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JESUSARIUS REX (DayZ)

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Everything posted by JESUSARIUS REX (DayZ)

  1. JESUSARIUS REX (DayZ)

    Change the "has been killed messages"

    its needed for now, imo, until bugs get worked out.
  2. JESUSARIUS REX (DayZ)

    Loving this Mod =) - but?

    GREEN MOUNTAIN. RUN FOR YOU LIFE YOUNG ONE!
  3. JESUSARIUS REX (DayZ)

    Backpack problems - Am I doing it wrong?

    You can double click your back to access it, or you can click on your bag then click the open bag button. If your not looting it will say 20/20 in the top left corner, meaning you have 20 out of 20 spaces left. If your looting it will look more like regular inventory with more spaces.
  4. JESUSARIUS REX (DayZ)

    Combat logging: Am I guilty or innocent?

    Tbh, if i shoot someone and they alt-f4, i either run the fuck away or change servers, or if on my home server, we just ban the fucker for alt-f4ing if we know who it is.
  5. JESUSARIUS REX (DayZ)

    Release suggestion (best one)

    It mostly that a new map in this stage would cause a huge inflow of new bug reports.
  6. JESUSARIUS REX (DayZ)

    Re-Implement M107 TWS

    I think its fine with just the L85 as a spotter gun. We don't need cod kiddies running with thermal.
  7. JESUSARIUS REX (DayZ)

    Release suggestion (best one)

    DayZ team doesn't support the use of lingor island. It's a third party map that brings in false bug reports...
  8. JESUSARIUS REX (DayZ)

    thought cherno was a pvp hotspot?

    I ALWAYS loot balota and cherno on a fresh spawn. Only place i have problems is elektro
  9. JESUSARIUS REX (DayZ)

    Vehicles - What's the deal?

    It will sometimes not be there after a server restart too. Sometimes it needs another restart, sometimes two. Just gotta be lucky.
  10. JESUSARIUS REX (DayZ)

    Vehicles - What's the deal?

    Sometimes vehicle dissappear on session lost serverwide. It happened to my friends and i in a heli. Everyone spawned on the ground, and when the server restarted, the heli was at our camp site
  11. JESUSARIUS REX (DayZ)

    CryEngine 3 - Possible?

    But can they handle everything dayz needs. Think about how big maps can be in arma's engine. Plus no one has played the latest update of the engine so you don't know.
  12. JESUSARIUS REX (DayZ)

    Zombies aggro from 50+ meters

    In a nutshell, zombies AI needs a overhaul. If you kill zombies near a barn in a forest, those zombies shouldn't respawn. But if you kill one i cherno, zombie's within 50 meters should aggro, and ones farther away should walk towards the gunshots. I know rocket wants to fix the animations, but its not really possible until standalone. It would also be cool if youb could throw raw meet as a distraction for zombies in a very large radius.
  13. JESUSARIUS REX (DayZ)

    Gay Hacker strikes again FML

    Internet for please
  14. JESUSARIUS REX (DayZ)

    CryEngine 3 - Possible?

    As much as i would LOVE to see dayz on a engine like frostbite or cryengine, i thinkb the ArmA III engine is the best bet. It looks way more optimized, and pretty, and can handle a lot of terrain, npcs, and objects.
  15. JESUSARIUS REX (DayZ)

    CryEngine 3 - Possible?

    I think if the newest version of BI's runs good, then arma III's will be the best bet. Honestly, i don't care as long as it's dayz and it runs good.
  16. JESUSARIUS REX (DayZ)

    Night Vis, GPS, CAMO

    Not nvgs. You must be lucky because nvgs are rare. Ive only got them off heli's twice. All other times tents/players.
  17. JESUSARIUS REX (DayZ)

    As a new player, This mod is so difficult its un-playable.

    Tbh, i never see why everyone complains about it being so hard. Ya you die like 10 time when you first play dayz, but after that its easy peasy. My characters last an average of 20-30 days.
  18. JESUSARIUS REX (DayZ)

    (U)nified (S)urvivors of the (W)astes

    Ya you would have to have snipers and other people patroling any woods around. I honestly don't think this will be possible until some major changes/standalone version.
  19. JESUSARIUS REX (DayZ)

    (U)nified (S)urvivors of the (W)astes

    It actually wouldn't have to be a city per say. You could use barb wire, sandbags, tank traps, tents, and vehicles. A city would be cool, but with the constant spawning of zombies 30 feet away, it would be impossible.
  20. JESUSARIUS REX (DayZ)

    Server hoppers not always what they seem to be...

    Move away. Thats all i can think of.
  21. What they need to do is change there mechanics based on the area. Ie the zombie spawning should change based on location. Why? Lets say you loot a heli crash or barn. It's in the middle of goddamn nowhere! If you kill of the zombies, they need to stay despawned. But if your in cherno, you should have to kill like 500+ zombies before they stop coming, and gun shots should attract the whole city, noticed attract, not aggro. They shouldn't aggro unless they get close, just move towards the noise.
  22. JESUSARIUS REX (DayZ)

    Pure Sandbox? Pure Schmandbox!

    We were made by aliens and the government. Solved.
  23. JESUSARIUS REX (DayZ)

    Helicopter

    Wait for a server restart.
  24. JESUSARIUS REX (DayZ)

    (U)nified (S)urvivors of the (W)astes

    Do i detect hostility lolol
  25. JESUSARIUS REX (DayZ)

    Gay Hacker strikes again FML

    Then yell at bohemia and battleye. Its their fault.
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