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Read-Only Mode for Announcements & Changelogs
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Your DayZ Team
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Everything posted by Suzie (DayZ)
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Social & Friendly Servers (Side:ON) (Suzie's DayZ Community)
Suzie (DayZ) posted a topic in Mod Servers & Private Hives
Suzie's DayZ Community is my own small DayZ Community. We provide servers on our own private hive, supporting the features people always loved: - Sidechat - Friendly players - Admins that FIGHT hackers - Recoverable characters in certain situations You can visit us anytime at http://www.suzie-dayz.com All our servers are operating from The Netherlands, Europe. Lagfree servers guaranteed. All our servers can always be found by filtering on the name "suzie-dayz.com" Feel free to drop by someday and bring your friends! -
So what is YOUR favourite DayZ map to play? The reason I'm asking is for future reference when more servers will be added to my DayZ Community. We want to run several non-official maps as well and therefor are interested in what maps players love the most! Let us hear your opinion! ;)
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Social & Friendly Servers (Side:ON) (Suzie's DayZ Community)
Suzie (DayZ) replied to Suzie (DayZ)'s topic in Mod Servers & Private Hives
Thank you very much :) -
Social & Friendly Servers (Side:ON) (Suzie's DayZ Community)
Suzie (DayZ) replied to Suzie (DayZ)'s topic in Mod Servers & Private Hives
Hmm I should look that up when I'm back home then. I didn't really pick a specific font for the header actually :P -
Social & Friendly Servers (Side:ON) (Suzie's DayZ Community)
Suzie (DayZ) replied to Suzie (DayZ)'s topic in Mod Servers & Private Hives
@BlackDalia: You are complaining as if I'm the one saying "OMG why is everyone going offtopic over my avatar?!?!?!" but in fact, I have in all my posts not given a single crap about the trollers and/or offtopic-posters. Apart from that a forum profile is not like a passport where you need to use your own picture. Which brings me to the next point: Who are you to decide wether or not someone can use a certain picture as an avatar? Now to get back on topic: After last night's server maintenance some things got updated/improved: - General server stability improved, players should experience less (hardly any) lagspikes now. - Decreased the interval of HIVE backups - Improved the server restart function. If, for any reason the server crashes, it will be restarted within a minute. - Increased the server memory so our DayZ servers can handle more players. -
Best and Worst Spots to Abort/Log-Out
Suzie (DayZ) replied to JeffDetroit's topic in New Player Discussion
You mean one of those Shazzam! moments where you log in and get a sniperbullet to the face? Yeah, priceless. I tend to abort/logout in areas where a load of items spawn (markets, offices etc) -
Social & Friendly Servers (Side:ON) (Suzie's DayZ Community)
Suzie (DayZ) replied to Suzie (DayZ)'s topic in Mod Servers & Private Hives
I picked MyBB on purpose. From all the forums I've used, MyBB offers the nicest and easiest customization. And I think we can all agree that it's usually the visual part of a website that makes people stay or leave ;) As you've noticed everything is quite new so, logically, I take on all the help I can get. Also, like you said, one of the plus-points of Private HIVEs is that it gives us full control over everything, including the bans. We won't need to justify our bans towards the DayZ team, because it is not a 'global' ban across the official DayZ Hive. -
Social & Friendly Servers (Side:ON) (Suzie's DayZ Community)
Suzie (DayZ) replied to Suzie (DayZ)'s topic in Mod Servers & Private Hives
You have a valid point, that's for sure. And ofcourse something that has crossed our minds many times. But as one of our admins told me a few days ago: "Most hackers these days are 'leeching' hacks off forums and will most likely not try to bypass al kind of stuff if they can just move to another server and hack easier.." This is one of the reasons why we are trying to make sure there are enough serveradmins available to keep watch of the server, not only from the console-side but from ingame as well. Our thoughts on hacking in general are: "Hackers will never be stopped. But we can do whatever we can to make it as hard as possible for them to do it." -
Suzie's DayZ Community (Large scaled DayZ Group)
Suzie (DayZ) posted a topic in Clan / Group Recruitment
Hi all, Suzie's DayZ Community is my own initiative of creating a large-scaled, social group of players. We provide our own private hive servers along with a growing community. We can be found on http://www.suzie-dayz.com Drop by on one of our servers someday and get to know us! -
Suzie's DayZ Community (Large scaled DayZ Group)
Suzie (DayZ) replied to Suzie (DayZ)'s topic in Clan / Group Recruitment
Please quote the post where I said it was me in the profile pic. -
Suzie's DayZ Community (Large scaled DayZ Group)
Suzie (DayZ) replied to Suzie (DayZ)'s topic in Clan / Group Recruitment
