deadbolt (DayZ)
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Everything posted by deadbolt (DayZ)
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M16A2 ammo? Military bases?
deadbolt (DayZ) replied to Jamrock990's topic in DayZ Mod General Discussion
meet me in the center of nw airfield, im all out of ammo -
how about deer stands? they are all over the map and have the same loot
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i like the zigzag, it makes them a lot more dangerous, if anything we should try to get them to run in doors then zombies can really start becoming dangerous
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Slower zombies are scarier than the fast ones.
deadbolt (DayZ) replied to Horr1d's topic in DayZ Mod General Discussion
i like the fast ones, silent ones would be a nice addition as well -
Stop all development; This must be added immediately
deadbolt (DayZ) replied to Doxshund (DayZ)'s topic in DayZ Mod General Discussion
no response yet btw -
Will DayZ strive to be realistic, or simply difficult?
deadbolt (DayZ) replied to HoboWithAGlock's topic in DayZ Mod General Discussion
food and hunger arent that bad considering how much and how far you run -
best for killing zombies, but if you have a revolver or m1911 you dont really need a winchester unless you are planning on killing a lot of zombies
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if you come into the airfield from the north east side through the forest you can get to the barracks/firestation/aircontrol tower and some hangers quickly
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probably a bit more dangerous than cherno/elektro, just know which part of the airfield u want to go to and be as fast as u can/sneak past the zombies
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Shouldn't humanity reset when you die?
deadbolt (DayZ) replied to linfosoma's topic in DayZ Mod General Discussion
its to give players a heads up that you have killed survivors, its quite easy to lose if you dont go crazy and kill a bunch of people -
Incentive system for team play (discussion and possible ideas)
deadbolt (DayZ) replied to css_god@yahoo.com's topic in DayZ Mod General Discussion
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Is rocket satisfied with us?
deadbolt (DayZ) replied to cutzero's topic in DayZ Mod General Discussion
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maybe matches should be one use instead
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Rocket's Video of the week: 25 May 2012
deadbolt (DayZ) replied to rocket's topic in DayZ Mod Gallery
fuck that was good -
Fridge Logic; There is no Bandit - Thoughts on the 'Anti-Game'
deadbolt (DayZ) replied to Swi1ch's topic in DayZ Mod General Discussion
just remember you can still kill people every once and a while and still appear to be a survivor, and those that want to be a bandit can do so by killing all the time -
Fridge Logic; There is no Bandit - Thoughts on the 'Anti-Game'
deadbolt (DayZ) replied to Swi1ch's topic in DayZ Mod General Discussion
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Fridge Logic; There is no Bandit - Thoughts on the 'Anti-Game'
deadbolt (DayZ) replied to Swi1ch's topic in DayZ Mod General Discussion
i think people trying to come up with solutions for bandits need to keep this in mind bandit skin was good in a way since players made it a consequence (by shooting them on sight), whereas most other suggestions just directly punish the bandit -
Fridge Logic; There is no Bandit - Thoughts on the 'Anti-Game'
deadbolt (DayZ) replied to Swi1ch's topic in DayZ Mod General Discussion
also decreases your chance of getting shot on sight -
Fridge Logic; There is no Bandit - Thoughts on the 'Anti-Game'
deadbolt (DayZ) replied to Swi1ch's topic in DayZ Mod General Discussion
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Audio from the goon mumble - Proof of duping after 1.5.8 by goons
deadbolt (DayZ) replied to zxcvbn_'s topic in Mod Servers & Private Hives
yes... how terrible -
Audio from the goon mumble - Proof of duping after 1.5.8 by goons
deadbolt (DayZ) replied to zxcvbn_'s topic in Mod Servers & Private Hives
pretty sure rocket said he could find out the people who duped -
Audio from the goon mumble - Proof of duping after 1.5.8 by goons
deadbolt (DayZ) replied to zxcvbn_'s topic in Mod Servers & Private Hives
Who they are individually doesn't matter' date=' this is proof that another way to dupe exists and needs to be fixed. [/quote'] do you know what server it was on? nm its on dallas 4 -
Audio from the goon mumble - Proof of duping after 1.5.8 by goons
deadbolt (DayZ) replied to zxcvbn_'s topic in Mod Servers & Private Hives
guess some more bans need to be handed out -
The Moral Effect Theory v2.0
deadbolt (DayZ) replied to Suicide Mouse's topic in DayZ Mod Suggestions
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Fridge Logic; There is no Bandit - Thoughts on the 'Anti-Game'
deadbolt (DayZ) replied to Swi1ch's topic in DayZ Mod General Discussion
I imagine it would get rid of the random griefing snipers and other nonsense and replace it with actual bandit raiding in teams and whatnot. In other words' date=' how it would really be in real life if this situation were to occur. People don't turn into psychopaths who wait under a tree and snipe people. They get into groups, teams, gangs or what have you and fuck shit up with a purpose, not just because they feel like trolling others. [/quote'] i dont see how it would work though, if the consequences are so severe that the people that really love to kill dont, then why would the people that only want the gear do it?