent in the woods. You always need a free place, with no trees and so on. I understand, that it isn't possible to place them directly within trees or bushes. But in the woods it should be possible imho. I don't feel save with saving my gear in an open area. I want to know it save, hidden somewhere... ;) -
It is tested only on NY1. Was on it... worked pretty well. Got my char back and everything. Could even make a fire for cooking... the increasing-hunger-over-night-issue is still a problem, I guess!
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Load problems be gone! (Soonish)
jokernthief replied to Sam Maunder's topic in Mod Announcements & Info
Nice work dudes... keep on rolling! :D