pxxl
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Everything posted by pxxl
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Any game developer that does not listen to a community is a good one in my book. No sarcasm intended.
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I come from the time where you had to check out a monthly magazine to get your update on what game would be released when. So no i don't agree with you. Lots of people are talking about "to keep interest up" why do you think that's important? Even if i forget that DayZ exists(unlikely) i will hear about it when it's released. But then again i don't use twitter.. so i wont be updated every second about info i can do without. Maybe im the asshole :lol:
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Snipe bambis? Did they put deer in there as game? Haven't played DayZ in a while.
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Brony is worked up like a diva without attention.
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DayZ Double Developer Blog 14th May 2013
pxxl replied to mattlightfoot's topic in Mod Announcements & Info
It was brought to the community as a weekly thing.. not doing that does give you bad feedback. I know they over estimated the work that goes into the devblogs. I don't expect/demand it, but i secretly wish for a video every friday. -
Will Sniper Rifles be nerfed in the standalone?
pxxl replied to VibroKnife's topic in DayZ Mod General Discussion
Thread allready exists here: http://dayzmod.com/forum/index.php?/topic/131625-will-snipers-be-removed-or-at-least-tweaked-in-sa/ ill post the same response: You know you can counter a sniper right? Travel in larger group 1. sniper will think twice about giving his position away 2. once sniper has fired a shot, you can split up and flank 3. your gear can be guarded by the remaining survivors Movement 1. always scan the area before moving ahead 2. stay away from open fields, move through cover. 3. never loot your kill immediately after shooting him down Maybe find a Sniper rifle and shoot down the snipers yourself?! I personally wouldn't want to play DayZ without the looming danger of snipers all over the place.. where is the fun in that? -
DayZ Double Developer Blog 14th May 2013
pxxl replied to mattlightfoot's topic in Mod Announcements & Info
Angry customers will be the uninformed ones. That's what you need to know. -
DayZ Double Developer Blog 14th May 2013
pxxl replied to mattlightfoot's topic in Mod Announcements & Info
Late June would be ok.. after i'm done with the singleplayer of The Last of Us which is being released june 14th. -
DayZ Double Developer Blog 14th May 2013
pxxl replied to mattlightfoot's topic in Mod Announcements & Info
Uhhh Thanks uuhh.. Uuhh uh for the uhhh Uhhh update :P -
DayZ Developer blog 26th April, Video from PAX and our latest "building"
pxxl replied to mattlightfoot's topic in Mod Announcements & Info
Devblog today? :lol: -
Breaking Point - Launcher logging/stealing your key?
pxxl posted a topic in Mod Servers & Private Hives
There was a thread here that got locked without an official response from the BP creator. And in their forums i read a post saying "its proven all ready" also no creator/staff response. I was wondering if anyone has any conclusive proof that this key stealing does or does not happen. -
Breaking Point - Launcher logging/stealing your key?
pxxl replied to pxxl's topic in Mod Servers & Private Hives
Why would thousands of people be talking about it if all that is being done is logging of the keys? Thousands could be affected in the future if someone starts selling them yea, but for now nobody would know about it. -
Breaking Point - Launcher logging/stealing your key?
pxxl replied to pxxl's topic in Mod Servers & Private Hives
found that post: http://www.thezombieinfection.com/index.php?/topic/1838-the-story-about-the-breaking-point-launcher/ -
Am I the only person that really doesn't care for 'base building'?
pxxl replied to Target Practice (DayZ)'s topic in DayZ Mod General Discussion
I want an underground lair with large concrete tunnels that will echo my evil laugh as a haul in new looted gear. Oh and i want a hydroponics section for my weed vitamins. -
DayZ Developer blog 26th April, Video from PAX and our latest "building"
pxxl replied to mattlightfoot's topic in Mod Announcements & Info
I think he is talking about people who host these servers "admins" who will fuck around with a persistent world of around 60 people or what will it be for the SA a 100 people, just because they can? I would like to see official servers myself or see servers stripped of as many features as possible, instead of "admins" asking for more tools to interfere with the server/world/game. -
DayZ Developer Blog 15th April Highest one ever
pxxl replied to mattlightfoot's topic in Mod Announcements & Info
I didn't HAVE to buy Arma2 to play DayZ. I CHOSE to buy Arma2 to play DayZ. Simple. -
Beans give you gas :beans:
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DayZ Developer Blog 15th April Highest one ever
pxxl replied to mattlightfoot's topic in Mod Announcements & Info
You pay for Arma2 to play the free mod DayZ. Simple. -
longest time you have spent crawling for morphine?
pxxl replied to jdtherocker's topic in DayZ Mod General Discussion
You mean where the zombie knocks me out with the farmhand? -
longest time you have spent crawling for morphine?
pxxl replied to jdtherocker's topic in DayZ Mod General Discussion
Here, gave you some more beans! XD Edit: excerpt - 10min to finding the MOARVEEN! http://www.twitch.tv/pxxl/c/2167153 -
Get Arma2 and play wasteland till june :P
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you mean asshat? http://ferrellgummit...2/06/asshat.jpg
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All these balaclavas, aviator hats, beanies, berets, ushankas and MOAR! :P
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Will Snipers Be Removed Or At Least Tweaked In S.A?
pxxl replied to Pokerguy12's topic in DayZ Mod General Discussion
You're welcome, we were already on an even playing field.. its just that you do not take in account the "tactics",common sense or maybe even lack the skills to survive. If you do not want to adept to the game as it is, maybe you can try and find a private hive server that has no sniper rifles.