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Tigger (DayZ)
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Everything posted by Tigger (DayZ)
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Wait, how do you know it was a bandit?
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Make LOCKING PRIVATE SERVERS ALLOWED!
Tigger (DayZ) replied to insan3 (DayZ)'s topic in DayZ Mod Suggestions
This seems to be already possible, apparently there are servers that aren't on the global hive and therefore people do with them whatever they want. Having a locked server that is on the global hive seems pretty unfair. -
Reducing accuracy drastically
Tigger (DayZ) replied to [email protected]'s topic in DayZ Mod General Discussion
Then you should have said you want to increase the weapon sway after running. That is a perfectly valid point and an easy fix. Has nothing to do with weapon accuracy though. Weapon accuracy is when you point a weapon somewhere and the bullet flies somewhere else. Take for instance a M1911 and try to shoot it at 100m target in the game. (Compare with the revolver for instance.) You'll see that on the M1911 the bullets are just not flying where you have the gun pointed, that's gun accuracy. Incidentally, where I live there is a yearly competition of kids (0-18, each competes for his class) in shooting assault rifles with iron sights at 200m target. (The rifles are with a bipod and a shock absorber though.) -
Maximum boat speed of a boat with a submerged hull is given by the length of its waterline. In the case of the boats that we have, this length is quite short. 15kph (=8 kts) is more than enough for these boats.
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Reducing accuracy drastically
Tigger (DayZ) replied to [email protected]'s topic in DayZ Mod General Discussion
You can compare the accuracy of the weapons in the game with real life accuracy. The dispersion tables for various weapons are known. -
I keep running marathons across the map keeping an eye out for the fields, but I have only seen a single one in two weeks.
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CGU CLAN HAS RIGGED SERVER 450!!!
Tigger (DayZ) replied to Magnumpi99's topic in Mod Servers & Private Hives
He read too much Winnie-the-Pooh: "In after-years he liked to think that he had been in Very Great Danger during the Terrible Flood, but the only danger he had really been in was the last half-hour of his imprisonment, when Owl, who had just flown up, sat on a branch of his tree to comfort him, and told him a very long story about an aunt who had once laid a seagull's egg by mistake, and the story went on and on, rather like this sentence, until Piglet who was listening out of his window without much hope, went to sleep quietly and naturally, slipping slowly out of the window towards the water until he was only hanging on by his toes, at which moment, luckily, a sudden loud squawk from Owl, which was really part of the story, being what his aunt said, woke the Piglet up and just gave him time to jerk himself back into safety and say, "How interesting, and did she?" when--well, you can imagine his joy when at last he saw the good ship, Brain of Pooh (Captain, C. Robin; Ist Mate, P. Bear) coming over the sea to rescue him.. .." -
Your literacy is outstanding.
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Argument "I shoot cause he may see me later and kill me" is pointless. It makes a certain level of sense if this was real, but since everyone can respawn it helps nobody. Feel free to shoot on sight, but if you do it because someone else did it to you, you just perpetuate the same behavior. If you play this game for some time, you must have walked through crosshairs of people you didn't know where there without getting shot at. The problem is you mostly notice when someone *does* shoot at you.
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What's up with the loot spawning?
Tigger (DayZ) replied to mindtrucks's topic in DayZ Mod General Discussion
I have seen 5 watches in a supermarket, also 4 Czech backpacks. Another time I found a supermarket full of wood or a barn full of hatchets. -
zombies seeing way too far with the new patch?
Tigger (DayZ) replied to Gaky's topic in DayZ Mod General Discussion
I have had it happen in night-time too. Normally I'm very careful, always crawling (since crawl isn't much slower than crutched walking). I have had a zombie aggro me in the night when I was prone, 0 vis and sound bars, he came from about 50m, there were other zombies much closer that didn't notice. And yes, these zombies often aggro you, run close and de-aggro when they are 5m from you and just walk away. -
Just shoot out some part so that it isn't flyable. The owner will feel pretty stupid when he spawns on top of that building with no means of getting down.
