Yukimare
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10 NeutralAbout Yukimare
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Rank
Helicopter Hunter
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Gender
Not Telling
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Location
a church, doors locked with crashbars
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Bio
was one of few to be extracted from the zombie outbreak, but a unknown attacker shot the helicopter down, now washed up on the beach and armed with a silenced assault rifle, it is up to what i do if i want to escape
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there's already a flashlight like this in-game, but its a VERY rare find in military spawns. though if it's common enough to be in the hands of a common camper, i don't see why not increase their spawn rates and allow other areas to have them.
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take people hostage by tieing them down or using them as a meat shield be a tad interesting, as not only will it make it easier to disable a bandit (or rob a target) without firing a single shot, at least temperarly, it would also add the suspence of hostage secuations to DayZ. i bet ya if 2 groups of survivors encountered (both of witch, dedicated players, with decent gear) and one suddenly took some of the other group hostage, there will be a huge conflict also be a good way to make friends, free a random stranger from a bandit who isnt paying attention, and i bet ya the hostage will thank you... only prob. is.... what if zombies find you tied down.... then the hostage is screwed
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bronies in a zombie apocolipse... okey, this is getting too far
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looks like a good idea... it would also help when suddenly, you need to hold up a survivor that is threatening your or a ally's safety, you can bet my money if suddenly, bandits rose up from the grass i was in, and yelled "DROP THE F****** GUN!, NOW!", i'd be going down do a kneel while droping my M4 though the surrender may be stadged in some cases (for example, a group of survivors may send one or 2 guys with "n00b" weapons and ill-wanted items, while the rest of the party stays in a high-up spot with a rifle and rangefinder, and when the running party is suddenly ambushed by bandits who surround the running men, the snipers may wait for the perfect oppotounity (when the bandits confirm that the survivors that they surrounded are, as of the moment, no longer a threat, and can be looted) they can open fire and save their friends, allowing them to escape or contune if the survivor party is well corrounated) now... if someone does go like that and kill all 4-5 bandits without losing a friend, they diserve every bit of beans and weaponry on those bandits
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Day Z is still in ALPHA, its not even in beta, let alone standalone lets wait till we get this fully releaced before we consiter the console and one more thing: this topic has been has been brought up about 25 times
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Bone Breaking Animation ( the bone actuallly pops out of skin and you must pop it back)
Yukimare replied to Snowboarder's topic in DayZ Mod Suggestions
a broken leg doesn't always break the skin, in fact, i think that's rare besides, i'm a reddit user, and have scene bones break altogether and break the skin and become exposed, i do NOT want to see those again, no matter what -
dude... it is a opinion, i play some PC games with a Xbox controller (Arma 2 included, and yes, its possible, but you just got to rely on your keyboard for some things such as commanding your squad) and i play just as good as most players (i even aim as good most cases) while i have trouble playing with the mouse + keyboard. so basically, its all in preference, i can probably kick butt with my 15 button controller just as good as you can your keyboard + mouse as for capability, i do have to agree, the consoles cant really run some games without watering them down so they their processors can take the heat
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DayZ Standalone: features I'd like to see in the game.
Yukimare replied to fickers's topic in DayZ Mod Suggestions
i'm okey with most of it, but if you throw out 3rd-person-view, it kinda takes away from the games playability, as offten, players will hide in grass, and if you have ever hidden in grass, you will know that its impossable to see in there without poping your head out and becoming sniper fodder (in fact, that's why i avoid servers with expert difficulty set to ON, as the setting turns off the ability to use 3rd person view) besides, i bet there are at least a few players that would feel a bit more comfortable being able to see there cherecter in such a eviroment, even if they can see perfectly in 1st person (for example, for players like me, the excessive head-bob makes me sick after a while, so i use 3rd person at all times when not ready to fight, and when i feel that i must fight, i swap to 1st-person-view so that i have a better idea where i am shooting) so i will have to say no on the removal of third person view -
i think if i was cannibalistic, i could bite though the hasmat suit, even if i needed to try a few times but thankful, i'm not, so no human flesh in my stomach as for the idea, i'm all for it, have mah beanz
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that.... i ment solders patrolling the wall and opening fire on those that come too close, not machinery like you find in halo, i highly doubt in the real world, someone has made a sentry gun that operates on its own, besides, if the wall was overran, the sentry guns most likely will be deactivated and destroyed beyond repair due to the lack of power and maintenance
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so... we commit suicide by hanging ourselves so that we can respawn... uhh..... no thanks, i like my neck as it is
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o rlly?, then explain why we can choose our gender before we start a life as for the characters, they are stored in a database that are seperate from the client, so this is possable, but most likely, this might be held off untill standalone (this is also how the ban system stops players from playing, the client sends for the data, and the database finds the player banned, it will refuse to send the data, leaving the player at the "receiving" screen and unable to play)
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uhh.... did you post on the wrong thread, this is about keeping players from leaving the map and exploiting the outside, not about automatic sentry guns
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uhh... most small game WILL run from you if you approach them (once spent 30 min chasing a rabbit with a axe, i think i made a few bandits day when i got shot at after finally catching it, got away though), but cows, goats and smilure animals are most likely those that got lose from their pins after the infection, and due to them being used to being around humans, they wont react to being approached, and often lack the speed to flee from a survivor that is attacking them (well... except for chickens, they never adapt and are lighting quick) however, they could be worse, you could be handling aggressive animals (cows with horns charging at and ramming you, or a mt. goat pushing you off a cliff and making you fall to your death, ect.) but... yah, there's my explanation to that question
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Real Houses That Can Be Defended
Yukimare replied to williamecraver@gmail.com's topic in DayZ Mod Suggestions
i approve of most of this, but with locking, there should be a lock-picking tool (to counter trolls or, like Phuket said, a player that locked himself in and endded up not playing for a good amount of time, keeping some loot from other players) or a way to kick the doors down (though i think it may be loud, like say using a shotgun or the classic kick to break down the door may attract a horde, so will using a tool such as the crowbar or knife to break the lock or unhinge the door) with the shelter, there should be a benefit to staying in one place instead of moving on to the next town (such as after a while, finding a secret door that reveals more supplies, such as extra food, or a powerful weapon or rare clothing (survivor waring a tuxedo or dress found in the wine cellar, anyone?, or even a excuse to make the ho-so-cool original bandit skin wearable without head wrapping, so that we can still tell if they are a bandit, but they don't have to kill to get such a cool outfit with a creepy head-wrap that screams bandit)) that is all i have to say here, have one of mah beanz