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Everything posted by drakenof
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Why did you nerfed the loot percentage ?
drakenof replied to drakenof's topic in DayZ Mod General Discussion
Wow you sure told me son. Sadly my sentence concerned the TECHNICAL PROBLEMS of DayZ. Network issues and shit, not percentage and other " small " things that can easily be fixed. But keep trying hard. -
Nothing to add, same issues as Midaychi. Add that with the 3 bullets needed to kill zeds with the " new " Makarov and the nerf of loot spawn and you get : Superman = Zeds 90 years old man with cancer = Player
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Why did you nerfed the loot percentage ?
drakenof replied to drakenof's topic in DayZ Mod General Discussion
You call that challenge, i call that boring. Walking 103830459 KM on foot to find a fucking pack is not my definition of challenge. -
Yeah, i think i found the reason behind this thread.
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Lobby idling should be stopped. Indeed.
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True, bro. True.
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There's an addon for that. It should be easy as piss for the DayZ team to add this : http://www.armaholic.com/page.php?id=7193
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Why did you nerfed the loot percentage ?
drakenof replied to drakenof's topic in DayZ Mod General Discussion
They are the two major places for quality loot ( in quantity ) indeed. Because of the high percentage of " rare " interiors ( barracks, hangars, control tower etc... ). And like you said, it takes a ton of the fun out knowing where you are to " ultimately " go. I'm not even talking how much those places are full of retards killing themselves. And now imagine the above situation with nerfed loot percentage... it's just worse. They're almost the only place worth going, and like said on another thread it's just a matter of time before it kills the mod entirely. -
Why did you nerfed the loot percentage ?
drakenof replied to drakenof's topic in DayZ Mod General Discussion
Well, i was happy before. Now it's just too much. Way too much. -
The ultimate fix is TO FUCKING DISPERSE / SPREAD THE ( INTERESTING ) LOOTS SPAWNPOINTS. And stop putting EVERYTHING to the airfields. It isn't that hard i swear Chernarus is big.
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Deathmatch with a side of zombies EDITED FOR IDIOTS
drakenof replied to MrShovelFace's topic in DayZ Mod General Discussion
It's an open world deathmatch with some zombies here and there. -
Go play TF2 if you want some cosmetic shit.
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Deathmatch with a side of zombies EDITED FOR IDIOTS
drakenof replied to MrShovelFace's topic in DayZ Mod General Discussion
The only survival part of this mod is surviving versus players to be honest. -
What leads me to... can you think the zigzag stuff they make when coming close to a player can be fixed ? It isn't the speed the problem, it's clearly that.
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wtf is this rain ?
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Thanks rocket. This was often used by cheaters and well know player killers.
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Zombies: why they are silly and unbalanced
drakenof replied to Muffinman840's topic in DayZ Mod General Discussion
Well you can make them stop after a huge ass distance for exemple. But infinite distance, i stay on my position, is meh. -
Zombies: why they are silly and unbalanced
drakenof replied to Muffinman840's topic in DayZ Mod General Discussion
I agree on the " speed must be reduced " a bit, maybe this will lower the zigzag effect. Also they sould stop following the player after a while. Getting chased around the 225km2 of Chernarus is a bit ridiculous imo. -
Will give $ 30 when i got my salary, don't worry i will support this shit. Got cash son.
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When will we be able to see tents and vehicles spawning, and staying spawned?
drakenof replied to Deviant (DayZ)'s topic in DayZ Mod General Discussion
If the tents don't " stay " no matter what, and no matter the server you're on, they're pointless. Easy as that. Better have no tents than temporary tents imho. Works with vehicles too. -
Direct chat works for me. I can also confirm the humanity reset. Thanks.
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Makarov is now the first weapon. And it's great, hopefully other suggestions will be added soon.
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Can you please, explain me why you deleted my suggestion thread ?
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If you link me a website with good servers for DayZ in EU, i can pay one. But i won't do the research, not enough knowledge.