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ARMA 2 FOG UPDATE RUINED DAYZ???
Tigger (DayZ) replied to Jonny5's topic in DayZ Mod General Discussion
Yeah, I hate the fog. Also hurts when you are navigating by large mountains. On a normal day, you shouldn't have problems seeing 50km, let us see at least 5. -
NVM.
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After a short visit to the debug plains I've respawned with full gear at Kamenka (DE287 I think, but not sure). I ran north, checking deer stands on the way, I noticed they were more empty than they should be, so I was careful. Ran to the hill S of Zelenogorsk, decided to watch the supermarket for a while with my M24. A minute went by, two, bang, zombies. I range the distance and there comes a guy. He aggroed one or two, shoots them, then sits in the supermarket looking through stuff. Then I notice it. He has an M14. The rifle I've been looking for for days. I follow him as he walks through the town. At some point he has a zombie in front of him and behind him. I shoot them both dead, knowing it's too far for the zombies to hear the report. He freezes and sits there, looking down the sight of the M14 scanning. 550 meters. I'm one click away from the M14. I watched him for 5 minutes, then went on my way, looking for a M14 of my own.
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I think I understand bandits
Tigger (DayZ) replied to Tigger (DayZ)'s topic in DayZ Mod General Discussion
Dude! I had a smoke grenade and he was looking in my direction. I should have so done that.. I actually think he was a new spawn and got the M14 at a deer stand. First deer stand I found was completely empty, possibly there. Otherwise I expect he would pull out binocs to look at me, could be he saw me prone in front of a bush, at 550m that's possible although not certain. -
Hotfix Build 1.7.2.3 Rolling Update
Tigger (DayZ) replied to rocket's topic in Mod Announcements & Info
Played for some time without problems. Yesterday I logged off on US129. Today I tried to log in to FR34 but didn't work, then tried CZ01, I spawned in debug plains with no stuff with a message "Tigger has died". I killed the game quickly (in fear it would save my position to hive), respawned on another server (Can't check name, "I" doesn't work on it, strange) and I was on the beach in Kamenka with all my stuff. -
[VIDEO] Getting Back On My Feet | AK-74 Kobra and New Camp
Tigger (DayZ) replied to deadlyslob (DayZ)'s topic in DayZ Mod Gallery
Damn it. M14, tent and a car. That's my dayz-life goal! -
US344 Rollback(?) After I stole from a tent.
Tigger (DayZ) replied to onix (DayZ)'s topic in Mod Servers & Private Hives
It's a bug. The bug causes a) some tents will always respawn empty. B) some tents will always respawn what was in them, even if these items get removed. -
Excellent. Next time just report it and don't put a thread here please!
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Had the same thing happen to me in Cherno. I was forced to alternate between two servers depending on location in town. I couldn't identify the point it originated from, but some other player said it's most likely the wire.
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I accidentally the whole thing.
Tigger (DayZ) replied to Disgraced's topic in DayZ Mod General Discussion
Funny, I saw exactly the same thing yesterday evening, only there was nobody shooting at the guy with the zombie train. He ran behind a little wall behind the Zelenogorsk supermarket including his zombies and none of them were ever seen again. At least not by me, I was about to DC behind the supermarket and go eat dinner. But when I saw the guy I shouted for him to come to me, planing to clear him of the zombie train but as nothing happened for a few minutes I decided he DCed taking his zombies with him and I ran a bit away and DCed too. -
I saw a tent on concrete by the zelenogorsk supermarket. I'd pitch it just next to it. (That was some perfect tent pitching, putting up an "A" tent on concrete)
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Next time, report it here instead: https://dev-heaven.net/projects/dayz
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Watching a Helicopter Crash
Tigger (DayZ) replied to Foogals (DayZ)'s topic in DayZ Mod General Discussion
Helicopters are being tested on 1.7.2.3 servers