clearly marking a server and making it say its correct zones will help, but its not going to solve the situation. some people are just to well, stupid to look at it. to some, and most for that matter, its all about the current ping. most don't even look if its full or not... the d/c issue depends on a few variables. --one. coming from my standpoint, my net is stable, and i can download at 1mb/s. this is sufficient to play dayz, as most other games. but, as server loads increase and decrease depending on player-bases on them, the server's connection o each player varies, thus you getting d/c'd from time to time. (not frequent, but it does happen.) this is not to say everybody gets this, as when a person is d/c'd, the strain on the upload to the server is reduced, temporarily helping the problem. --two. if a person joins a server, and his net is jumping up and down for some reason. (typical ms jumps if using a launcher that pings a heap of servers at a time.(aka, six launcher)) battleye tends to take action around the three-5 minute mark. if it was to kick you for this at the four minute mark, would it add you to the timer? now, I'm not completely against this, but I'm being cautious to it. its a good idea, and would work in concept, but there are a few variables to take into account. I'm not saying they have not, but they might have overlooked a few. (also not saying these are ether overlooked, or ignored, just what i can think of strait off the bat.)