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Everything posted by merrfack
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If you had more post I would consider it, But i've been screwed before doing that. Let me see if some of my squad are on
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Idk if it would help, but the ACE mod improves graphics and sounds ect. Makes it more realistic. I used it in Arma2:OA.
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cool idea
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Thanks for the info! On respawning vehicles
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it's a paper weight. But grats on the find
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I'd like to see more explosives.... land mines, claymores, maybe wire trip mines (or the ability to wire tie to a grenade pin and place it in a doorway), maybe some bouncing betties. That is all.
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I don't think restarts respawn vehicles. There on timers once there destroyed or out in the woods in someone camp saved
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^ What smasht said
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I agree, but look at some of the weapons in the game. Those would be harder to find than a piece of wire and a grenade more than likely. It's just an idea.
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I think your going to need a medic, a white listed medic.
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There are police zed's. But I see your ideas
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miss much?
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Correct me if I'm wrong, but wasn't there soldier clothing when DayZ first came out, but had been removed a LONG time ago
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I think it would be cool to have more skins. I know rocket has addressed that. They should make some different pieces of clothing unlockable by achievments. Nothing that gives major benefits though, just cosmetic looks
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Infamous Outcasts are recruiting!
merrfack replied to Toxiic (DayZ)'s topic in DayZ Mod General Discussion
Are yall bandits? survivors? helpers? or a mix? -
TheLaughingMan's PRIVATE HIVE (v1.7.3/build 98866) [3DP:ON|CH:ON][24HR DAYLIGHT][MAXPING:300][90+ Vehicles][CAREPACKAGES][SPECIAL WRECKS]
merrfack replied to theo@theodormay.com's topic in Mod Servers & Private Hives
I'll check it out -
it's a MerrMan
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The driving rants made me laugh, been there and done all that.
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Is Rocket actually Bear Grylls?
merrfack replied to TheMachine's topic in DayZ Mod General Discussion
Awesome -
How Hacking Costs Rocket (Bohemia) Money, AND WHY THAT DOESN'T MATTER (includes reply from Rocket)
merrfack replied to jaws4096's topic in DayZ Mod General Discussion
Well I bought arma2:oa because I have been playing ARMA for years. So the game was free to me in a way. But either way, I'm looking forward to stand alone, super excited. -
sigh...
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The Dew Gods Are Unhappy With You!!
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I'm not for or against the maps. I just know once someone learns the map, they will create one and then it would be up to you to use it or not, and if you choose to use, you have a slight advantage.
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Maps are pretty commonly found in the real world... every stop and go store has them for starters
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Rocket already said weapons produced in the game (hacked in) are fair game, so innocent people that "don't know" the weapons are not supposed to be in the game won't get banned.