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Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
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Everything posted by JESUSARIUS REX (DayZ)
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DayZ Developer Blog 8th March
JESUSARIUS REX (DayZ) replied to mattlightfoot's topic in Mod Announcements & Info
|x|-|X| |A|S|S| |P|0|0| -
DayZ Developer Blog 8th March
JESUSARIUS REX (DayZ) replied to mattlightfoot's topic in Mod Announcements & Info
We, the People of the State of Chernarus, in Convention assembled do declare and ordain, and it is hereby declared and ordained, That the Ordinance adopted by us in Convention, on the Fifth day of April in the year of our Lord Two Thousand and One Three, whereby the Constitution of the Bohemia Interactive was ratified, and also all Acts and parts of Acts of the General Assembly of this State, ratifying amendment of the said Constitution, are here by repealed; and that the union now subsisting between Chernarus and other States, under the name of “DayZ,” is hereby dissolved. -
DayZ Developer Blog 8th March
JESUSARIUS REX (DayZ) replied to mattlightfoot's topic in Mod Announcements & Info
It truly is... lol -
DayZ Developer Blog 8th March
JESUSARIUS REX (DayZ) replied to mattlightfoot's topic in Mod Announcements & Info
the problem is the only reason in the entire game for teamwork is the helicopter. Yes i know bloodbags require another person. But real groups only go after one thing: the heli. And after that? Become a bandit. How do i know this? Ive been there. After you have a couple of cars, a heli and a huge camp, the game becomes boring, with absolutely nothing to do but shoot people. -
DayZ Developer Blog 8th March
JESUSARIUS REX (DayZ) replied to mattlightfoot's topic in Mod Announcements & Info
I have no prob if there isn't one, but a simple im busy no devblog would take about 10s to post on twitter lol. -
DayZ Developer Blog 8th March
JESUSARIUS REX (DayZ) replied to mattlightfoot's topic in Mod Announcements & Info
Amen. I always thought of them as annoying rather than scary. -
DayZ Developer Blog 8th March
JESUSARIUS REX (DayZ) replied to mattlightfoot's topic in Mod Announcements & Info
A serious question: why can't they make the zombies directly follow the player in the mod? Is the engine preventing that, because I think ive heard that all the zombies are juat enemy ai designed to attack you straight on rather than find cover. -
DayZ Devblog 22nd February 2013
JESUSARIUS REX (DayZ) replied to rocket's topic in Mod Announcements & Info
Not really. I have plenty of friends who don't go on the forums or even play the mod anymore, simply because they want to just play the standalone. -
The Notorious Can Incident
JESUSARIUS REX (DayZ) replied to rocket's topic in Mod Announcements & Info
Lol the duping bugs are fine but when a god damn can gets a silly name OOHHH GOOODDD THIS RUINED THE MOD OHH NOO I CNT B3 A PR0 M1G SN1P3R N0 M0R3 B CUZ OF S1LL13 C4N N4M3S. Like seriously of all things people complain of a completely non game breaking addition to honor the mods? -
previously mentioned, but ty anyways :). I'm like 90% sure its just the weather. I've seen servers go from moonlit to overcast and it gets really dark from that.
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DayZ Devblog 15th February 2013
JESUSARIUS REX (DayZ) replied to SmashT's topic in Mod Announcements & Info
better damn be. I'm looking for realistic bowel movements in the standalone. -
Having Much Trouble Finding Vehicles/Cars.
