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Everything posted by mindtrucks
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1911/revolver damage is bugged. Not nerfed. Takes 4 shots with my 1911 to kill a zed now :/ tried it on different servers too.
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Yup, can report that 1911 is bugged for me as well. Can we get someone to spank the ignorance out of this lil kid? Jebus...
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Awesome fight guys. Just pure awesome. This is the main reason I play dayz, even when outnumbered like this it's just more fun ^^
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What is it with American kids hacking?
mindtrucks replied to TheMachine's topic in DayZ Mod General Discussion
Funny how some people seem to run into hackers every day. While others, like me, have never seen a hacker in action. The only thing I've seen was a burning airplane outside cherno. I guess that must've been the work of a hacker, but other than that, nothing. Oh and I play on EU, mostly swedish or norwegian. -
Do you use servers with 3rd person enabled?
mindtrucks replied to blueskin's topic in DayZ Mod General Discussion
3rd person on but always on veteran/expert servers. Preferably without crosshairs. I won't even go into how much nametags ruins the experience.. -
Best way to find Heli Crashes?
mindtrucks replied to dillinger (DayZ)'s topic in DayZ Mod General Discussion
This. Why aren't you guys listening? :/ Those maps are useless, helis can spawn practically anywhere in the open not along the coastline. -
Helicopter Crashes and Other Stuff
mindtrucks replied to Fleshcage's topic in DayZ Mod General Discussion
No loot doesn't respawn at crash sites. But you can always go hide in a bush and ambush other people who go looking for loot at the heli ^^ -
Is it possible for 2 players in a firefight to kill each other?
mindtrucks replied to zonn44's topic in DayZ Mod General Discussion
The only shooter game I know of where two people couldn't shoot eachother to death was counter-strike, simply because of the extremely old engine and the fact that bullets had no travel time. -
The wiki must be wrong. At 7 out of 10 crashsites there's atleast one FAL for me.
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I met the most kind guy in DayZ so far. In cherno.
mindtrucks replied to unit82's topic in DayZ Mod General Discussion
Just a spoiled brat. Nothing to see here. -
Whenever I have doubts about humanity, I put on that video <3
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Patch 95168 framerate issues
mindtrucks replied to Bluetorchtv's topic in DayZ Mod General Discussion
Oh right, sorry, had some filters on. :| -
Patch 95168 framerate issues
mindtrucks replied to Bluetorchtv's topic in DayZ Mod General Discussion
Several people have reported that 95168 actually improved their framerate. Odd that it had the opposite effect for you :/ Maybe it was just a bad server you tried it on? Patch 95208 isn't running on any server according to dayz commander though, it was just released. -
what range is direct talk,chat actually?
mindtrucks replied to anton364@hotmail.nl's topic in DayZ Mod General Discussion
As you can see, it was changed waaaayyy back, in patch 93528. Your wording just makes it seem you're implying that it was changed in the most recent patch. -
what range is direct talk,chat actually?
mindtrucks replied to anton364@hotmail.nl's topic in DayZ Mod General Discussion
Thanks for the video link :) Also, he does mention near the end of the video that the range for text communication is 40 meters. -
what range is direct talk,chat actually?
mindtrucks replied to anton364@hotmail.nl's topic in DayZ Mod General Discussion
In my experience, the range of the text is a lot shorter than that of the voice. -
Would also like to know this, free bump
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A short friendly encounter followed by a bandit encounter @ Balota Airfield
mindtrucks replied to A.Jones's topic in DayZ Mod General Discussion
Always nice to see some proper action :) -
Rocket has stated that their databases do log data which shows plenty of information on when people log out, IE when they're fired upon, when they fire a weapon themselves, if they are bleeding or not, etc. So with that in mind I do believe this system will be helpful.
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Seeing your own location on the map is a server-side setting. Some servers have it off, some have it on. In general it's the regular/veteran setting that makes the difference, but not on all servers. I personally prefer veteran server just so the GPS has a value, feels useless to find such a rare item otherwise. Have no idea about seeing other players location though.
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Zombies are seriously too fast.
mindtrucks replied to Worrun (DayZ)'s topic in DayZ Mod General Discussion
Yeah well.. They do run faster than us, but I don't see that as a problem. If you aggro them on your way out of a town and have nowhere to lose them, you'd have to shoot them. But shooting is always dangerous since other players will pinpoint your location. I think their runspeed adds a nice layer of difficulty. Also the zigzagging will be fixed in the future sometime, it's caused by pathing issues. -
Zombies are seriously too fast.
mindtrucks replied to Worrun (DayZ)'s topic in DayZ Mod General Discussion
Zeds are definitely too easy right now. Started playing just over a week ago and have never died to a zombie, not once.. Whenever I start a new character I just run through the streets in elektro/cherno looting everything I need in 5-10 mins. It's way too easy, it was much more fun being a noob when you didn't know better and "had to" sneak around all the time. -
Indeed it is, a burst from a FAL is pure overkill. Also I think the FAL has the most rewarding gunshot sound in the game. Sounds like a beast.
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Sometimes an area is filled with the same types of items, all in and around the same part of a town. For example instead of spawning a mixture of items, like watches, compasses, matches, the game spawns lots of watches in a supermarket and the surrounding buildings, along with perhaps a few makarov mags. But none of the other items. Is this simply because the server has been up a long time and nobody picks these items up, or is it a bug?