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Everything posted by thelonewarrior
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My story of hackers, spawn killers and dirty dirty ghosters (before update)
thelonewarrior posted a topic in General Discussion
So yesterday we had quite the day Here is my story: We decide berezino construction building is a good meeting point, as the server only has around 13 other people we don't expect any bandit death squads As me and 1 other of our 5 man group are heading up the stairs, a guy is following us up with his pistol drawn We turn, he runs and asks friendly He says "we just want the backpack on the 3 rd floor" We warn him not to come up and we listen, hear eating and drinking and he then says " good luck we are leaving" By this time regulator number 3 has arrived outside and says there's movement on the second floor, I peek down the stairs with my magnum and shots hit the stairs by me, at this point a guy appears next to me and I tell him to log out, he draws his pistol I aim at him POOF He logged Then a sniper hits me I respawn and head back, as 1 of our guys is on the roof pinned down I enter the construction building and see a guy in the stairs, aiming up with an M4 I punch, POOF He logged I find a mosin in the pub with some rounds and head to the water pump now that we have gotten out of that death trap Once there I start taking fire from the treeline, two guys are there 1 is prone and the other is running side to side I peek out and fire at the prone guy, he returns fire and I move postition and fire, he's dead and the other guy logs I saw three names coming in and out of the server: Pumpkin king Louis (the guy who wrote in direct we are leaving) And Wufe We decide to head to north east and when we get there we are now 4 men No one is there, but one of our guys gets teleported into the air and shot while I suddenly hear loud music around me in the woods with no one around We log out The guy who the hacker killed respawns at solnichny in another server And two people approach him asking if he needs any help Then shoot him He respawns there again and witnesses them on a roof just killing new spawns, we get there ASAP at full sprint to kill these losers And as we get there, our sniper takes a shot at them, one is unconscious and we then see a guy in red running away from the factory taking fire from a mosin We now realise the guys on the factory arnt alone as one is on the other side of the roof we can't see and isn't taking any fire We give cover fire to the man in red and he hides by us and we tell him to keep his head down and we start taking fire too ADOPT 12 year old squealing "You guys give me a gun give me a gun" "I'm a pro sniper I'll help" Then he stands in my line of fire while I'm bloody shooting! I tell him to run, he puts his fists up and runs at me Sorry newspawn your dead Me and another guy head to take out the guy on the roof but he's gone, a guy then appears by the wall and takes cover, I go around and he's gone, logged 20 seconds later we take fire from behind us (where our sniper is) and I see a red backpack M4 guy just as he shoots my friend, I return fire POOF He logged I run to bandage giving my newspawn friend my magnum Suddenly see the guy appear from some bushes near me, in dead My friend runs for cover and the guy logs again just as our sniper spots 3 guys in the woods shooting at my friend the newspawn He snipes 2 of them, the other one logs Red pack pack guy is back, logged in near our sniper, bad mistake because now your dead too 1 got away and we took all your stuff Dirty dirty ghosters When you can't combat log anymore take a moment to wash the filth away with your tears Thank you -
Let's be honest we are all killers.. Try your hardest not to lie. Thanks
thelonewarrior replied to capt. beefsteak's topic in General Discussion
My group helps those who are friendly And we have met a few well geared friendly people I play for survival, pvp and re unique player interactions that come with meeting friendly players Most of us are killers yes, but that's not why I play the game -
A video showing what happens when 2 groups meet each other Just a little proof that not all KOS and that there are good people out there http://www.youtube.com/watch?v=I5gRjW1aZ6I
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Keeping the coast clear of bandits and suspicious characters that don't listen
thelonewarrior posted a topic in Gallery
Me and the others in my group help survivors and kill bandits wherever possible, here are some of our most recent encounters with bandits as well as some suspicious characters who refused to listen to reason http://www.youtube.com/watch?v=0p4cPF5093E- 24 replies
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Keeping the coast clear of bandits and suspicious characters that don't listen
thelonewarrior replied to thelonewarrior's topic in Gallery
Ah I kinda see way you mean now, my bad It was mostly one sequence of events so I thought it needed to be altogether bit I guess not Changing the title then Video of meeting another group like us should hopefully work, going to have to use another video program to record the video file as it plays in media player but not movie maker For the record we are not bandits, but are more aggressive to hostility and only want to protect and make it our mission to eliminate bandits, if you think we did something wrong than I'll take it as learning and adapting our rules of engagement but I think most of the people if not all those in the video had it coming -
Keeping the coast clear of bandits and suspicious characters that don't listen
thelonewarrior replied to thelonewarrior's topic in Gallery
Yeah I do agree with that now, we will be asking them to just put their guns away and sit down from now on And I really don't want to repeat myself again We are not perfect, but we are not bandits We lay down the law, if you attack us, kill someone without good cause or act suspiciously and refuse to leave when we tell you too you will get fired upon If you don't show any aggression armed or not we will talk and let you go on your way with no problem We have had just as many friendly encounters, however most people find those videos boring bit I will start getting them uploaded ASAP We will take anything advice into account, if you disagree with what we did then please tell me what you would have done different and we will take it into account for next time instead of saying YOU IS BANDIT because I've sat and watched in the mod for hours on end and Learnt the hard way what the bandit like activities are and how to spot them -
