moeller.37@wright.edu
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6 NeutralAbout moeller.37@wright.edu
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Woodland Warrior
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Longest Kill Streak(No Cherno Noob campers aloud)
moeller.37@wright.edu replied to Canucks13's topic in DayZ Mod General Discussion
Campers in general suck. You're shooting targets that don't even know you're there. It doesn't matter where you are, your targets have no clue what is about to happen. Actual firefights are where it's at. Have I killed a new player. Yeah I did once because I came across them on my run to Balota. Will I brag about another tally for that? Hell no. Get some balls. -
What settings can this run DayZ?
moeller.37@wright.edu replied to TheDude8D's topic in DayZ Mod General Discussion
High across the board and possibly some options better should get you a good framerate. By good I mean 50-60+ The one thing you might have to drop a bit is view distance. I see people way off in the distance even with that option at like 1500 or less. I don't know if there's anywhere in the game you need a greater visibility than that. -
I always write stupid things on the map (X) Fuck you
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*sniff*
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I am getting angry with DayZ
moeller.37@wright.edu replied to pumbas's topic in DayZ Mod General Discussion
Why are they still working on this? It's apparently super dead-end. They need to start the standalone project already. -
Where can I find people?
moeller.37@wright.edu replied to commanderjbug's topic in New Player Discussion
If you're looking for people to party up with, DO NOT go to Cherno or Electro. You WILL be shot on sight. -
Little bag with a rabbit symbol, what is that?
moeller.37@wright.edu replied to dannyboy92 (DayZ)'s topic in DayZ Mod General Discussion
If you can do windowed fullscreen you can print screens like normal. -
Bandit haters..
moeller.37@wright.edu replied to thermonuke1@gmail.com's topic in DayZ Mod General Discussion
Nobody cares about this post either, -
Fort Friendly - Social Experiment
moeller.37@wright.edu replied to Steins's topic in DayZ Mod General Discussion
mfw bandits just hop servers to be inside the border. -
How long do bodies stay?
moeller.37@wright.edu replied to fluffyg's topic in DayZ Mod General Discussion
Sometimes it immediately vanishes. -
Should I add sniper hotspots on maps?
moeller.37@wright.edu replied to mccullxch's topic in DayZ Mod General Discussion
Yes. Don't listen to the idiots who think new people should get sniped all day long by 420n0s0op3pr0z. -
Rocket Said its up to the players to do something about bandits
moeller.37@wright.edu replied to ThePunisher (DayZ)'s topic in DayZ Mod General Discussion
I hate calling myself a bandit because being a faggot waiting all day on a roof is just plain dumb, HOWEVER This idea is equally stupid. I would just pretend to be one of you and wait till we're "on patrol" then shoot as many of you in the back as I could until you either kill me or all of you are dead. Edit: Please do that somebody. Please record it as well. Also add Benny Hill music. -
Punishing bandits? Shut up, seriously.
moeller.37@wright.edu replied to Inception.'s topic in DayZ Mod General Discussion
I'm a bandit and I think it's too easy. All a lot of bandits do is wait for someone to snipe. I think you SHOULD be banned for sitting on a roof for 20 minutes waiting to snipe someone. That's fucking stupid. I would go kill those people all day if I knew exactly where each was. Get my own sniper rifle and shoot them from the treeline while they watch over the town. It's not banditry, it's faggotry. I'm not even calling myself a bandit anymore... -
Post apacolyptic greifing simulator for D-bags
moeller.37@wright.edu replied to skyter's topic in DayZ Mod General Discussion
The only thing realistic in this game is that you die quickly from a gun shot in most cases. You wouldn't kill people in a Zombie apocalypse I'm sorry. -
Take the Cherno Challenge
moeller.37@wright.edu replied to BigG (DayZ)'s topic in DayZ Mod General Discussion
I already dump Coke for Pepsi any time I can lol.