Barronism
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Playing the last 30mins, I've now gotten a headache and my eyes hurt. Shaking either needs a complete removal, or to only trigger shaking for a few secs every "X" mins. I can't play like this. It is literally making me feel like vomiting outside the game.
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http://dayzmod.com/forum/index.php?/topic/48141-people-using-tree-grass-exploit/page__st__20#entry481304
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"minor changes" XD I'd play it
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Should the new standalone have bosses and dungeons?
Barronism replied to Darky1307's topic in DayZ Mod Suggestions
This is the ops second thread with the same idea.... Sad. -
No it would not, it would increase it. Now, for that time duration you cannot hurt eachother. If it is indeed a lower duration. Then just keep track of time to the second. Work with them and "be" friendly ingame with them. Then, shoot them the very second the timer is out. You can also grief by simply saying yes to their friendly option then having another friend come and kill him. You can be an unkillable scout. If anything thing, this option greatly increases the amount of griefing or "meta" gaming that can happen. But it still gives those that want to play together a safer option to do so. Both sides win. Remember, you don't have to click yes either. You can just kill them like the game currently is. Plus, you need to remember that not everyone will remember to use this feature in the heart of the moment.
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I think all these youngins are forgetting that they can't go around killing everyone they meet. That isn't "realistic". Recall the days of un modern society, people who murdered others where still hunted down by good folks and killed. There has always and will always be conscienceless for KoS behavior in reailty, yet this game doesn't offer any. How is that realistic? It isn't, not in the slightest. GIving an option like this isn't bad, yes it isn't realistic. But the entire game isn't "realistic". So it needs to develope some form of anti griefing. I think this idea is fine, but an hour is to long. Perhaps a 5-10 min window, this gives you plenty of time to seperate or finish what you're doing. If you choose to team up. You can either keep hitting the Friendly shout button for safety with them or just trust them. IF they kill you after that window is up, So be it. We'll call that Meta gaming, but the option to kill you wasn't the only option for that player. You don't speak for everyone, as a member of the "mass audience". I am not for KoS bullshit, but am not against pvp. So again,
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Take it to the mountain that cannot be named. God speed.
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They Fix 1 Bug 10 More Create!
Barronism replied to NoOne (DayZ)'s topic in DayZ Mod General Discussion
Yelling at an Alpha mod is very productive. -
RoastLamb, there is no other way to stop them. The log files don't show killed by properly. Its a complete mess and leaves admins with less power than the hackers. Giving a "Killed by" message, even if its only visible to admins. Then it is a fantastic idea (that has been suggested a lot since the start). I'm still surprised it isn't here yet, perhaps its not possible. Without it, it lets hackers run rampant on non nametag servers. They need to either force name tags on every server so hackers can get reported properly. Or add the "killed by" message so people can report, or admins can see when a hacker mass kills people.
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You can change your skin without scripting. However the invisibility is a hack tool. http://dayzmod.com/forum/index.php?/topic/65044-best-hacker-of-all-time-scariest-moment-ever/
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Should there be Bosses and dungeons in new standalone?
Barronism replied to Darky1307's topic in DayZ Mod General Discussion
No, I don't think there should be. IF they do add any type of "endgame" content. Hopefully raids and dungeons aren't it. If you look at games like Mortal Online or what WarZ is proposing. They have a chance for certain rare creatures to spawn that have overall better loot upon death. Perhaps a slightly larger zombie that had an extra 1-5% chance to drop that radio. Nothing amazing or definite, but enough to make people hunt them for gear. Slightly harder to kill... idk. I don't want raids, but am not against some form of pve objectives. Maybe take a page from Rift. They have "treasure" around the map or small little trinket like objects that twinkle, give players something to hunt that isn't zombie or pvp related. -
Yeah, not 100% loot chance. If you honestly wait like 10mins or so the game should roll another chance to spawn loot. So it might be there... or you might have wasted your time.. :P
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Read posts before replying. None of us wanted "safe zones". The OP is misleading people to try to get you to vote no.
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Also, no one asked for safe zones. He is deliberately misleading the readers to effect the outcome of the poll. Without explaining the position of the pve side. It is pathetic and he thinks it will prove a point lol.
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global ban lifted, then banned again?
Barronism replied to Thundirah's topic in DayZ Mod General Discussion
Ouch, that sucks. That is all I got... really sucks lol.