Yay an ontopic post! :) Alright in short this is what we are aiming for: We intend to provide servers where security and fun is our main priority. We have several serveradmins with full serveraccess in order to check whatever serverlogs etc needed to see what's going on on every single server we run. All our servers will have the long-lost Sidechat available. The community itself basically serves as a hub for players to connect to eachother outside of the game where they can build up groups, teams or whatever u like to call it. We want to stimulate players to group up and enjoy DayZ to the max with a group of buddies. However, we do not want to get rid of the PVP that exists within DayZ. Because we run on our own HIVE we can, if necessary, recover lost characters and/or items to players that got hit by a scripter, for example. As for the 'extras' we intend to bring to the players: Eventually we are going to host Weekly events that vary from scavenger hunts to zombie hunting. Ofcourse these events come with the necessary prizes, not only ingame but on the community itself as well. We guarantee the upkeep of our servers. We will not ever request our players to help us out with paying for the dedicated box on which our servers are hosted. We are capable of providing the necessary hardware ourselves, giving us the ability to ensure a long-term-based community. So I guess in the end you could say the keywords of this community are: Security, Fun and Socialism -
Suzie's DayZ Community (Large scaled DayZ Group)
Suzie (DayZ) replied to Suzie (DayZ)'s topic in Clan / Group Recruitment
Thank you, I guess. -
Suzie's DayZ Community (Large scaled DayZ Group)
Suzie (DayZ) replied to Suzie (DayZ)'s topic in Clan / Group Recruitment
._. I vote for a minimum age of 20 for this forum. -
Social & Friendly Servers (Side:ON) (Suzie's DayZ Community)
Suzie (DayZ) replied to Suzie (DayZ)'s topic in Mod Servers & Private Hives
Yes i figured out a bit later that I started advertising my servers and my community at the same time. But no worries, i'm not the kinda user that advertises servers in every forum section and bumps it 10 times a day :P -
Social & Friendly Servers (Side:ON) (Suzie's DayZ Community)
Suzie (DayZ) replied to Suzie (DayZ)'s topic in Mod Servers & Private Hives
As far as I know I only have 1 thread advertising this server...unless there's a veeeeeeeeeeery old thread out there somewhere... With "Admins that fight hackers" i mean that our admins actually look into what hackers are doing, what methods they use to cheat and do their best to prevent it from happening again. Just because banning hackers won't cut it. -
Because not every DayZ player uses DayZ Commander. Some prefer Six Launcher.
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Thanks everyone, for your input so far! It's helped me yet another bit to understand how the players themself think about the game and it's maps!
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@dayz247: true, and probably some PHP/MySQL interaction as well :)
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Just my brainstorm thoughts... I think the most efficient way to do this is make a live serverlist on a seperate webpage. Users can submit their servers, which then get added to the serverlist and if a random statuscheck fails 3 times in a row, the server gets deleted or listed as DOWN until the specific server gets 10 successfull statuschecks in a row.
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I'd say it will be very useful for players that are looking for specific servers. However, it will require a LOT of work to keep it up-to-date at all times.
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Guess that explains why he couldn't spell 'concentrate' properly :D
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http://gyazo.com/afb...c1f80cf108f130e You can clearly see his IP, GUID and Hack detection. Unfortunately, because BattlEye doesn't publish a list of what the GameHack codes mean I wont be able to say what he used exactly, but a hack is a hack, isn't it? For the record: ip removed Bb ****************** GUID: 73e9525ec3e7ba4e94cf5fb746d40f09 Hack Detection: 21:56:36 Player ILI4_rus kicked off by BattlEye: GameHack #37
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So you could say you got killed like 15 times in 1 shot :P
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The number one thing I hate about DayZ...
Suzie (DayZ) replied to daspope's topic in New Player Discussion
I agree, what's nice than having to sit down by a fire for 5 minutes and being spotted by a sniper after the 2nd minute, while you still have to sit down to eat for 3 minutes? -
Can enable Global/Side chat for all players?
Suzie (DayZ) replied to ringingraptor1's topic in Mod Servers & Private Hives
I think as server hosters we should respect the wishes of the guys that work their asses off on this mod. I believe it was said that the side / global chat felt like it didn't fit the mod properly. I tend to agree to that argument. However, on the other hand, I also think that it would be a good idea to give hosters the choice to put side chat on or off. We'll see what happens in the future. Until then, I personally definately won't be trying to get the chat back when said it's not allowed.