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Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
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Everything posted by Deviant (DayZ)
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This would be AMAZING. Perhaps you can have skill-training related deployable items? For example, a steel target, in which you gain firearms skill faster from besides shooting things. This would also reduce the "nothing to lose" attitude. The ability to have "Camps" really loses the "survival" aspect of your "Life", since you always know where your hidden stash of good things is, if you die, you can just easily return to that spot and get all your gear back. Or where you last died, had it not been from a player.
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Please Read - Do Not Post New Threads About....
Deviant (DayZ) replied to DemonGroover's topic in DayZ Mod Suggestions
Ideas to "Fix" "Broken" PvP. -
How to protect your camp/base/home/ shelter from server hoppers.
Deviant (DayZ) replied to Higgypig's topic in DayZ Mod Suggestions
Once they have a location on your camp, what's stopping them from going outside the magical "safe" area, then simply walking in? -
make this game really hardcore
Deviant (DayZ) replied to wagner (DayZ)'s topic in DayZ Mod Suggestions
NEVER diss hats. Nothing wrong with hats. Also, OP, what the fuck man. -
remove broken bones from game
Deviant (DayZ) replied to [email protected]'s topic in DayZ Mod Suggestions
-1 removing broken bones because 0 reason why to remove them, plus bear traps > you -
picking shotgun shells instead of shotgun model specific ammo
Deviant (DayZ) replied to shamE (DayZ)'s topic in DayZ Mod Suggestions
Sigh. All 12 gauge slugs/pellets can be converted into 2 rnd/8rnd slugs/pellets -
Suggested Fix for DC'ing in PVE & PVP Disconnects.
Deviant (DayZ) replied to Reaps's topic in DayZ Mod Suggestions
Repost I'm afraid. This will be in the next patch @ 5 seconds, and will increase/decrease/remove/changed as they test it. -
There are many similar Co-Op missions that are exactly like this. Having DayZ w/o zombies kinda ruins the point..
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If you read the first page of the suggestion forum, or read the stickies, you will find many threads exactly like this one.
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Where are all these Sims-style "Needs" bar threads coming from?
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Items are lost less now, due to scripts stopping you from putting things into full inventories. But a trade window would be helpful for swapping loot/weapons with friendlies.
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ideas to stop server hoping?
Deviant (DayZ) replied to thrasher (DayZ)'s topic in DayZ Mod Suggestions
This system won't stay forever. They have a one-database system for ease of updating purposes. -
Being able to revive would be brilliant imo.
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picking shotgun shells instead of shotgun model specific ammo
Deviant (DayZ) replied to shamE (DayZ)'s topic in DayZ Mod Suggestions
Right click - Combine Magazine. Profit. -
An interesting idea. Or perhaps, "Barricading" the door.
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I could see this being exploited and used to annoy other players. It also just.. gives away your location. ._. How would this be helpful, other than long range "ARE YOU FRIENDLY?" communication?
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Less bullet damage =/= less PvP. Sorry. There is a PvP Discussion thread for a reason.
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If you read the changelog for the new update.. [FIXED] Infected hear perfectly through objects (noise reduced by 50% through an object) and [NEW] Exponent driven probability introduced into visibility calculation In other words, if a zombie hears you, he will investigate the noise. If he sees you, he will chase you until Line of Sight is broken. Also, in the last patch. [NEW] Infected can't attack through walls * [NEW] Infected can't see through objects any more * [NEW] Infected visibility increased (but limited by LOS) * [NEW] Infected attack range increased (but limited by LOS) * [NEW] Infected can cause greater damage when they hit you * [NEW] You can hide from an infected chasing you
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Aborting mission to save yourself *FIX*
Deviant (DayZ) replied to Cosmo I BH's topic in DayZ Mod Suggestions
This is already being talked about. In the next update there is a 5 second delay for when you log out. They are testing this, and could possible increase this as well. -
If you use the search button, you can find all your suggestions without you having to post them. Saving you time and effort!
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Ten Reasons why Kill on Sight is 'Realistic'
Deviant (DayZ) replied to Rogo Ignoscant's topic in DayZ Mod General Discussion
Delicious tears. People will choose to make their own choices. If other people don't want to play the game your way, that's life. There are many survival CO-OP missions on armaholic you can play if you can't learn how to play the game. -
The only weapon that has a working laser marker is the L85A2 Thermal. The MK48 should have one as well.
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Side Chat only available for those who find radios
Deviant (DayZ) replied to synesthesia's topic in DayZ Mod Suggestions
Only people with radios? There is no point in having side chat to talk to everyone with radios. Because you don't ever know who's listening.. Dx Plus side chat is everyone.. so everyone would see it. There are many other "radio" suggestions that you could have posted in instead of making a new suggestion, asking for the same thing. -
PLEASE make your THREAD SUBJECT short and *specific* like "Suggestion: More ways to make fire!"... Not "Here is a bunch of stuff I want" Please read stickies. Basic forum courtesy. Also, remember everything isn't set in stone.
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I Can't See Other's Direct Chat, So they kill me
Deviant (DayZ) replied to iSmoke's topic in DayZ Mod Suggestions
I am facepalming the fuck out of myself right now. The amount of people I see typing on side chat "omg why is this game broken I STILL can't load into any servers". You -NEED- to run the beta patch. Server and clientside. The server that "has it enabled" will have it blacklisted if you don't run the beta patch =\