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28 NeutralAbout Recalibar
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Helicopter Hunter
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Your first encounter with a player in SA
Recalibar replied to Herkon's topic in New Player Discussion
First time I just saw someone running along the road. I also bumped into some black guy in a house, waved to him, and continued on. I think my 3rd encounter not with a friend was the most interesting, as we ended up shooting at each other. Sadly, everything he had was ruined. -
I just logged off near green mountain. I also killed 2 people there. Didn't see anything unusual. Also, the bodies have been cleaned up, which is a bit disappointing.
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Maybe we should just have multiple accounts; that way everyone's happy.
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Clothing is an identifier here. Granted, accidents happen and it's not good to just go run off and grab a new shirt, but still, that's what Dayz will use to tell people apart.
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#yoloswag #spreadtheword Also, I wish I could go to work playing a video game. Damn.
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Running around with music like that blasting is going to be baller until I get shot in the head.
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I still have no idea what we're talking about. All I know is that Dean announced a Devblog and the rest were just how people reacted to that information. Much rage was enjoyed reading through this thread. Honestly, there's not a lot to talk about beyond posting emorion-filled reactions to what Dean had to say when he started this thread. Fun fact: Did you know that there are still people who believe that Warz is the standalone for Dayz?
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"Infested hookers": Survival stories is probably the only thing that actually kept Dayz from launching shortly after December, honestly. After the terribleness of that game, it's no wonder Dean takes his time and doesn't dive right into it.
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More like:
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It actually happened to me as well after I posted a video featuring a pretty accurate description of Call of duty montages as a joke describing what I was doing to pass the time until the Standalone/Devblog. You just didn't catch them. Made me feel kinda like this guy: I gave beans after I saw your post earlier, made me feel less lonely/misunderstood/probably just as annoying.
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Sorry, this is an announcement thread announcing another announcement on the Devblog. You might want to come back in a week.
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Don't forget the entire new island off the coast of Chernarus. Or was that dropped?
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No, we're talking about Hitler and the Nazi Regime. http://en.wikipedia.org/wiki/Godwin%27s_law In the meantime, I'm still obsessively clicking the refesh button on my browser on the devblog page.
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All defines how you define a government. A system of organization or a structure of power. My opinion, the only true democracy consists of two people, and most of the time when I'm playing the mod, when I'm playing with more than one other person, the "Everyone has a fair say" structure really breaks down. I find that a group of 2 is about optimal when it comes to organization and survival. If you and your buddy dissagree, there's always going to be some solution where you're both organized. Where groups of more than two work, there's almost always some sort of leader figure making calls that carry more weight- else the group typically falls apart. The problem becomes worse with more people. This is all from personal experience playing the mod, however, and my findings may not align with some other playing styles out there.
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*nods. Alright, back to topic; who else has been refreshing the dev blog obsessively since this topic opened? Also, maybe we should start an opinion poll to find out just how many people want the alpha now, I'm genuinely curious.