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Greg-UK4
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Everything posted by Greg-UK4
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searching: satchel charge damage table
Greg-UK4 replied to marp (DayZ)'s topic in New Player Discussion
In the words of Leeloo from fifth element: Big Bada Boom! And also: Multi Pass. It gets you into anything. -
This server is running an incorrect version of the server side application.
Greg-UK4 replied to Vipeax's topic in Mod Announcements & Info
You will. If you really didn't care you wouldn't post. You're an addict. -
yup you can get kicked. Yes the heli will crash. It's best to be on TS or mumble with your group. If the choppers going down have someone able to hop into the drivers seat just in case.
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Well, I've already signed up to yours Gogster, BUT. Jens is an incredibly pro-active and smart fellow, and I would prefer an area ran by a massively active and recognised community member (no offence intended) with access to the development team.
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Server voice and direct chat dont work
Greg-UK4 replied to Kasei's topic in Mod Servers & Private Hives
Also make sure the correct ports are open. 2302,03,04,05 (not sure the exact but it's 3 of them at least ;) check the BIS info) -
Is there a known way to block people joining a server who have plants disabled?
Greg-UK4 replied to Reichman's topic in Mod Servers & Private Hives
The issue is Dayz devs sent out an advisory to disable "Regularcheck" In my cfg I have this: //regularCheck = "{}"; the // represent commenting it out, in the notes it says to uncomment to disable this. Make sure it's commented out and anyone joining your server with hacked trees will get kicked for bad signatures on the plants pbos. -
This is the issue with being a pro-active admin: If you actively hunt down hackers, ban them with proof, they come back harder with their friends and make your server an impossible place to play on. I have lost ~90% of my regulars, donations have ceased, it is now taking up more of my time to manage and administer a server that caters for ~15 players at any one time. I used to have to wait 15-20m to log into my own server it was that popular, now any time of the day it is no where near peak. I'm sure others are experiencing a similar decline in player base.
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Need some instructions!!!
Greg-UK4 replied to [email protected]'s topic in Mod Servers & Private Hives
Hi, It's not allowed to lock the server on perma-day. Most server hosts lock the ability to change date and time more than twice a day. Contact your server provider for instructions and restrictions. -
Disable the abillity to remove plants from arma 2 [CHEATING]
Greg-UK4 replied to mrbean's topic in DayZ Mod Suggestions
server admins just need to ensure regularcheck is set correctly. Anyone joining with hacked trees gets kicked minutes or seconds after joining. Admins can then look in hte logs for "Wrong signature for addons/ca/plants" and ban the fuckers. -
**Unable to remove weapon crosshair.... please help..... :)
Greg-UK4 replied to U.G.N - Jedi Panda's topic in Mod Servers & Private Hives
yeah, in your server cfg, where you define your mission, ensure that's set to "Veteran" Then in the users/cfgdayz/cfgdayz.cfg make sure the veteran section is defined and your required values are set. -
Been trying to get access to this since day 1.
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How do you fight against an L85 thermal?
Greg-UK4 replied to hassman's topic in New Player Discussion
Press L and equip your NVGs, you get a nice shiny laser pointer! :D -
The 95777 Global Ban thread - UPDATED - Acknowledgement at last!
Greg-UK4 replied to Zambizi's topic in Mod Servers & Private Hives
As with everything, let them investigate the issues and determine who's legit and who isn't. Spamming their inbox is not going to help as you are effectively ddosing them. Btw, my laptop account is in the same situation. And It's not related to dayz, this is my personal "scenario development" server so it's not even public. Fired up the dedi, joined on the laptop, 15m later Global Bannage. (I'm making my own custom map, with regular heli insertion, think omaha but with helicopters and you're getting the idea) Not too fussed about that account though, i've got another 3 keys I can use to recoup my losses (from friends who no longer play arma) -
The 95777 Global Ban thread - UPDATED - Acknowledgement at last!
Greg-UK4 replied to Zambizi's topic in Mod Servers & Private Hives
Post from $able (BE Developer) on BI Forums: Source: http://forums.bistud...l=1#post2204704 -
Hacker DE 822 and server MOTD ABUSE
Greg-UK4 replied to itze1337's topic in Mod Servers & Private Hives
Good first post DrEpic. Beans. -
Cheat Finder (script parser for admins)
Greg-UK4 replied to disorder's topic in Mod Servers & Private Hives
To OP: Could you also get it to scan the servers console log, and check against players with no entries in scripts.log? People using BE Bypass will not show in scripts.log so you'll be missing a large cross section of hackers. -
How do you fight against an L85 thermal?