Keeping the coast clear of bandits and suspicious characters that don't listen
thelonewarrior replied to thelonewarrior's topic in Gallery
Actually we have met another anti bandit team, the CQF We approached them and put our weapons away and had a nice chat You can ask them if you like as for some reason windows movie maker refuses to save it for youtube Your better off asking them until I can get a video up, their leaders name began with Box or something And potentially bandit? 1 of then attacked us on silo after we see him aiming at me = bandit Guy attacked us and killed one of our people from behind us = bandit Guy runs up and shoots newspawns = bandit Guys in elektro shooting from rooftops and kill an unarmed player that climbed up = bandit Guy looting at body, could have been eiether way and we had no real chance to talk Guy not leaving when asked multiple times = hostile intent at the very least Guy going to body after I said don't because there were loaded guns there = bandit going to grab a weapon, hostile intent at very least I've been playing long enough to know the signs of people who are going to set up an ambush, call friends on teamspeak to kill us or acting suspiciously And still we give them a chance to leave and they don't take it If some guys with guns tell you to leave the area, you do it if they are willing to let you go Someone has to lay down the law If not this way? Then please enlighten me to how you propose we kill bandits, should we go up and ask them if they are hostile? And yes there should be some more videos sometime, however I'm trying to work on some of our friendly encounters where people have complied and left us better off with their lives -
Keeping the coast clear of bandits and suspicious characters that don't listen
thelonewarrior replied to thelonewarrior's topic in Gallery
Fair enough, it happened very fast with that guy but that's usually the way of things in dayz We don't always make the decision that pleases everyone but we try to -
Keeping the coast clear of bandits and suspicious characters that don't listen
thelonewarrior replied to thelonewarrior's topic in Gallery
Ok I'm going to have to explain this for the who can't understand each thing that happened Guy number 1 We hear shots, find some new spawn bodies As I'm looking around he stands up on the silo aiming at me, I circle around and tell him to come down No response, starts shooting Classic signs of a camping bandit Guy number in the trees opens fire, kills 1 of us, we kill him, he's a KOS bandit Next guy appears nearby and loots the body, we tell him to drop his weapons and he refuses, if we were bandits we would have just shot him Next guy logs in RIGHT at the body and then logs out and logs in nearby, ghosting us but we spot him, take his gun and leave it nearby He then follows us with a friend, attacks one of my guys (off camera) and the runs and we still let him go The guy who surrenders does not respond after a while, we gave him a chance to live and keep his gun and ammo but he acted suspicious and stopped responding, it's his own fault he died At solnichny a fully geared player runs up to 3 newspawns and opens fire, a loser bandit hunting people on the coast which we then kill and the newspawns scatter, he was a bandit I secure the body for a friend who is also a newspawn when a guy runs up Of course I'm going to tell him to leave the bodies alone, there are loaded guns on them that I didn't have time to remove before he showed up He then goes to loot the guns AFTER I told him not to, do you really want me to wait until he picks up a guns and starts shooting? His intentions were clearly hostile The guys in elektro were shooting newspawns from the rooftops so we killed them, they were also server hoppers and ghosting us We never once did any of the following bandit activities: We didn't KOS We didn't rob anyone We only killed those that were confirmed bandits or we suspected of foul play ( the guy who went silent could have been talking to friends on teamspeak and he had a loaded gun, do you expect us to let him wait while we run away so he can shoot at is?) We lay down the law, I've been playing this for nearly 2 years now and you can look up all my videos which you clearly haven't We are friendly and lay down the law, you bet ya that anyone not lowering their weapon or putting it away after being warned will get shot You expect us to just sit there and let them wave their gun around? We have committed no banditry, we are vigilantes, laying down a non KOS law If you think this is banditry, how exactly do you expect people to combat bandits? Disarm themselves and sing to them until they shoot you or the log off? Ask them nicely to lay down those arms and join in a group hug? No, we combat bandits head on and take the fight to them -
At which point is it justified to shoot a man that's surrendered?
thelonewarrior posted a topic in General Discussion
After a recent situation where my group were attacked We took the gun from a passer by and told him he could loot our attackers once we left A few minutes later we spot 2 people following us with the gear and guns we left behind, we stopped them, one tried to punch is and ran away so we let him go The one with a mosin tried to get a vantage point on some rocks then surrenders when he sees there are 4 of us He says he's friendly and I go to talk to him, he then stops responding and we tell him to leave 3 times and we don't shoot him if he runs the opposite way He keeps saying "what" But he understood enough to say friendly and don't shoot Suspicious he may be friends with the guys who attacked us ( he logged in next to their bodies with a mosin) We give him a warning then shoot him as he says nothing after we said he can go with his loaded weapon From a friendly point of view, when would you have shot him and why? And do you think what we did was right? -
At which point is it justified to shoot a man that's surrendered?
