I believe I heard something about generating in-game bases and building them and such, so raiding those could be a VERY interesting feature. Once me and my buds are pretty gear'd out, sometimes we like to run across the coast and small towns to find new players and provide them with some helpful service. (An underlooked idea) Sometimes we say "Alright, so this run was good and fun. I'm ready to start over" So we'll go to cherno or devils castle all tactile, and try our best to rack up a lot of bandit kills . I see it like this, this game end-game wise is a lot like World of warcraft (Hear me out), You have a long and fun journey getting geared up. But once you got the best gear you want and can get...there is pretty much nothing to do but run around. SO. I think it'd be fun to add some sort of craftsmanship into the game. Here's kina what the model would look like, Added craftsmenship; -Woodcrafter, using a hunting knife, wood and some added in-game items, you can make wooden structures to benefit yourself/team. -Cook, using food ingredients and such to create HIGHER QUALITY food, to help survive. (Also add more in-game items for this) -Mechanic skills, raise your skill in fixing cars/getting rid of wire fencing/hedgehogs so that in some way doing those things is made easy. -Nurse/Medical worker, faster transfusions/bandaging, maybe transfusions give 300 extra blood? If these things existed, groups/clans of friends would be able to each try to split amongst themselves the professions to maximize their playing experience, and it also gives them another goal to work into, making their play time increase by some bit. I think it would be very interesting to see in-game, and I know some of my friends would enjoy a new goal and concept also. nonetheless, sorry for long post :D -