1) The average survival time currently stands at 49 minutes (this does not include quick respawns). Some special forces elites. 2) It's not possible in this game to hit a target at 600m with a sniper rifle w/o doing some research on zeroing/mildots. Lot's of people have these tables printed out. And this must be customized for each FOV and resolution. If you get killed from 1km away please appreciate the skill it took to get the kill. 3) if you watch youtube videos or play a lot you will see that most ppl are terrible shots and have nonexisting situational awareness, stand in the open too long, etc. The 49 min surival time can only be explained by that most ppl they encounter suck as badly. 4) No to artificial nerfing of you aiming/skills, then artificial leveling up. rocket says NO to any kind of xp system. 5) You do get better as you play mjore but not through some artificial leveling system, but through actual interaction with the world. As far a survival/horror theme, I agree that horror element is lacking but survival is fine in a Battle Royale kind of way. Hell, actually today my 10 day veteran nearly got stuck in the wildrness w/o antibiotics and heat pack (guess they are not useless inv trash afterall!) as my temp dropped to 29c in the morning rain and I had to make a quick fire next to a road hoping I won't get capped while my temp slowly rose.