thelonewarrior replied to thelonewarrior's topic in General Discussion
Thanks for the replies I just felt bad for shooting the guy as he did surrender I just don't know why he didn't just leave when we told him to He had the chance to keep some gear -
At which point is it justified to shoot a man that's surrendered?
thelonewarrior replied to thelonewarrior's topic in General Discussion
Yeah it's in part of my youtube video I uploaded, the part where thy followed us and we told him he was free to leave but he went quiet and we shot him -
Keeping the coast clear of bandits and suspicious characters that don't listen
thelonewarrior replied to thelonewarrior's topic in Gallery
We shot him because his friend tried to punch one of us then ran away, we told him to leave and he didn't, he had a loaded gun and would not leave He understood us and kept stalling us, we didn't know how many friends he had nearby so I don't see the problem, we gave him a chance to leave and he would not They were following us to begin with and probably would have shot us or waited for his friend to come back We have then a fairer chance than 90% of people would and they choose not to take it -
Keeping the coast clear of bandits and suspicious characters that don't listen
thelonewarrior replied to thelonewarrior's topic in Gallery
Sometimes it's hard to tell, with that first guy I was looting nearby when I saw him stand up and aim at me so that's why I did what I did I guess we all have our own style, but we don't rob or murder, we just have a stronger approach I guess -
Keeping the coast clear of bandits and suspicious characters that don't listen
thelonewarrior replied to thelonewarrior's topic in Gallery
Telling a guy to drop his weapon doesn't make us bandits In the first 80 seconds (which comes to 1:20), we had heard M4 shots, found bodies and then he was aiming at me from the silo Not to mention he was camping there and not responding not to mention by this point he had already started firing at us, talking was over All of these were bandit like activities, look at my other videos before throwing around accusations. In order to survive as a friendly player you have to take control of the situation, we kill hostiles and help people who are not hostile. -
Keeping the coast clear of bandits and suspicious characters that don't listen
thelonewarrior replied to thelonewarrior's topic in Gallery
Thank you And thanks for the beans :) -
What's the point in arguing with you anyway You wouldn't believe it possible if a hacker came up to you and stood there while you unloaded mag after mag into him and he told you he was hacking Eiether contribute to the discussion with something useful or go back to your cave
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If your talking to me, it happened in about 5 seconds, I'm not going to log off at the first sign that someone doesn't die, it could be desych He appeared Sniper shot him We spin around, unloaded mags We died 5 seconds Sniper reports him disappearing And anyway, just because you can't find the hack doesn't mean it doesn't exist
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He said they did unload into them and it did nothing, so they were probably hacking, pistols are just as dangerous as an M4 at close range I was killed by a suspicious guy yesterday, he appeared next to me, drew an M4 and our sniper hit him clean in the chest and myself and another friend unloaded about 15 rounds into him before we went down and my sniper said he just disappeared after that Guess i must be aiming at the wrong part of his head then when I shoot, clearly he was he better player
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Good work, I think you did good killing them but in future try to realise that most people on rooftops are not friendly Me and my people watch them for some time to see if they are waiting for someone, perhaps a friend is on his way to them This has happened before where they leave as soon as their friends arrive and we let them go, but most of the time they are bandits waiting for a kill
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How I have stayed alive for 6 weeks on a single character
thelonewarrior replied to knar33's topic in General Discussion
If you guys want some more tips, I made a video some time ago with a few situations and tips for being friendly and what to expect from people and what to do http://www.youtube.com/watch?v=Z-8NQZetsco -
How I have stayed alive for 6 weeks on a single character
thelonewarrior replied to knar33's topic in General Discussion
Chill the fuck out KOS its just a game and the way he plays, no need to insult the guy And dude really? Hes a medic, he risks his life going to help people when they need it I play on about 20/40 man servers and today my group met about 15 of them at the coast, most of which were hostile, I don't play on 40/40 servers because its true, these people want maximum chance of encountering players and usually stick to elektro and cherno The other night 8 of us joined and the server was full, in elektro there were at least 20 people fighting it out in the dark, muzzle flashes everywhere and fully armed players killing each other We couldn't secure the city as most of them were logging and ghosting. On meidiem population servers you can actually find some nice people, but as I said above we must have shot about 8-10 people today on a 20 man server including the 5 of us And just to add, I died today to a server hopper and had been alive for 2 weeks (if you discount the character wipes) because I have people watching out for me as I watch out for them (also a bit of luck too, I was lucky not to get hit in the firefights I guess) -
UK based servers generally more enjoyable?
thelonewarrior replied to Ketq's topic in General Discussion
Well I'm from UK and so are a good few of my group and we are friendly Most of the people I've met are friendly so you may be right (I usually play UK servers and have 1 USA server that a fellow friendly group runs so I play there if I see they are online) -
Being peaceful doesn't make someone a noob
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How Many People Were Killed By You?
thelonewarrior replied to colbykid's topic in General Discussion
That's a lot of actually.......are you prepared to take a lie detector :) And no, I'm telling the truth