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ZlobaRUS54

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Everything posted by ZlobaRUS54

  1. ZlobaRUS54

    October Round-up: #DayZDaily

    I find the twilight zone feeling of the A2 mod really creepy and a breath of fresh air from the traditional decayed/overgrown environment. We don't know how much time has passed sinse the catastrophic event, maybe just weeks.
  2. ZlobaRUS54

    October Round-up: #DayZDaily

    Not so fast. 2035 confirmed!
  3. ZlobaRUS54

    October Round-up: #DayZDaily

    It's from pre-release version.
  4. ZlobaRUS54

    October Round-up: #DayZDaily

    Please provide proof that you can buy guns or ammo or food with real money.
  5. ZlobaRUS54

    October Round-up: #DayZDaily

    http://steamdb.info/graph/221100/ There has just been a test with 20 players!
  6. ZlobaRUS54

    October Round-up: #DayZDaily

    The water has broken, all they need know is time!
  7. ZlobaRUS54

    October Round-up: #DayZDaily

    I think you right, we maybe witnessing the early stages of the first Release Sprint! I'm so excited!!!
  8. ZlobaRUS54

    October Round-up: #DayZDaily

    Everyone is going crazy over BF4, this would be the perfect time to release!
  9. ZlobaRUS54

    October Round-up: #DayZDaily

    I actually think BI would benefit from releasing the code under a Free License and concentrate on art and terrain assets - something they are really good at. Keeping the assets under copyright would still slow them charging full price for the games while benefiting from community work on the code.
  10. ZlobaRUS54

    October Round-up: #DayZDaily

    People trust billions of dollars doing e-commerce with Open Source Apache web server and Open Source Firefox web-client browser, Free Software != Insecure. Signing the binaries allows to immediately differentiate between code coming from an official repository (with only few trusted people allowing to approve commits) and unofficial binaries.
  11. ZlobaRUS54

    October Round-up: #DayZDaily

    I wish DayZ would be open source / Free software. Open development. Open testing.
  12. ZlobaRUS54

    October Round-up: #DayZDaily

    Rocket said today that he wouldn't even consider a release date until is is satisfied with performance and stability. That kinda implies it's not upto alpha standards yet.
  13. ZlobaRUS54

    October Round-up: #DayZDaily

    It was already "client-server" based, the only difference between an "MMO" and regular multi is character persistence.
  14. ZlobaRUS54

    October Round-up: #DayZDaily

    C) maybe likely, this is kinda typical server admin behavior from the early days - close the server after restart and loot it with your buddies/clanmates. Just imagine how powerful the testers will be when it eventually releases!
  15. ZlobaRUS54

    October Round-up: #DayZDaily

    I agree, MP performance in the A2 Mod was quite acceptable for an Alpha, what could they have possibly done to ruin it so badly? Is it server-generated zombies, the object-orientation system?
  16. ZlobaRUS54

    October Round-up: #DayZDaily

    Yeah and The.Dancing.Russian.Man :) I guess I should have secured Russian sub-forum moderator status early on, but I hardly ever go there :/
  17. ZlobaRUS54

    October Round-up: #DayZDaily

    I guess this kinda confirms it that we are at least days away from release. There will be another testing period with more players. Bummer :(
  18. ZlobaRUS54

    October Round-up: #DayZDaily

    Playing right now on test server: R4Z0R49 0 00:36:50 s0und 0 00:35:17 Snoww 0 00:35:11 -=PA=-BEagle 0 00:30:12 QuantumAI 0 00:36:52 Dancing.Russian.Man 0 00:40:23 foggyfox 0 00:43:12 klesh 0 00:42:44 Tonic 0 00:42:43 OrLoK 0 00:42:35 JokeRoq
  19. ZlobaRUS54

    October Round-up: #DayZDaily

    Then why Rocket says Steam release is complicated and time consuming?
  20. ZlobaRUS54

    October Round-up: #DayZDaily

    The longer you wait the close the release is. #Spasibo Kep is a reference to Captain Obvious, so another cruel, heartless teasing tweet from the Chosen Ones...
  21. ZlobaRUS54

    October Round-up: #DayZDaily

    I remember getting all excited about this video, has it really been 7 months? :o
  22. ZlobaRUS54

    We look for the standalone?

    Just wait. Any year now ©
  23. ZlobaRUS54

    October Round-up: #DayZDaily

    It'd be nice to have an authentic post-soviet town of about 50K people in game. You only need to make blocks of 2 kind of residential building model really.
  24. ZlobaRUS54

    October Round-up: #DayZDaily

    + The game is poorly optimized! + I had to run for 30 minutes to play with clan-buddies
  25. ZlobaRUS54

    October Round-up: #DayZDaily

    Yeap, the previous "DayZ" name was part of the cover-up conspiracy to prevent leaks.
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