JESUSARIUS REX (DayZ) replied to Bellicose2112's topic in DayZ Mod General Discussion
Not sure if troll or derp. -
DayZ Mod 1.7.5.1 Update
JESUSARIUS REX (DayZ) replied to mattlightfoot's topic in Mod Announcements & Info
I think that everything they did to the zombies is great. AI pathing has been, and will be the issue holding zombies back in the mod. The problem with the update isn't that they aggro to easy. The problem is you can't shoot the damn things when they aggro. You basically have to wait until they're hitting you to kill them. Zombies would be perfectly balanced if they could fix the AI patching and slowed them down a bit. FYI I know that the patching is hard to fix. Also I think the high chance of bleeding and and breaking your legs is dumb, considering they slap you like a half retarded monkey, but whatever. Really zombies aren't scary or threatening...they're simply a pain in the ass. When a zombie attacks you, and makes you bleed or breaks your legs, you just get pissed off and annoyed, because you literally had no control over the situation. When you fight a player, your heart rate goes up, which Is what dayz was intended to do(your heart rate and being scared, not PvP lol). So really, zombies need a mechanic to put fear in players, like massive hordes, or special infected (ya I know rocket doesn't want to), because right now they're a pain in the ass rather than a fear inducing gameplay mechanic, hence why the game has such problem with bandits. If the as50 attracted hordes from really far away, they would think twice before shooting someone. I mean, look how scary blood suckers are in namalsk. They induce fear and panick, because you don't know how to really deal with them. -
DayZ Mod 1.7.5.1 Update
JESUSARIUS REX (DayZ) replied to mattlightfoot's topic in Mod Announcements & Info
I boiling water isn't working sometimes. Light a fire and don't get the option for whatever reason. Anyone else experience this? -
DayZ Mod 1.7.5.1 Update
JESUSARIUS REX (DayZ) replied to mattlightfoot's topic in Mod Announcements & Info
you can try deleting your battleye DLLs. It worked for me once... I basically can't play dayz though, because battleye sucks balls, and I constantly get #45 -
DayZ Mod 1.7.5.1 Update
JESUSARIUS REX (DayZ) replied to mattlightfoot's topic in Mod Announcements & Info
I think my character died because I was being chased by zeds and I was unaware of it. I like the idea, but maybe a zombie chase indicator would be nice, just like the combat one. -
DayZ Devblog 4th February 2013
JESUSARIUS REX (DayZ) replied to griffinz's topic in Mod Announcements & Info
I think everyone's forgetting dayz will use the minecraft model. I think a player face creation tool would be neat, but that would be something they add after its been released. -
DayZ Mod 1.7.5.1 Update
JESUSARIUS REX (DayZ) replied to mattlightfoot's topic in Mod Announcements & Info
No, simply because it will be a "oh if you join our server you start with this. Fine then our server will give you a heli" and also the problem of bugs/inconsistencies in gameplay. What if a server starts you with as50s, then everyone would just join that server to get an as50 and leave. I see where you're coming from but it wont work.for private hives. Fine. But they already have that so in assuming you're talking about public hive, which wouldn't work. -
DayZ Devblog 4th February 2013
JESUSARIUS REX (DayZ) replied to griffinz's topic in Mod Announcements & Info
The video is of a pre-alpha build lol. -
DayZ Devblog 4th February 2013
JESUSARIUS REX (DayZ) replied to griffinz's topic in Mod Announcements & Info
So awesome :) -
DayZ Devblog 4th February 2013
JESUSARIUS REX (DayZ) replied to griffinz's topic in Mod Announcements & Info
Waited 14 hours for this..... TOTALLY WORTH IT! :) -
DayZ Mod 1.7.5.1 Update
JESUSARIUS REX (DayZ) replied to mattlightfoot's topic in Mod Announcements & Info
Everyone knows everyone aimbots in counter strike. Its a known fact. But in all my years playing tf2 and gmod vac has done great. Don't even think I've seen a hacker. -
DayZ Mod 1.7.5.1 Update
JESUSARIUS REX (DayZ) replied to mattlightfoot's topic in Mod Announcements & Info
Well I see plenty of hackers roaming about not getting kicked.... Just the other day I saw 6 to 10. They all killed each other... Want a good anti cheat. Look at VAC. Thank god the standalone is using it. -
DayZ Mod 1.7.5.1 Update
JESUSARIUS REX (DayZ) replied to mattlightfoot's topic in Mod Announcements & Info
44 has no fix. Ive already tried reinstalling battleye 4 times after I got the error. I don't even think its day I think that battleye is the most retarded anti cheat out their. I seriously hope they change it for arma 3. -
DayZ Mod 1.7.5.1 Update
JESUSARIUS REX (DayZ) replied to mattlightfoot's topic in Mod Announcements & Info
Love the update but not battleye. Literally getting raped by script restriction 44. It literally kicks 5 people at a time about every 5 mins or so, including me, and once you get kicked you can't get back in.