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Tigger (DayZ)
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Content Count
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Everything posted by Tigger (DayZ)
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Makarov damage wrong in tables
Tigger (DayZ) replied to Tigger (DayZ)'s topic in DayZ Mod General Discussion
Yes, the dayzdb is wrong. -
I don't believe the makarov damage of 889 is correct. Offline, makarov needs more hits to take down a soldier than the other 9mm weapons. I think makarov damage is more around 700.
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Full release - Map discussion
Tigger (DayZ) replied to boxman80's topic in DayZ Mod General Discussion
I love chernarus. Just make it bigger please. Slap some serious mountainrange somewhere. -
how well concealed is a ghillie player in heavy forest?
Tigger (DayZ) replied to Ozelot (DayZ)'s topic in DayZ Mod General Discussion
They are spruce trees, not pines. -
How easy is it to snipe someone on a motorcycle?
Tigger (DayZ) replied to Megasha's topic in DayZ Mod General Discussion
It is hard with a sniper rifle at full deflection, since you'd need to lead so much that the target would be out of your sights if he's going faster than about 20km/h. If the angle is small though, it's not hard at all. -
ALT F4-Abort to lose Zombies-Scripting
Tigger (DayZ) replied to iaxx's topic in DayZ Mod General Discussion
Lucky for you your cancer is as real as your intelligence :) -
How many backpack slots should the M119 howizer take up? Maybe 12?
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I don't know, but the map might be wrong. For instance, last night we fixed up a broken Lada that spawned in Stary Sobor, it wasn't a GAZ. The Lada isn't even in the wiki/mapdb
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what altitude must i be for parachutes to activate in a helicopter
Tigger (DayZ) replied to shreddedrocks's topic in DayZ Mod General Discussion
I don't think you have a parachute unless you spawned as a pilot. -
ALT F4-Abort to lose Zombies-Scripting
Tigger (DayZ) replied to iaxx's topic in DayZ Mod General Discussion
Dude, Arma2 is one of the worst military simulations ever. Unless you call CoD a military simulator. For instance, it has no realistic airplane/helicopter flight model, no fatique, no realistic vehicle armor penetration modeling, absurd game-y weapon damage. I can't think of a single aspect of the game that can be considered good from simulation point of view. -
1.7.2.5 - Roll the patch out ASAP
Tigger (DayZ) replied to VoLLi's topic in DayZ Mod General Discussion
I'm kinda stuck on the NW airfield. Don't see anything. -
Ever been chased by a vehicle?
Tigger (DayZ) replied to Mays (DayZ)'s topic in DayZ Mod General Discussion
Was it the most foul, cruel, and bad-tempered rodent you ever set eyes on? -
Yes, there is a tower N of three valleys.
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Towns up North (except for Staruy) are totally useless & empty of activity
Tigger (DayZ) replied to [email protected]'s topic in DayZ Mod General Discussion
Not true. Towns might be dead, but the are inbetween isn't. And what would you want? A perfectly uniform map that is the same everywhere? 2 days ago I was jogging through a forest NW of Gvozdno, and I spotted a crashed helicopter through the branches. Laying down with binocs out, I noticed 2 camps in addition to the helicopter and within 5 minutes, 2 individual groups of players combed through the area. This was after I spent some time observing a couple working around their camp on top of a mountain N of Pobeda dam. -
What do you mean by Russia scaled map?
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I tried flying helicopters offline and while it's stupidly easy (the flight model isn't too realistic), I have problems getting them off the ground. It seems that take-off throttle is almost 95% and the ceiling of the Huey in game is about 1.4km (compared to the actual ceiling of ~6km). Are these problems with my throttle calibration or does everyone have this?
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Helicopters underpowered?
Tigger (DayZ) replied to Tigger (DayZ)'s topic in DayZ Mod General Discussion
I think the whole flight model is just FUBAR to make it easy to fly it with a mouse or something. Even with Q I only get moderate power, I think the key/joystick doesn't control throttle/collective directly, it rather sets the altitude or rate of ascent or something like that. -
I had a opposite problem. Had a spare M1911 in my backpack, decided to dump it at some point when I killed a sheep. I put the gun on the sheep, took the steaks. Some time later I log off. When I come back, I have no meat but I have the gun. Strange. Did the same thing again. Log off, next day- I have the gun again! Now I threw it into some tent and it seems that works.
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Trading MNT DEW for...
Tigger (DayZ) replied to [email protected]'s topic in DayZ Mod General Discussion
These posts are always epic. -
Why do people argue that the new guns are more realistic?
Tigger (DayZ) replied to Sakeoe (DayZ)'s topic in DayZ Mod General Discussion
I think it's just dumb. I would have no problems if they upped the zombie HP to 15000, but turning .45 ACP into a .22 is just stupid. -
For those who don't know, ghillie suits
Tigger (DayZ) replied to papageorgio7's topic in DayZ Mod General Discussion
I put all my stuff in a tent before I put a ghillie on, just to make sure. I lost another ghillie suit and GPS (that I put in the tent) nothing else. Strange. -
vehicle "hoarding", what the hell is it?
Tigger (DayZ) replied to Daddy'o (DayZ)'s topic in DayZ Mod General Discussion
Honestly, I would think it's rarer than everyone claims. Spent last 2 days running through W and N forests. Found a number of vehicles, but always just a single one, parked under some tree. Found tents too, but rarely more than 2-3 at the same place. -
M4A1 Holo - Not legit, right?
Tigger (DayZ) replied to [email protected]'s topic in DayZ Mod General Discussion
I found one too, but left it there. -
Would you be rather shot with 1 M14 round or 10 9mm rounds? Because the damage is the same in this game. That makes no sense. If you want to make it harder, buff zombies up, but don't make weapons shoot marshmallows! Right now it takes 14 9mm rounds to kill a player. WTF!
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woow 1.7.2.4 is epic but no servers has it yet? :O
Tigger (DayZ) replied to 1anton12345's topic in DayZ Mod General Discussion
Anyone tried ghillie suits? :)