Greg-UK4 replied to hassman's topic in New Player Discussion
I normally cover myself in mud, lie in a ditch and shout "i'm here, kill me, do it! DO IT NOW!" After all, if it bleeds we can kill it. -
Maybe these servers are using the Dayz Ban List. There is only one entry on UK4 for "Setting Markers" d53007dbeb48d6f595b8d5c4259e64c6 -1 Setting markers If this is your GUID, then it is part of the Dayz server admins ban list by default. This list was maintained by Tonic, or Rocket himself, from the early days. This banlist is from 1.2 era for me... You can find your GUID when you join a server that does not kick you "Battleye verified GUID (d53007dbeb48d6f595b8d5c4259e64c6)
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Let the "hive" report what everyone is doing......
Greg-UK4 replied to Pure (DayZ)'s topic in DayZ Mod Suggestions
Not long with a dedicated team working on it, I'm sure. This however is not the reality. It would be nice to have "Script Executed by X, script contents saved to file: guid-timestamp.log" show up in the RPT. The Arma engine was never meant for online competitive play, therefore many of the protections and prevention mechanisms simply do not exist. As for IP Bans, this will only work for people who have static IPs, a minority of people, and is a useless method of banning people. Introduction of a HARDWARE GUID and PLAYER GUID combination will assist somewhat, doesn't matter how many keys you buy if you still have the same (Mother board/hard disk/ram/gpu take your pick) you're banned. A bit like Punkbusters HWGuid Ban. http://en.wikipedia.org/wiki/PunkBuster#Global_GUID_bans_and_Hardware_bans -
Never ridden a quad in dayz - only been in a Ural, Gaz and Hilux to be honest with you, and most of those times it's been stolen 20-30m after :(
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As posted on my forum: You were ne then from skalitsy to nw, then back to skalitsy. The thing that got me was mate, there is a camp at the location to the nw, and ne, I know this because I visited them both yesterday I have your IP, GUID, Player ID so I will be watching you very, very closely indeed. I will raise the ban today but if I see anything suspicious at all, I'm afraid you will be removed from accessing my network entirely. FYI, i used the tool posted by adrien to identify teleporters - If anyone moans at me thinkinig i can use that tool to find camps etc, I'm a network adminstrator at work servicing hundreds of VoIP systems, I know how to analyse networks and can/have pulled this info before (curiosities sake), I don't care about getting items, camps, cars thus have no interest in stealing from my players hard-earned loot caches. My only concern is keeping my player base clean and healthy.
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Try server globalChat format ["%1 Disconnected",(_this select 0)]; ah,Not possible :( http://forums.bistudio.com/showthread.php?100087-onUserConnected-message
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Why you shouldn't buy a SERVER
Greg-UK4 replied to splatterdk's topic in Mod Servers & Private Hives
I'm pretty happy to host my server with the current rules. I don't have many people / posts complaining because i do nothing to incite that behaviour. I pretty much let anything roll, unless there is mass evidence of hacking, then I'll investigate the scripts/looking for BE-Bypassers and ban them. When I ban someone I compile all the evidence in one file and zip it up with the originals, so if they appeal they can choke on the evidence. Only one ban appeal happened because I banned the wrong GUID - I apologized and moved on. Only one "zomg admin restart server" post, I set the chap straight and moved on. I'm too old to let the whining ingrates influence my decision to assist in this mods development, if you can't deal with the criticism of a few 12 year olds, then yes - don't host a server. -
What is wrong with servers this week?
Greg-UK4 replied to Louie21's topic in Mod Servers & Private Hives
I've been getting reports of this too for UK4. Many minutes spent loading, one of the reasons I was so eager for the patch was increased server performance - this has been absolutely negligible in my case. Since the new mocap for attacks, shooting a zed at close range is virtually impossible, those gits jerk around worse than a parkinsons sufferer on an unbalanced washing machine at spin cycle. But i wouldn't go so far as to say "ima leave for warz", this is why i'm playing day z, to make it one of the most memorable games ever. -
My idea of well geared under an hour: Respawn on coast, head to balota af, if lucky get an AR either from the med camp or the hangar/tower then head to cherno raid shops and houses, restaurants, medcamp get map, bag, food, drink, compass and ammo. Camp near the hospital or factory roof and snipe an unsuspecting survivor, loot corpse get even more stuff. Head out through the factories and get tool box, some other stuff. Then head to zelenogorsk and use the powerlines to get you to starry, raid the camps, head to nwaf and repeat.