First off I love the game, but I also know that it has a ways to go before it is a polished product. Bandits shouldn't be punished, but as it stands survivors are at a disadvantage due to the amounts of decision making they have to make where as bandits don't have to think at all. Maybe rewarding people for helping others would be a better way to go. Help create less of a shoot on site mentality. At least for those who don't want to shoot on site but are too paranoid to take the chance. I don't know just throwing things out there. At least make others think before they shoot. No matter what has happened, or will happen in the future there will always be order among the chaos. Had we not found a way to work together and create a civilized or at least a certain level of civil order we would still be climbing trees and banging rocks together since we would not be able to trust one another enough to make a community. There is survival instincts but then there is also the instinct to survive through working together, rebuilding and creating order. That part of the game is missing at the moment. The wild west was crazy but there was still a level of order. Killers were known in the world and if someone saw a known bandit they would avoid them or face the consequence. Right now no one is known and there isn't a way to know who the famous gunslingers are. The game isn't perfect and to create the truly immersive world that Rocket said he was going for there has to be another element to the game that allows player interaction in what should feel more like an actual living breathing world. Also I am not the type of guy that is looking for a clan, I am sure I am not alone in this. I wanted to start alone on a beach and let the world play out before me. Meeting people who would maybe stick with me a short while before we went our separate ways or maybe meeting a group that would stick together till death. That is what this game could be and I am sure that is the goal of the game. Like I said the game is great but I think it has a little ways to go in polishing some of the game play. I have faith it will be a truly unique experience when the full version is released.