Rocket wants more random team work.... I have an idea.... First of all food and water, as well as perhaps pain killers and bandainds, should be harvestable in the wild away from at least most zombies. Second zombies should be nearly imposible to deal with solo, but slower. As well zombies should guard or carry most weapons and ammo. Ideally, while the current "leet" players would still group like before, new players would be almost forced to form "friendly" alliances to advance to either better weapons, or weapons at all. I would love to know what the rest of the community thinks?