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beowolfschaefer
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Everything posted by beowolfschaefer
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I run US 541 which I rent from HFB. Lately I have had an issue where tents do not seem to be saving properly. I can log in see a specific set of items in the tent, add and remove items but then after the next server reboot the set of items returns to what it was before any changes I made. This seems to be unintentionally duping items and deleting others. I thought Tent contents were hive-side now so I suppose it might be an issue with the version of the hive software the server is running. Is anyone else experiencing this? Which provider do you use?
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Tents resetting after reboot
beowolfschaefer replied to beowolfschaefer's topic in Mod Servers & Private Hives
Thanks man! Looks like we shouldn't have long to wait. -
Tents resetting after reboot
beowolfschaefer replied to beowolfschaefer's topic in Mod Servers & Private Hives
can anyone else confirm this? That would really suck. With gear being the only real 'leveling' in the game being able to save some of that beyond the next death is pretty essential. Any eta on this being resolved? -
Dwarf Fortress 360!!!
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The Hfb servers are working great now guys
beowolfschaefer replied to bloodbullet's topic in Mod Servers & Private Hives
You seem to be doing a great job. It is nice to regain some confidence in my provider again. Keep it up! -
What should i do next? Surviving is easy!
beowolfschaefer replied to -MadTommy's topic in DayZ Mod General Discussion
Get a tent and stash your gear somewhere in the woods, suicide and go have fun on the coast again. -
Major HFBServers Changes Inbound!
beowolfschaefer replied to [email protected]'s topic in Mod Servers & Private Hives
pm with ticket number sent. My server is unplayable and shut down as a result. -
Major HFBServers Changes Inbound!
beowolfschaefer replied to [email protected]'s topic in Mod Servers & Private Hives
it doesn't seem like the real problems right now are becuase too many servers are on the same box. It seems like something else. People have been saying HFB are running the wrong hive version. Is this true? -
Major HFBServers Changes Inbound!
beowolfschaefer replied to [email protected]'s topic in Mod Servers & Private Hives
Same here. No reason to ruin the experience for DayZ players.Honestly the DayZ team should revoke HFB's IP whitelists. It is a tragedy that so many servers are unplayable on a weekend when the core game is on steam sale. I for one have had several people from my community purchase the game this weekend in order to play DayZ and have not been able to. It is going to be a hard sell to get them to buy the standalone version now. -
Major HFBServers Changes Inbound!
beowolfschaefer replied to [email protected]'s topic in Mod Servers & Private Hives
seriously this is the least of issues. HFB servers are UNPLAYABLE right now. Mine took several minutes to join with 10 people playing and looting items took 3-5 minutes. Just having hackers would be an improvement right now. -
Beta 95208, HFBServers, HUGE Desync issues
beowolfschaefer replied to specterm's topic in Mod Servers & Private Hives
Same issues here on US 541I tried rolling back, reboots everything. No luck. It is pretty much unplayable. Loot movement times are up to a couple minutes delayed. We're getting lots of red and yellow links even with only a few players on. HFB hosted -
Improper capitalization in thread title makes the A-Team theme play in my head.
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**Quality DayZ Server Hosting** ~BEC~ |HFBSERVERS.COM| Highest Performance
beowolfschaefer replied to [email protected]'s topic in Mod Servers & Private Hives
I just updated my server to 1.7.2 but nobody seems to be able to connect. I'm hearing of other servers with similar problems. Is this a hive issue? Also I noticed that I cannot install Beta 94444 and 1.7.2 at the same time. I'm guessing 94444 is actually part of the 1.7.2 package as far as the CP update page is concerned. Is this correct or do I need to be concerned? -
That is not a hive server. And yeah you and your buddies should just play on another server till the host updates it.
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Chicago 39 + other servers respond
beowolfschaefer replied to Hashisx's topic in DayZ Mod General Discussion
If someone runs over the tents they will flatten and all items will be deleted. If the server rebooted then before you came back the tents would pop back up but they would still be empty. -
Is there any chance that this update will resolve the removed barbed wire/tank traps not staying removed after server restart issue? It is starting to get kind of absurd.
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DayZ Mod is hitting Television News!
beowolfschaefer replied to Igor (DayZ)'s topic in DayZ Mod General Discussion
FYI a local Fox affiliate is not the same thing as Fox News Channel. -
**Quality DayZ Server Hosting** ~BEC~ |HFBSERVERS.COM| Highest Performance
beowolfschaefer replied to [email protected]'s topic in Mod Servers & Private Hives
How is the 1.7.1 rollout going? Can we expect update soon? BTW love the new beta updater option on the CP. -
I'm curious if it acceptable to the Day Z devs to have your server wiped. I'm talking about erasing tents, vehicles, anything serverside and resetting it. The reason I ask is primarily vehicles. They may be horded or lost and never found. Is it against Dev policy to have servers refreshed so newer players can have a reasonable chance at finding vehicles?
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Server wipes allowed?
beowolfschaefer replied to beowolfschaefer's topic in Mod Servers & Private Hives
Gotcha Thanks for the help guys. -
I too would value this information
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**Quality DayZ Server Hosting** ~BEC~ |HFBSERVERS.COM| Highest Performance
beowolfschaefer replied to [email protected]'s topic in Mod Servers & Private Hives
I just wanted to say I am very happy with the improvements to the CP this week. Honestly last weekend I wasn't sure I was going to be sticking with this host but with the continuous addition of features and usability I'm now firmly locked in. Keep up the great work guys! -
**Quality DayZ Server Hosting** ~BEC~ |HFBSERVERS.COM| Highest Performance
beowolfschaefer replied to [email protected]'s topic in Mod Servers & Private Hives
With the upcoming 1.7.1 update requiring the beta patch can we assume our servers will be updated to the beta? Do you guys have any idea how long it may take for our servers to be running 1.71 once it releases? -
Awhh yeah
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Question for Rocket RE cycles.
beowolfschaefer replied to [email protected]'s topic in DayZ Mod General Discussion
Reversed or just off cycle are fine as long as 24 hours on the server equals 24 hours in the real world. Rocket has confirmed this here http://dayzmod.com/forum/showthread.php?tid=4014&pid=41132#pid41132